From 53e78c503e6e9c7d15e2eefc480755fe37dd7077 Mon Sep 17 00:00:00 2001 From: Joe Ludwig Date: Thu, 15 May 2014 13:59:18 -0700 Subject: General: * Upgraded Steamworks SDK to v1.29 * Fixed mod compatibility problem with Multiplayer Base that was introduced in September. * In Hammer, while using the Vertex Tool, pressing CTRL+B will snap selected vertices to the grid. MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Virtual Reality: * Mods that support virtual reality now need to have a line in gameinfo.txt that says “supportsvr 1”. This indicates to gameui and engine that certain UI should be enabled. * VR-enabled mods will now start up in VR mode when launched from Steam’s VR mode. Windows: * Upgraded to Visual Studio 2013. If you need to build projects for VS 2010, add /2010 to your VPC command line. OSX: * Upgraded to XCode 5. --- mp/src/vgui2/vgui_controls/PanelListPanel.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'mp/src/vgui2/vgui_controls/PanelListPanel.cpp') diff --git a/mp/src/vgui2/vgui_controls/PanelListPanel.cpp b/mp/src/vgui2/vgui_controls/PanelListPanel.cpp index 51fe8ab9..355ac08f 100644 --- a/mp/src/vgui2/vgui_controls/PanelListPanel.cpp +++ b/mp/src/vgui2/vgui_controls/PanelListPanel.cpp @@ -24,6 +24,8 @@ using namespace vgui; +DECLARE_BUILD_FACTORY( PanelListPanel ); + //----------------------------------------------------------------------------- // Purpose: Constructor //----------------------------------------------------------------------------- @@ -135,7 +137,7 @@ Panel *PanelListPanel::GetCellRenderer( int row ) // data->GetName() is used to uniquely identify an item // data sub items are matched against column header name to be used in the table //----------------------------------------------------------------------------- -int PanelListPanel::AddItem( Panel *labelPanel, Panel *panel) +int PanelListPanel::AddItem( Panel *labelPanel, Panel *panel ) { Assert(panel); -- cgit v1.2.3