From 39ed87570bdb2f86969d4be821c94b722dc71179 Mon Sep 17 00:00:00 2001 From: Joe Ludwig Date: Wed, 26 Jun 2013 15:22:04 -0700 Subject: First version of the SOurce SDK 2013 --- .../vgui2/vgui_controls/DirectorySelectDialog.cpp | 594 +++++++++++++++++++++ 1 file changed, 594 insertions(+) create mode 100644 mp/src/vgui2/vgui_controls/DirectorySelectDialog.cpp (limited to 'mp/src/vgui2/vgui_controls/DirectorySelectDialog.cpp') diff --git a/mp/src/vgui2/vgui_controls/DirectorySelectDialog.cpp b/mp/src/vgui2/vgui_controls/DirectorySelectDialog.cpp new file mode 100644 index 00000000..a7474fb1 --- /dev/null +++ b/mp/src/vgui2/vgui_controls/DirectorySelectDialog.cpp @@ -0,0 +1,594 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#define PROTECTED_THINGS_DISABLE + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#ifdef WIN32 +#include +#include +#include +#endif +#include +#include + +// memdbgon must be the last include file in a .cpp file!!! +#include + +using namespace vgui; + +DirectoryTreeView::DirectoryTreeView(DirectorySelectDialog *parent, const char *name) : TreeView(parent, name) +{ + m_pParent = parent; +} + +void DirectoryTreeView::GenerateChildrenOfNode(int itemIndex) +{ + m_pParent->GenerateChildrenOfDirectoryNode(itemIndex); +} + +//----------------------------------------------------------------------------- +// Purpose: Used to prompt the user to create a directory +//----------------------------------------------------------------------------- +class CreateDirectoryDialog : public Frame +{ + DECLARE_CLASS_SIMPLE(CreateDirectoryDialog, Frame); + +public: + CreateDirectoryDialog(Panel *parent, const char *defaultCreateDirName) : BaseClass(parent, NULL) + { + SetSize(320, 100); + SetSizeable(false); + SetTitle("Choose directory name", false); + MoveToCenterOfScreen(); + + m_pOKButton = new Button(this, "OKButton", "#vgui_ok"); + m_pCancelButton = new Button(this, "OKButton", "#vgui_cancel"); + m_pNameEntry = new TextEntry(this, "NameEntry"); + + m_pOKButton->SetCommand("OK"); + m_pCancelButton->SetCommand("Close"); + m_pNameEntry->SetText(defaultCreateDirName); + m_pNameEntry->RequestFocus(); + m_pNameEntry->SelectAllText(true); + + // If some other window was hogging the input focus, then we have to hog it or else we'll never get input. + m_PrevAppFocusPanel = vgui::input()->GetAppModalSurface(); + if ( m_PrevAppFocusPanel ) + vgui::input()->SetAppModalSurface( GetVPanel() ); + } + + ~CreateDirectoryDialog() + { + if ( m_PrevAppFocusPanel ) + vgui::input()->SetAppModalSurface( m_PrevAppFocusPanel ); + } + + virtual void PerformLayout() + { + BaseClass::PerformLayout(); + + m_pNameEntry->SetBounds(24, 32, GetWide() - 48, 24); + m_pOKButton->SetBounds(GetWide() - 176, 64, 72, 24); + m_pCancelButton->SetBounds(GetWide() - 94, 64, 72, 24); + } + + virtual void OnCommand(const char *command) + { + if (!stricmp(command, "OK")) + { + PostActionSignal(new KeyValues("CreateDirectory", "dir", GetControlString("NameEntry"))); + Close(); + } + else + { + BaseClass::OnCommand(command); + } + } + + virtual void OnClose() + { + BaseClass::OnClose(); + MarkForDeletion(); + } + +private: + vgui::Button *m_pOKButton; + vgui::Button *m_pCancelButton; + vgui::TextEntry *m_pNameEntry; + vgui::VPANEL m_PrevAppFocusPanel; +}; + +//----------------------------------------------------------------------------- +// Purpose: Constructor +//----------------------------------------------------------------------------- +DirectorySelectDialog::DirectorySelectDialog(vgui::Panel *parent, const char *title) : Frame(parent, NULL) +{ + SetTitle(title, true); + SetSize(320, 360); + SetMinimumSize(300, 240); + m_szCurrentDir[0] = 0; + m_szDefaultCreateDirName[0] = 0; + + m_pDirTree = new DirectoryTreeView(this, "DirTree"); + m_pDriveCombo = new ComboBox(this, "DriveCombo", 6, false); + m_pCancelButton = new Button(this, "CancelButton", "#VGui_Cancel"); + m_pSelectButton = new Button(this, "SelectButton", "#VGui_Select"); + m_pCreateButton = new Button(this, "CreateButton", "#VGui_CreateFolder"); + m_pCancelButton->SetCommand("Cancel"); + m_pSelectButton->SetCommand("Select"); + m_pCreateButton->SetCommand("Create"); +} + +//----------------------------------------------------------------------------- +// Purpose: lays out controls +//----------------------------------------------------------------------------- +void DirectorySelectDialog::PerformLayout() +{ + BaseClass::PerformLayout(); + + // lay out all the controls + m_pDriveCombo->SetBounds(24, 30, GetWide() - 48, 24); + m_pDirTree->SetBounds(24, 64, GetWide() - 48, GetTall() - 128); + + m_pCreateButton->SetBounds(24, GetTall() - 48, 104, 24); + m_pSelectButton->SetBounds(GetWide() - 172, GetTall() - 48, 72, 24); + m_pCancelButton->SetBounds(GetWide() - 96, GetTall() - 48, 72, 24); +} + +//----------------------------------------------------------------------------- +// Purpose: lays out controls +//----------------------------------------------------------------------------- +void DirectorySelectDialog::ApplySchemeSettings(IScheme *pScheme) +{ + ImageList *imageList = new ImageList(false); + imageList->AddImage(scheme()->GetImage("Resource/icon_folder", false)); + imageList->AddImage(scheme()->GetImage("Resource/icon_folder_selected", false)); + m_pDirTree->SetImageList(imageList, true); + + BaseClass::ApplySchemeSettings(pScheme); +} + +//----------------------------------------------------------------------------- +// Purpose: Move the start string forward until we hit a slash and return the +// the first character past the trailing slash +//----------------------------------------------------------------------------- +inline const char *MoveToNextSubDir( const char *pStart, int *nCount ) +{ + int nMoved = 0; + + // Move past pre-pended slash + if ( pStart[nMoved] == '\\' ) + { + nMoved++; + } + + // Move past the current block of text until we've hit the next path seperator (or end) + while ( pStart[nMoved] != '\\' && pStart[nMoved] != '\0' ) + { + nMoved++; + } + + // Move past trailing slash + if ( pStart[nMoved] == '\\' ) + { + nMoved++; + } + + // Give back a count if they've supplied a pointer + if ( nCount != NULL ) + { + *nCount = nMoved; + } + + // The beginning of the next string, past slash + return (pStart+nMoved); +} + +//----------------------------------------------------------------------------- +// Purpose: Walk through our directory structure given a path as our guide, while expanding +// and populating the nodes of the tree view to match +// Input : *path - path (with drive letter) to show +//----------------------------------------------------------------------------- +void DirectorySelectDialog::ExpandTreeToPath( const char *lpszPath, bool bSelectFinalDirectory /*= true*/ ) +{ + // Make sure our slashes are correct! + char workPath[MAX_PATH]; + Q_strncpy( workPath, lpszPath, sizeof(workPath) ); + Q_FixSlashes( workPath ); + + // Set us to the work drive + SetStartDirectory( workPath ); + + // Check that the path is valid + if ( workPath[0] == '\0' || DoesDirectoryHaveSubdirectories( m_szCurrentDrive, "" ) == false ) + { + // Failing, start in C: + SetStartDirectory( "C:\\" ); + } + + // Start at the root of our tree + int nItemIndex = m_pDirTree->GetRootItemIndex(); + + // Move past the drive letter to the first subdir + int nPathPos = 0; + const char *lpszSubDirName = MoveToNextSubDir( workPath, &nPathPos ); + const char *lpszLastSubDirName = NULL; + int nPathIncr = 0; + char subDirName[MAX_PATH]; + + // While there are subdirectory names present, expand and populate the tree with their subdirectories + while ( lpszSubDirName[0] != '\0' ) + { + // Move our string pointer forward while keeping where our last subdir started off + lpszLastSubDirName = lpszSubDirName; + lpszSubDirName = MoveToNextSubDir( lpszSubDirName, &nPathIncr ); + + // Get the span between the last subdir and the new one + Q_StrLeft( lpszLastSubDirName, nPathIncr, subDirName, sizeof(subDirName) ); + Q_StripTrailingSlash( subDirName ); + + // Increment where we are in the string for use later + nPathPos += nPathIncr; + + // Run through the list and expand to our currently selected directory + for ( int i = 0; i < m_pDirTree->GetNumChildren( nItemIndex ); i++ ) + { + // Get the child and data for it + int nChild = m_pDirTree->GetChild( nItemIndex, i ); + KeyValues *pValues = m_pDirTree->GetItemData( nChild ); + + // See if this matches + if ( Q_stricmp( pValues->GetString( "Text" ), subDirName ) == 0 ) + { + // This is the new root item + nItemIndex = nChild; + + // Get the full path (starting from the drive letter) up to our current subdir + Q_strncpy( subDirName, workPath, nPathPos ); + Q_AppendSlash( subDirName, sizeof(subDirName) ); + + // Expand the tree node and populate its subdirs for our next iteration + ExpandTreeNode( subDirName, nItemIndex ); + break; + } + } + } + + // Select our last directory if we've been asked to (and it's valid) + if ( bSelectFinalDirectory && m_pDirTree->IsItemIDValid( nItemIndex ) ) + { + // If we don't call this once before selecting an item, the tree will not be properly expanded + // before it calculates how to show the selected item in the view + PerformLayout(); + + // Select that item + m_pDirTree->AddSelectedItem( nItemIndex, true ); + } +} + +//----------------------------------------------------------------------------- +// Purpose: sets where it should start searching +//----------------------------------------------------------------------------- +void DirectorySelectDialog::SetStartDirectory(const char *path) +{ + strncpy(m_szCurrentDir, path, sizeof(m_szCurrentDir)); + strncpy(m_szCurrentDrive, path, sizeof(m_szCurrentDrive)); + m_szCurrentDrive[sizeof(m_szCurrentDrive) - 1] = 0; + char *firstSlash = strstr(m_szCurrentDrive, "\\"); + if (firstSlash) + { + firstSlash[1] = 0; + } + + BuildDirTree(); + BuildDriveChoices(); + + // update state of create directory button + int selectedIndex = m_pDirTree->GetFirstSelectedItem(); + if (m_pDirTree->IsItemIDValid(selectedIndex)) + { + m_pCreateButton->SetEnabled(true); + } + else + { + m_pCreateButton->SetEnabled(false); + } +} + +//----------------------------------------------------------------------------- +// Purpose: sets what name should show up by default in the create directory dialog +//----------------------------------------------------------------------------- +void DirectorySelectDialog::SetDefaultCreateDirectoryName(const char *defaultCreateDirName) +{ + strncpy(m_szDefaultCreateDirName, defaultCreateDirName, sizeof(m_szDefaultCreateDirName)); + m_szDefaultCreateDirName[sizeof(m_szDefaultCreateDirName) - 1] = 0; +} + +//----------------------------------------------------------------------------- +// Purpose: opens the dialog +//----------------------------------------------------------------------------- +void DirectorySelectDialog::DoModal() +{ + input()->SetAppModalSurface(GetVPanel()); + BaseClass::Activate(); + MoveToCenterOfScreen(); +} + +//----------------------------------------------------------------------------- +// Purpose: Builds drive choices +//----------------------------------------------------------------------------- +void DirectorySelectDialog::BuildDriveChoices() +{ + m_pDriveCombo->DeleteAllItems(); + + char drives[256] = { 0 }; + int len = system()->GetAvailableDrives(drives, sizeof(drives)); + char *pBuf = drives; + KeyValues *kv = new KeyValues("drive"); + for (int i = 0; i < len / 4; i++) + { + kv->SetString("drive", pBuf); + int itemID = m_pDriveCombo->AddItem(pBuf, kv); + if (!stricmp(pBuf, m_szCurrentDrive)) + { + m_pDriveCombo->ActivateItem(itemID); + } + + pBuf += 4; + } + kv->deleteThis(); +} + +//----------------------------------------------------------------------------- +// Purpose: Builds the base tree directory +//----------------------------------------------------------------------------- +void DirectorySelectDialog::BuildDirTree() +{ + // clear current tree + m_pDirTree->RemoveAll(); + + // add in a root + int rootIndex = m_pDirTree->AddItem(new KeyValues("root", "Text", m_szCurrentDrive), -1); + + // build first level of the tree + ExpandTreeNode(m_szCurrentDrive, rootIndex); + + // start the root expanded + m_pDirTree->ExpandItem(rootIndex, true); +} + +//----------------------------------------------------------------------------- +// Purpose: expands a path +//----------------------------------------------------------------------------- +void DirectorySelectDialog::ExpandTreeNode(const char *path, int parentNodeIndex) +{ + // set the small wait cursor + surface()->SetCursor(dc_waitarrow); + + // get all the subfolders of the current drive + char searchString[512]; + sprintf(searchString, "%s*.*", path); + + FileFindHandle_t h; + const char *pFileName = g_pFullFileSystem->FindFirstEx( searchString, NULL, &h ); + for ( ; pFileName; pFileName = g_pFullFileSystem->FindNext( h ) ) + { + if ( !Q_stricmp( pFileName, ".." ) || !Q_stricmp( pFileName, "." ) ) + continue; + + KeyValues *kv = new KeyValues("item"); + kv->SetString("Text", pFileName); + // set the folder image + kv->SetInt("Image", 1); + kv->SetInt("SelectedImage", 1); + kv->SetInt("Expand", DoesDirectoryHaveSubdirectories(path, pFileName)); + m_pDirTree->AddItem(kv, parentNodeIndex); + } + g_pFullFileSystem->FindClose( h ); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +bool DirectorySelectDialog::DoesDirectoryHaveSubdirectories(const char *path, const char *dir) +{ + char searchString[512]; + sprintf(searchString, "%s%s\\*.*", path, dir); + + FileFindHandle_t h; + const char *pFileName = g_pFullFileSystem->FindFirstEx( searchString, NULL, &h ); + for ( ; pFileName; pFileName = g_pFullFileSystem->FindNext( h ) ) + { + char szFullPath[ MAX_PATH ]; + Q_snprintf( szFullPath, sizeof(szFullPath), "%s\\%s", path, pFileName ); + Q_FixSlashes( szFullPath ); + if ( g_pFullFileSystem->IsDirectory( szFullPath ) ) + { + g_pFullFileSystem->FindClose( h ); + return true; + } + } + g_pFullFileSystem->FindClose( h ); + return false; +} + +//----------------------------------------------------------------------------- +// Purpose: Generates the children for the specified node +//----------------------------------------------------------------------------- +void DirectorySelectDialog::GenerateChildrenOfDirectoryNode(int nodeIndex) +{ + // generate path + char path[512]; + GenerateFullPathForNode(nodeIndex, path, sizeof(path)); + + // expand out + ExpandTreeNode(path, nodeIndex); +} + +//----------------------------------------------------------------------------- +// Purpose: creates the full path for a node +//----------------------------------------------------------------------------- +void DirectorySelectDialog::GenerateFullPathForNode(int nodeIndex, char *path, int pathBufferSize) +{ + // get all the nodes + CUtlLinkedList nodes; + nodes.AddToTail(nodeIndex); + int parentIndex = nodeIndex; + while (1) + { + parentIndex = m_pDirTree->GetItemParent(parentIndex); + if (parentIndex == -1) + break; + nodes.AddToHead(parentIndex); + } + + // walk the nodes, adding to the path + path[0] = 0; + bool bFirst = true; + FOR_EACH_LL( nodes, i ) + { + KeyValues *kv = m_pDirTree->GetItemData( nodes[i] ); + strcat(path, kv->GetString("Text")); + + if (!bFirst) + { + strcat(path, "\\"); + } + bFirst = false; + } +} + +//----------------------------------------------------------------------------- +// Purpose: Handles combo box changes +//----------------------------------------------------------------------------- +void DirectorySelectDialog::OnTextChanged() +{ + KeyValues *kv = m_pDriveCombo->GetActiveItemUserData(); + if (!kv) + return; + const char *newDrive = kv->GetString("drive"); + if (stricmp(newDrive, m_szCurrentDrive)) + { + // drive changed, reset + SetStartDirectory(newDrive); + } +} + +//----------------------------------------------------------------------------- +// Purpose: creates a directory +//----------------------------------------------------------------------------- +void DirectorySelectDialog::OnCreateDirectory(const char *dir) +{ + int selectedIndex = m_pDirTree->GetFirstSelectedItem(); + if (m_pDirTree->IsItemIDValid(selectedIndex)) + { + char fullPath[512]; + GenerateFullPathForNode(selectedIndex, fullPath, sizeof(fullPath)); + + // create the new directory underneath + strcat(fullPath, dir); + if (_mkdir(fullPath) == 0) + { + // add new path to tree view + KeyValues *kv = new KeyValues("item"); + kv->SetString("Text", dir); + // set the folder image + kv->SetInt("Image", 1); + kv->SetInt("SelectedImage", 1); + int itemID = m_pDirTree->AddItem(kv, selectedIndex); + + // select the item + m_pDirTree->AddSelectedItem( itemID, true ); + } + else + { + // print error message + MessageBox *box = new MessageBox("#vgui_CreateDirectoryFail_Title", "#vgui_CreateDirectoryFail_Info"); + box->DoModal(this); + } + } +} + +//----------------------------------------------------------------------------- +// Purpose: dialog closes +//----------------------------------------------------------------------------- +void DirectorySelectDialog::OnClose() +{ + BaseClass::OnClose(); + MarkForDeletion(); +} + +//----------------------------------------------------------------------------- +// Purpose: handles button commands +//----------------------------------------------------------------------------- +void DirectorySelectDialog::OnCommand(const char *command) +{ + if (!stricmp(command, "Cancel")) + { + Close(); + } + else if (!stricmp(command, "Select")) + { + // path selected + int selectedIndex = m_pDirTree->GetFirstSelectedItem(); + if (m_pDirTree->IsItemIDValid(selectedIndex)) + { + char fullPath[512]; + GenerateFullPathForNode(selectedIndex, fullPath, sizeof(fullPath)); + PostActionSignal(new KeyValues("DirectorySelected", "dir", fullPath)); + Close(); + } + } + else if (!stricmp(command, "Create")) + { + int selectedIndex = m_pDirTree->GetFirstSelectedItem(); + if (m_pDirTree->IsItemIDValid(selectedIndex)) + { + CreateDirectoryDialog *dlg = new CreateDirectoryDialog(this, m_szDefaultCreateDirName); + dlg->AddActionSignalTarget(this); + dlg->Activate(); + } + } + else + { + BaseClass::OnCommand(command); + } +} + +//----------------------------------------------------------------------------- +// Purpose: Update the text in the combo +//----------------------------------------------------------------------------- +void DirectorySelectDialog::OnTreeViewItemSelected() +{ + int selectedIndex = m_pDirTree->GetFirstSelectedItem(); + if (!m_pDirTree->IsItemIDValid(selectedIndex)) + { + m_pCreateButton->SetEnabled(false); + return; + } + m_pCreateButton->SetEnabled(true); + + // build the string + char fullPath[512]; + GenerateFullPathForNode(selectedIndex, fullPath, sizeof(fullPath)); + + int itemID = m_pDriveCombo->GetActiveItem(); + m_pDriveCombo->UpdateItem(itemID, fullPath, NULL); + m_pDriveCombo->SetText(fullPath); +} \ No newline at end of file -- cgit v1.2.3