From f56bb35301836e56582a575a75864392a0177875 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=B8rgen=20P=2E=20Tjern=C3=B8?= Date: Mon, 2 Dec 2013 19:31:46 -0800 Subject: Fix line endings. WHAMMY. --- mp/src/vgui2/vgui_controls/ComboBox.cpp | 2082 +++++++++++++++---------------- 1 file changed, 1041 insertions(+), 1041 deletions(-) (limited to 'mp/src/vgui2/vgui_controls/ComboBox.cpp') diff --git a/mp/src/vgui2/vgui_controls/ComboBox.cpp b/mp/src/vgui2/vgui_controls/ComboBox.cpp index 4949bf19..f8be274b 100644 --- a/mp/src/vgui2/vgui_controls/ComboBox.cpp +++ b/mp/src/vgui2/vgui_controls/ComboBox.cpp @@ -1,1041 +1,1041 @@ -//========= Copyright Valve Corporation, All rights reserved. ============// -// -// Purpose: -// -// $NoKeywords: $ -//=============================================================================// - -#define PROTECTED_THINGS_DISABLE - -#include "vgui/Cursor.h" -#include "vgui/IInput.h" -#include "vgui/ILocalize.h" -#include "vgui/IScheme.h" -#include "vgui/ISurface.h" -#include "vgui/IPanel.h" -#include "KeyValues.h" - -#include "vgui_controls/ComboBox.h" -#include "vgui_controls/Menu.h" -#include "vgui_controls/MenuItem.h" -#include "vgui_controls/TextImage.h" - -#include - -// memdbgon must be the last include file in a .cpp file!!! -#include "tier0/memdbgon.h" - -using namespace vgui; - -namespace vgui -{ -ComboBoxButton::ComboBoxButton(ComboBox *parent, const char *panelName, const char *text) : Button(parent, panelName, text) -{ - SetButtonActivationType(ACTIVATE_ONPRESSED); -} - -void ComboBoxButton::ApplySchemeSettings(IScheme *pScheme) -{ - Button::ApplySchemeSettings(pScheme); - - SetFont(pScheme->GetFont("Marlett", IsProportional())); - SetContentAlignment(Label::a_west); -#ifdef OSX - SetTextInset(-3, 0); -#else - SetTextInset(3, 0); -#endif - SetDefaultBorder(pScheme->GetBorder("ScrollBarButtonBorder")); - - // arrow changes color but the background doesnt. - SetDefaultColor(GetSchemeColor("ComboBoxButton.ArrowColor", pScheme), GetSchemeColor("ComboBoxButton.BgColor", pScheme)); - SetArmedColor(GetSchemeColor("ComboBoxButton.ArmedArrowColor", pScheme), GetSchemeColor("ComboBoxButton.BgColor", pScheme)); - SetDepressedColor(GetSchemeColor("ComboBoxButton.ArmedArrowColor", pScheme), GetSchemeColor("ComboBoxButton.BgColor", pScheme)); - m_DisabledBgColor = GetSchemeColor("ComboBoxButton.DisabledBgColor", pScheme); -} - -IBorder * ComboBoxButton::GetBorder(bool depressed, bool armed, bool selected, bool keyfocus) -{ - return NULL; - // return Button::GetBorder(depressed, armed, selected, keyfocus); -} - -//----------------------------------------------------------------------------- -// Purpose: Dim the arrow on the button when exiting the box -// only if the menu is closed, so let the parent handle this. -//----------------------------------------------------------------------------- -void ComboBoxButton::OnCursorExited() -{ - // want the arrow to go grey when we exit the box if the menu is not open - CallParentFunction(new KeyValues("CursorExited")); -} - -} // namespace vgui - -vgui::Panel *ComboBox_Factory() -{ - return new ComboBox( NULL, NULL, 5, true ); -} -DECLARE_BUILD_FACTORY_CUSTOM( ComboBox, ComboBox_Factory ); - -//----------------------------------------------------------------------------- -// Purpose: Constructor -// Input : parent - parent class -// panelName -// numLines - number of lines in dropdown menu -// allowEdit - whether combobox is editable or not -//----------------------------------------------------------------------------- -ComboBox::ComboBox(Panel *parent, const char *panelName, int numLines, bool allowEdit ) : TextEntry(parent, panelName) -{ - SetEditable(allowEdit); - SetHorizontalScrolling(false); // do not scroll, always Start at the beginning of the text. - - // create the drop-down menu - m_pDropDown = new Menu(this, NULL); - m_pDropDown->AddActionSignalTarget(this); - m_pDropDown->SetTypeAheadMode( Menu::TYPE_AHEAD_MODE ); - - // button to Activate menu - m_pButton = new ComboBoxButton(this, "Button", "u"); - m_pButton->SetCommand("ButtonClicked"); - m_pButton->AddActionSignalTarget(this); - - SetNumberOfEditLines(numLines); - - m_bHighlight = false; - m_iDirection = Menu::DOWN; - m_iOpenOffsetY = 0; - m_bPreventTextChangeMessage = false; - m_szBorderOverride[0] = '\0'; -} - -//----------------------------------------------------------------------------- -// Purpose: Destructor -//----------------------------------------------------------------------------- -ComboBox::~ComboBox() -{ - m_pDropDown->DeletePanel(); - m_pButton->DeletePanel(); -} - -//----------------------------------------------------------------------------- -// Purpose: Set the number of items in the dropdown menu. -// Input : numLines - number of items in dropdown menu -//----------------------------------------------------------------------------- -void ComboBox::SetNumberOfEditLines( int numLines ) -{ - m_pDropDown->SetNumberOfVisibleItems( numLines ); -} - -//----------------------------------------------------------------------------- -// Purpose: Add an item to the drop down -// Input : char *itemText - name of dropdown menu item -//----------------------------------------------------------------------------- -int ComboBox::AddItem(const char *itemText, const KeyValues *userData) -{ - // when the menu item is selected it will send the custom message "SetText" - return m_pDropDown->AddMenuItem( itemText, new KeyValues("SetText", "text", itemText), this, userData ); -} - - -//----------------------------------------------------------------------------- -// Purpose: Add an item to the drop down -// Input : char *itemText - name of dropdown menu item -//----------------------------------------------------------------------------- -int ComboBox::AddItem(const wchar_t *itemText, const KeyValues *userData) -{ - // add the element to the menu - // when the menu item is selected it will send the custom message "SetText" - KeyValues *kv = new KeyValues("SetText"); - kv->SetWString("text", itemText); - // get an ansi version for the menuitem name - char ansi[128]; - g_pVGuiLocalize->ConvertUnicodeToANSI(itemText, ansi, sizeof(ansi)); - return m_pDropDown->AddMenuItem(ansi, kv, this, userData); -} - - -//----------------------------------------------------------------------------- -// Removes a single item -//----------------------------------------------------------------------------- -void ComboBox::DeleteItem( int itemID ) -{ - if ( !m_pDropDown->IsValidMenuID(itemID)) - return; - - m_pDropDown->DeleteItem( itemID ); -} - - -//----------------------------------------------------------------------------- -// Purpose: Updates a current item to the drop down -// Input : char *itemText - name of dropdown menu item -//----------------------------------------------------------------------------- -bool ComboBox::UpdateItem(int itemID, const char *itemText, const KeyValues *userData) -{ - if ( !m_pDropDown->IsValidMenuID(itemID)) - return false; - - // when the menu item is selected it will send the custom message "SetText" - m_pDropDown->UpdateMenuItem(itemID, itemText, new KeyValues("SetText", "text", itemText), userData); - InvalidateLayout(); - return true; -} -//----------------------------------------------------------------------------- -// Purpose: Updates a current item to the drop down -// Input : wchar_t *itemText - name of dropdown menu item -//----------------------------------------------------------------------------- -bool ComboBox::UpdateItem(int itemID, const wchar_t *itemText, const KeyValues *userData) -{ - if ( !m_pDropDown->IsValidMenuID(itemID)) - return false; - - // when the menu item is selected it will send the custom message "SetText" - KeyValues *kv = new KeyValues("SetText"); - kv->SetWString("text", itemText); - m_pDropDown->UpdateMenuItem(itemID, itemText, kv, userData); - InvalidateLayout(); - return true; -} - -//----------------------------------------------------------------------------- -// Purpose: Updates a current item to the drop down -// Input : wchar_t *itemText - name of dropdown menu item -//----------------------------------------------------------------------------- -bool ComboBox::IsItemIDValid( int itemID ) -{ - return m_pDropDown->IsValidMenuID(itemID); -} - -//----------------------------------------------------------------------------- -// Purpose: -//----------------------------------------------------------------------------- -void ComboBox::SetItemEnabled(const char *itemText, bool state) -{ - m_pDropDown->SetItemEnabled(itemText, state); -} - -//----------------------------------------------------------------------------- -// Purpose: -//----------------------------------------------------------------------------- -void ComboBox::SetItemEnabled(int itemID, bool state) -{ - m_pDropDown->SetItemEnabled(itemID, state); -} - -//----------------------------------------------------------------------------- -// Purpose: Remove all items from the drop down menu -//----------------------------------------------------------------------------- -void ComboBox::RemoveAll() -{ - m_pDropDown->DeleteAllItems(); -} - -//----------------------------------------------------------------------------- -// Purpose: -//----------------------------------------------------------------------------- -int ComboBox::GetItemCount() -{ - return m_pDropDown->GetItemCount(); -} - -int ComboBox::GetItemIDFromRow( int row ) -{ - // valid from [0, GetItemCount) - return m_pDropDown->GetMenuID( row ); -} - -//----------------------------------------------------------------------------- -// Purpose: Activate the item in the menu list, as if that menu item had been selected by the user -// Input : itemID - itemID from AddItem in list of dropdown items -//----------------------------------------------------------------------------- -void ComboBox::ActivateItem(int itemID) -{ - m_pDropDown->ActivateItem(itemID); -} - -//----------------------------------------------------------------------------- -// Purpose: Activate the item in the menu list, as if that menu item had been selected by the user -// Input : itemID - itemID from AddItem in list of dropdown items -//----------------------------------------------------------------------------- -void ComboBox::ActivateItemByRow(int row) -{ - m_pDropDown->ActivateItemByRow(row); -} - -//----------------------------------------------------------------------------- -// Purpose: Activate the item in the menu list, without sending a TextChanged message -// Input : row - row to activate -//----------------------------------------------------------------------------- -void ComboBox::SilentActivateItemByRow(int row) -{ - int itemID = GetItemIDFromRow( row ); - if ( itemID >= 0 ) - { - SilentActivateItem( itemID ); - } -} - -//----------------------------------------------------------------------------- -// Purpose: Activate the item in the menu list, without sending a TextChanged message -// Input : itemID - itemID from AddItem in list of dropdown items -//----------------------------------------------------------------------------- -void ComboBox::SilentActivateItem(int itemID) -{ - m_pDropDown->SilentActivateItem(itemID); - - // Now manually call our set text, with a wrapper to ensure we don't send the Text Changed message - wchar_t name[ 256 ]; - GetItemText( itemID, name, sizeof( name ) ); - - m_bPreventTextChangeMessage = true; - OnSetText( name ); - m_bPreventTextChangeMessage = false; -} - -//----------------------------------------------------------------------------- -// Purpose: Allows a custom menu to be used with the combo box -//----------------------------------------------------------------------------- -void ComboBox::SetMenu( Menu *menu ) -{ - if ( m_pDropDown ) - { - m_pDropDown->MarkForDeletion(); - } - - m_pDropDown = menu; - if ( m_pDropDown ) - { - m_pDropDown->SetParent( this ); - } -} - -//----------------------------------------------------------------------------- -// Purpose: Layout the format of the combo box for drawing on screen -//----------------------------------------------------------------------------- -void ComboBox::PerformLayout() -{ - int wide, tall; - GetPaintSize(wide, tall); - - BaseClass::PerformLayout(); - - HFont buttonFont = m_pButton->GetFont(); - int fontTall = surface()->GetFontTall( buttonFont ); - - int buttonSize = min( tall, fontTall ); - - int buttonY = ( ( tall - 1 ) - buttonSize ) / 2; - - // Some dropdown button icons in our games are wider than they are taller. We need to factor that in. - int button_wide, button_tall; - m_pButton->GetContentSize(button_wide, button_tall); - button_wide = max( buttonSize, button_wide ); - - m_pButton->SetBounds( wide - button_wide, buttonY, button_wide, buttonSize ); - if ( IsEditable() ) - { - SetCursor(dc_ibeam); - } - else - { - SetCursor(dc_arrow); - } - - m_pButton->SetEnabled(IsEnabled()); - - DoMenuLayout(); -} - -//----------------------------------------------------------------------------- -// Purpose: -//----------------------------------------------------------------------------- -void ComboBox::DoMenuLayout() -{ - m_pDropDown->PositionRelativeToPanel( this, m_iDirection, m_iOpenOffsetY ); - - // reset the width of the drop down menu to be the width of the combo box - m_pDropDown->SetFixedWidth(GetWide()); - m_pDropDown->ForceCalculateWidth(); - -} - -//----------------------------------------------------------------------------- -// Purpose: Sorts the items in the list -//----------------------------------------------------------------------------- -void ComboBox::SortItems( void ) -{ -} - -//----------------------------------------------------------------------------- -// Purpose: return the index of the last selected item -//----------------------------------------------------------------------------- -int ComboBox::GetActiveItem() -{ - return m_pDropDown->GetActiveItem(); -} - -//----------------------------------------------------------------------------- -// Purpose: -//----------------------------------------------------------------------------- -KeyValues *ComboBox::GetActiveItemUserData() -{ - return m_pDropDown->GetItemUserData(GetActiveItem()); -} - - -//----------------------------------------------------------------------------- -// Purpose: -//----------------------------------------------------------------------------- -KeyValues *ComboBox::GetItemUserData(int itemID) -{ - return m_pDropDown->GetItemUserData(itemID); -} - - -//----------------------------------------------------------------------------- -// Purpose: data accessor -//----------------------------------------------------------------------------- -void ComboBox::GetItemText( int itemID, wchar_t *text, int bufLenInBytes ) -{ - m_pDropDown->GetItemText( itemID, text, bufLenInBytes ); -} - -void ComboBox::GetItemText( int itemID, char *text, int bufLenInBytes ) -{ - m_pDropDown->GetItemText( itemID, text, bufLenInBytes ); -} - - -//----------------------------------------------------------------------------- -// Purpose: -// Output : Returns true on success, false on failure. -//----------------------------------------------------------------------------- -bool ComboBox::IsDropdownVisible() -{ - return m_pDropDown->IsVisible(); -} - -//----------------------------------------------------------------------------- -// Purpose: -// Input : *inResourceData - -//----------------------------------------------------------------------------- -void ComboBox::ApplySchemeSettings(IScheme *pScheme) -{ - BaseClass::ApplySchemeSettings(pScheme); - - SetBorder( pScheme->GetBorder( m_szBorderOverride[0] ? m_szBorderOverride : "ComboBoxBorder" ) ); -} - -void ComboBox::ApplySettings( KeyValues *pInResourceData ) -{ - BaseClass::ApplySettings( pInResourceData ); - - const char *pBorderOverride = pInResourceData->GetString( "border_override", NULL ); - if ( pBorderOverride ) - { - V_strncpy( m_szBorderOverride, pBorderOverride, sizeof( m_szBorderOverride ) ); - } - - KeyValues *pKVButton = pInResourceData->FindKey( "Button" ); - if ( pKVButton && m_pButton ) - { - m_pButton->ApplySettings( pKVButton ); - } -} - -//----------------------------------------------------------------------------- -// Purpose: Set the visiblity of the drop down menu button. -//----------------------------------------------------------------------------- -void ComboBox::SetDropdownButtonVisible(bool state) -{ - m_pButton->SetVisible(state); -} - -//----------------------------------------------------------------------------- -// Purpose: overloads TextEntry MousePressed -//----------------------------------------------------------------------------- -void ComboBox::OnMousePressed(MouseCode code) -{ - if ( !m_pDropDown ) - return; - - if ( !IsEnabled() ) - return; - - // make sure it's getting pressed over us (it may not be due to mouse capture) - if ( !IsCursorOver() ) - { - HideMenu(); - return; - } - - if ( IsEditable() ) - { - BaseClass::OnMousePressed(code); - HideMenu(); - } - else - { - // clicking on a non-editable text box just activates the drop down menu - RequestFocus(); - DoClick(); - } -} - -//----------------------------------------------------------------------------- -// Purpose: Double-click acts the same as a single-click -//----------------------------------------------------------------------------- -void ComboBox::OnMouseDoublePressed(MouseCode code) -{ - if (IsEditable()) - { - BaseClass::OnMouseDoublePressed(code); - } - else - { - OnMousePressed(code); - } -} - -//----------------------------------------------------------------------------- -// Purpose: Called when a command is received from the menu -// Changes the label text to be that of the command -// Input : char *command - -//----------------------------------------------------------------------------- -void ComboBox::OnCommand( const char *command ) -{ - if (!stricmp(command, "ButtonClicked")) - { - // hide / show the menu underneath - DoClick(); - } - - Panel::OnCommand(command); -} - -//----------------------------------------------------------------------------- -// Purpose: -//----------------------------------------------------------------------------- -void ComboBox::OnSetText(const wchar_t *newtext) -{ - // see if the combobox text has changed, and if so, post a message detailing the new text - const wchar_t *text = newtext; - - // check if the new text is a localized string, if so undo it - if (*text == '#') - { - char cbuf[255]; - g_pVGuiLocalize->ConvertUnicodeToANSI(text, cbuf, 255); - - // try lookup in localization tables - StringIndex_t unlocalizedTextSymbol = g_pVGuiLocalize->FindIndex(cbuf + 1); - - if (unlocalizedTextSymbol != INVALID_LOCALIZE_STRING_INDEX) - { - // we have a new text value - text = g_pVGuiLocalize->GetValueByIndex(unlocalizedTextSymbol); - } - } - - wchar_t wbuf[255]; - GetText(wbuf, 254); - - if ( wcscmp(wbuf, text) ) - { - // text has changed - SetText(text); - - // fire off that things have changed - if ( !m_bPreventTextChangeMessage ) - { - PostActionSignal(new KeyValues("TextChanged", "text", text)); - } - Repaint(); - } - - // close the box - HideMenu(); -} - -//----------------------------------------------------------------------------- -// Purpose: hides the menu -//----------------------------------------------------------------------------- -void ComboBox::HideMenu(void) -{ - if ( !m_pDropDown ) - return; - - // hide the menu - m_pDropDown->SetVisible(false); - Repaint(); - OnHideMenu(m_pDropDown); -} - -//----------------------------------------------------------------------------- -// Purpose: shows the menu -//----------------------------------------------------------------------------- -void ComboBox::ShowMenu(void) -{ - if ( !m_pDropDown ) - return; - - // hide the menu - m_pDropDown->SetVisible(false); - DoClick(); -} - -//----------------------------------------------------------------------------- -// Purpose: Called when the window loses focus; hides the menu -//----------------------------------------------------------------------------- -void ComboBox::OnKillFocus() -{ - SelectNoText(); -} - -//----------------------------------------------------------------------------- -// Purpose: Called when the menu is closed -//----------------------------------------------------------------------------- -void ComboBox::OnMenuClose() -{ - HideMenu(); - - if ( HasFocus() ) - { - SelectAllText(false); - } - else if ( m_bHighlight ) - { - m_bHighlight = false; - // we want the text to be highlighted when we request the focus -// SelectAllOnFirstFocus(true); - RequestFocus(); - } - // if cursor is in this box or the arrow box - else if ( IsCursorOver() )// make sure it's getting pressed over us (it may not be due to mouse capture) - { - SelectAllText(false); - OnCursorEntered(); - // Get focus so the box will unhighlight if we click somewhere else. - RequestFocus(); - } - else - { - m_pButton->SetArmed(false); - } -} - -//----------------------------------------------------------------------------- -// Purpose: Handles hotkey accesses -// FIXME: make this open different directions as necessary see menubutton. -//----------------------------------------------------------------------------- -void ComboBox::DoClick() -{ - // menu is already visible, hide the menu - if ( m_pDropDown->IsVisible() ) - { - HideMenu(); - return; - } - - // do nothing if menu is not enabled - if ( !m_pDropDown->IsEnabled() ) - { - return; - } - // force the menu to Think - m_pDropDown->PerformLayout(); - - // make sure we're at the top of the draw order (and therefore our children as well) - // RequestFocus(); - - // We want the item that is shown in the combo box to show as selected - int itemToSelect = -1; - int i; - wchar_t comboBoxContents[255]; - GetText(comboBoxContents, 255); - for ( i = 0 ; i < m_pDropDown->GetItemCount() ; i++ ) - { - wchar_t menuItemName[255]; - int menuID = m_pDropDown->GetMenuID(i); - m_pDropDown->GetMenuItem(menuID)->GetText(menuItemName, 255); - if (!wcscmp(menuItemName, comboBoxContents)) - { - itemToSelect = i; - break; - } - } - // if we found a match, highlight it on opening the menu - if ( itemToSelect >= 0 ) - { - m_pDropDown->SetCurrentlyHighlightedItem( m_pDropDown->GetMenuID(itemToSelect) ); - } - - // reset the dropdown's position - DoMenuLayout(); - - - // make sure we're at the top of the draw order (and therefore our children as well) - // this important to make sure the menu will be drawn in the foreground - MoveToFront(); - - // !KLUDGE! Force alpha to solid. Otherwise, - // we run into weird VGUI problems with pops - // and the stencil test - Color c = m_pDropDown->GetBgColor(); - c[3] = 255; - m_pDropDown->SetBgColor( c ); - - // notify - OnShowMenu(m_pDropDown); - - // show the menu - m_pDropDown->SetVisible(true); - - // bring to focus - m_pDropDown->RequestFocus(); - - // no text is highlighted when the menu is opened - SelectNoText(); - - // highlight the arrow while menu is open - m_pButton->SetArmed(true); - - Repaint(); -} - - -//----------------------------------------------------------------------------- -// Purpose: Brighten the arrow on the button when entering the box -//----------------------------------------------------------------------------- -void ComboBox::OnCursorEntered() -{ - // want the arrow to go white when we enter the box - m_pButton->OnCursorEntered(); - TextEntry::OnCursorEntered(); -} - -//----------------------------------------------------------------------------- -// Purpose: Dim the arrow on the button when exiting the box -//----------------------------------------------------------------------------- -void ComboBox::OnCursorExited() -{ - // want the arrow to go grey when we exit the box if the menu is not open - if ( !m_pDropDown->IsVisible() ) - { - m_pButton->SetArmed(false); - TextEntry::OnCursorExited(); - } -} - -//----------------------------------------------------------------------------- -// Purpose: -//----------------------------------------------------------------------------- -#ifdef _X360 -void ComboBox::OnMenuItemSelected() -{ - m_bHighlight = true; - // For editable cbs, fill in the text field from whatever is chosen from the dropdown... - - //============================================================================= - // HPE_BEGIN: - // [pfreese] The text for the combo box should be updated regardless of its - // editable state, and in any case, the member variable below was never - // correctly initialized. - //============================================================================= - - // if ( m_bAllowEdit ) - - //============================================================================= - // HPE_END - //============================================================================= - { - int idx = GetActiveItem(); - if ( idx >= 0 ) - { - wchar_t name[ 256 ]; - GetItemText( idx, name, sizeof( name ) ); - - OnSetText( name ); - } - } - - Repaint(); - - // go to the next control - if(!NavigateDown()) - { - NavigateUp(); - } -} -#else -void ComboBox::OnMenuItemSelected() -{ - m_bHighlight = true; - // For editable cbs, fill in the text field from whatever is chosen from the dropdown... - //if ( m_bAllowEdit ) - { - int idx = GetActiveItem(); - if ( idx >= 0 ) - { - wchar_t name[ 256 ]; - GetItemText( idx, name, sizeof( name ) ); - - OnSetText( name ); - } - } - - Repaint(); -} -#endif - -//----------------------------------------------------------------------------- -// Purpose: -//----------------------------------------------------------------------------- -void ComboBox::OnSizeChanged(int wide, int tall) -{ - BaseClass::OnSizeChanged( wide, tall); - - // set the drawwidth. - int bwide, btall; - PerformLayout(); - m_pButton->GetSize( bwide, btall); - SetDrawWidth( wide - bwide ); -} - -//----------------------------------------------------------------------------- -// Purpose: -//----------------------------------------------------------------------------- -#ifdef _X360 -void ComboBox::OnSetFocus() -{ - BaseClass::OnSetFocus(); - - GotoTextEnd(); - SelectAllText(true); -} -#else -void ComboBox::OnSetFocus() -{ - BaseClass::OnSetFocus(); - - GotoTextEnd(); - SelectAllText(false); -} -#endif - -//----------------------------------------------------------------------------- -// Purpose: -//----------------------------------------------------------------------------- -#ifdef _X360 -void ComboBox::OnKeyCodePressed(KeyCode code) -{ - switch ( GetBaseButtonCode( code ) ) - { - case KEY_XBUTTON_A: - DoClick(); - break; - case KEY_XBUTTON_UP: - case KEY_XSTICK1_UP: - case KEY_XSTICK2_UP: - if(m_pDropDown->IsVisible()) - { - MoveAlongMenuItemList(-1); - } - else - { - BaseClass::OnKeyCodePressed(code); - } - break; - case KEY_XBUTTON_DOWN: - case KEY_XSTICK1_DOWN: - case KEY_XSTICK2_DOWN: - if(m_pDropDown->IsVisible()) - { - MoveAlongMenuItemList(1); - } - else - { - BaseClass::OnKeyCodePressed(code); - } - break; - default: - BaseClass::OnKeyCodePressed(code); - break; - } -} -#endif - -//----------------------------------------------------------------------------- -// Purpose: Handles up/down arrows -//----------------------------------------------------------------------------- -void ComboBox::OnKeyCodeTyped(KeyCode code) -{ - bool alt = (input()->IsKeyDown(KEY_LALT) || input()->IsKeyDown(KEY_RALT)); - - if (alt) - { - switch (code) - { - case KEY_UP: - case KEY_DOWN: - { - DoClick(); - break; - } - default: - { - BaseClass::OnKeyCodeTyped(code); - break; - } - } - } - else - { - switch (code) - { - case KEY_HOME: - case KEY_END: - case KEY_PAGEUP: - case KEY_PAGEDOWN: - case KEY_UP: - case KEY_DOWN: - { - int itemSelected = m_pDropDown->GetCurrentlyHighlightedItem(); - m_pDropDown->OnKeyCodeTyped(code); - int itemToSelect = m_pDropDown->GetCurrentlyHighlightedItem(); - - if ( itemToSelect != itemSelected ) - { - SelectMenuItem(itemToSelect); - } - break; - } - - case KEY_ENTER: - { - int itemToSelect = m_pDropDown->GetCurrentlyHighlightedItem(); - m_pDropDown->ActivateItem(itemToSelect); - break; - } - - default: - { - BaseClass::OnKeyCodeTyped(code); - break; - } - } - } -} - -//----------------------------------------------------------------------------- -// Purpose: handles key input -//----------------------------------------------------------------------------- -void ComboBox::OnKeyTyped(wchar_t unichar) -{ - if ( IsEditable() || unichar == '\t') // don't play with key presses in edit mode - { - BaseClass::OnKeyTyped( unichar ); - return; - } - - int itemSelected = m_pDropDown->GetCurrentlyHighlightedItem(); - m_pDropDown->OnKeyTyped(unichar); - int itemToSelect = m_pDropDown->GetCurrentlyHighlightedItem(); - - if ( itemToSelect != itemSelected ) - { - SelectMenuItem(itemToSelect); - } - else - { - BaseClass::OnKeyTyped( unichar ); - } -} - -void ComboBox::SelectMenuItem(int itemToSelect) -{ - // if we found this item, then we scroll up or down - if ( itemToSelect >= 0 && itemToSelect < m_pDropDown->GetItemCount() ) - { - wchar_t menuItemName[255]; - - int menuID = m_pDropDown->GetMenuID(itemToSelect); - m_pDropDown->GetMenuItem(menuID)->GetText(menuItemName, 254); - OnSetText(menuItemName); - SelectAllText(false); - } -} - -//----------------------------------------------------------------------------- -// Purpose: -//----------------------------------------------------------------------------- -void ComboBox::MoveAlongMenuItemList(int direction) -{ - // We want the item that is shown in the combo box to show as selected - int itemToSelect = -1; - wchar_t menuItemName[255]; - int i; - - wchar_t comboBoxContents[255]; - GetText(comboBoxContents, 254); - for ( i = 0 ; i < m_pDropDown->GetItemCount() ; i++ ) - { - int menuID = m_pDropDown->GetMenuID(i); - m_pDropDown->GetMenuItem(menuID)->GetText(menuItemName, 254); - - if ( !wcscmp(menuItemName, comboBoxContents) ) - { - itemToSelect = i; - break; - } - } - - if ( itemToSelect >= 0 ) - { - int newItem = itemToSelect + direction; - if ( newItem < 0 ) - { - newItem = 0; - } - else if ( newItem >= m_pDropDown->GetItemCount() ) - { - newItem = m_pDropDown->GetItemCount() - 1; - } - SelectMenuItem(newItem); - } - -} - -void ComboBox::MoveToFirstMenuItem() -{ - SelectMenuItem(0); -} - -void ComboBox::MoveToLastMenuItem() -{ - SelectMenuItem(m_pDropDown->GetItemCount() - 1); -} - - -//----------------------------------------------------------------------------- -// Purpose: Sets the direction from the menu button the menu should open -//----------------------------------------------------------------------------- -void ComboBox::SetOpenDirection(Menu::MenuDirection_e direction) -{ - m_iDirection = direction; -} - -void ComboBox::SetFont( HFont font ) -{ - BaseClass::SetFont( font ); - - m_pDropDown->SetFont( font ); -} - - -void ComboBox::SetUseFallbackFont( bool bState, HFont hFallback ) -{ - BaseClass::SetUseFallbackFont( bState, hFallback ); - m_pDropDown->SetUseFallbackFont( bState, hFallback ); -} +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#define PROTECTED_THINGS_DISABLE + +#include "vgui/Cursor.h" +#include "vgui/IInput.h" +#include "vgui/ILocalize.h" +#include "vgui/IScheme.h" +#include "vgui/ISurface.h" +#include "vgui/IPanel.h" +#include "KeyValues.h" + +#include "vgui_controls/ComboBox.h" +#include "vgui_controls/Menu.h" +#include "vgui_controls/MenuItem.h" +#include "vgui_controls/TextImage.h" + +#include + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +using namespace vgui; + +namespace vgui +{ +ComboBoxButton::ComboBoxButton(ComboBox *parent, const char *panelName, const char *text) : Button(parent, panelName, text) +{ + SetButtonActivationType(ACTIVATE_ONPRESSED); +} + +void ComboBoxButton::ApplySchemeSettings(IScheme *pScheme) +{ + Button::ApplySchemeSettings(pScheme); + + SetFont(pScheme->GetFont("Marlett", IsProportional())); + SetContentAlignment(Label::a_west); +#ifdef OSX + SetTextInset(-3, 0); +#else + SetTextInset(3, 0); +#endif + SetDefaultBorder(pScheme->GetBorder("ScrollBarButtonBorder")); + + // arrow changes color but the background doesnt. + SetDefaultColor(GetSchemeColor("ComboBoxButton.ArrowColor", pScheme), GetSchemeColor("ComboBoxButton.BgColor", pScheme)); + SetArmedColor(GetSchemeColor("ComboBoxButton.ArmedArrowColor", pScheme), GetSchemeColor("ComboBoxButton.BgColor", pScheme)); + SetDepressedColor(GetSchemeColor("ComboBoxButton.ArmedArrowColor", pScheme), GetSchemeColor("ComboBoxButton.BgColor", pScheme)); + m_DisabledBgColor = GetSchemeColor("ComboBoxButton.DisabledBgColor", pScheme); +} + +IBorder * ComboBoxButton::GetBorder(bool depressed, bool armed, bool selected, bool keyfocus) +{ + return NULL; + // return Button::GetBorder(depressed, armed, selected, keyfocus); +} + +//----------------------------------------------------------------------------- +// Purpose: Dim the arrow on the button when exiting the box +// only if the menu is closed, so let the parent handle this. +//----------------------------------------------------------------------------- +void ComboBoxButton::OnCursorExited() +{ + // want the arrow to go grey when we exit the box if the menu is not open + CallParentFunction(new KeyValues("CursorExited")); +} + +} // namespace vgui + +vgui::Panel *ComboBox_Factory() +{ + return new ComboBox( NULL, NULL, 5, true ); +} +DECLARE_BUILD_FACTORY_CUSTOM( ComboBox, ComboBox_Factory ); + +//----------------------------------------------------------------------------- +// Purpose: Constructor +// Input : parent - parent class +// panelName +// numLines - number of lines in dropdown menu +// allowEdit - whether combobox is editable or not +//----------------------------------------------------------------------------- +ComboBox::ComboBox(Panel *parent, const char *panelName, int numLines, bool allowEdit ) : TextEntry(parent, panelName) +{ + SetEditable(allowEdit); + SetHorizontalScrolling(false); // do not scroll, always Start at the beginning of the text. + + // create the drop-down menu + m_pDropDown = new Menu(this, NULL); + m_pDropDown->AddActionSignalTarget(this); + m_pDropDown->SetTypeAheadMode( Menu::TYPE_AHEAD_MODE ); + + // button to Activate menu + m_pButton = new ComboBoxButton(this, "Button", "u"); + m_pButton->SetCommand("ButtonClicked"); + m_pButton->AddActionSignalTarget(this); + + SetNumberOfEditLines(numLines); + + m_bHighlight = false; + m_iDirection = Menu::DOWN; + m_iOpenOffsetY = 0; + m_bPreventTextChangeMessage = false; + m_szBorderOverride[0] = '\0'; +} + +//----------------------------------------------------------------------------- +// Purpose: Destructor +//----------------------------------------------------------------------------- +ComboBox::~ComboBox() +{ + m_pDropDown->DeletePanel(); + m_pButton->DeletePanel(); +} + +//----------------------------------------------------------------------------- +// Purpose: Set the number of items in the dropdown menu. +// Input : numLines - number of items in dropdown menu +//----------------------------------------------------------------------------- +void ComboBox::SetNumberOfEditLines( int numLines ) +{ + m_pDropDown->SetNumberOfVisibleItems( numLines ); +} + +//----------------------------------------------------------------------------- +// Purpose: Add an item to the drop down +// Input : char *itemText - name of dropdown menu item +//----------------------------------------------------------------------------- +int ComboBox::AddItem(const char *itemText, const KeyValues *userData) +{ + // when the menu item is selected it will send the custom message "SetText" + return m_pDropDown->AddMenuItem( itemText, new KeyValues("SetText", "text", itemText), this, userData ); +} + + +//----------------------------------------------------------------------------- +// Purpose: Add an item to the drop down +// Input : char *itemText - name of dropdown menu item +//----------------------------------------------------------------------------- +int ComboBox::AddItem(const wchar_t *itemText, const KeyValues *userData) +{ + // add the element to the menu + // when the menu item is selected it will send the custom message "SetText" + KeyValues *kv = new KeyValues("SetText"); + kv->SetWString("text", itemText); + // get an ansi version for the menuitem name + char ansi[128]; + g_pVGuiLocalize->ConvertUnicodeToANSI(itemText, ansi, sizeof(ansi)); + return m_pDropDown->AddMenuItem(ansi, kv, this, userData); +} + + +//----------------------------------------------------------------------------- +// Removes a single item +//----------------------------------------------------------------------------- +void ComboBox::DeleteItem( int itemID ) +{ + if ( !m_pDropDown->IsValidMenuID(itemID)) + return; + + m_pDropDown->DeleteItem( itemID ); +} + + +//----------------------------------------------------------------------------- +// Purpose: Updates a current item to the drop down +// Input : char *itemText - name of dropdown menu item +//----------------------------------------------------------------------------- +bool ComboBox::UpdateItem(int itemID, const char *itemText, const KeyValues *userData) +{ + if ( !m_pDropDown->IsValidMenuID(itemID)) + return false; + + // when the menu item is selected it will send the custom message "SetText" + m_pDropDown->UpdateMenuItem(itemID, itemText, new KeyValues("SetText", "text", itemText), userData); + InvalidateLayout(); + return true; +} +//----------------------------------------------------------------------------- +// Purpose: Updates a current item to the drop down +// Input : wchar_t *itemText - name of dropdown menu item +//----------------------------------------------------------------------------- +bool ComboBox::UpdateItem(int itemID, const wchar_t *itemText, const KeyValues *userData) +{ + if ( !m_pDropDown->IsValidMenuID(itemID)) + return false; + + // when the menu item is selected it will send the custom message "SetText" + KeyValues *kv = new KeyValues("SetText"); + kv->SetWString("text", itemText); + m_pDropDown->UpdateMenuItem(itemID, itemText, kv, userData); + InvalidateLayout(); + return true; +} + +//----------------------------------------------------------------------------- +// Purpose: Updates a current item to the drop down +// Input : wchar_t *itemText - name of dropdown menu item +//----------------------------------------------------------------------------- +bool ComboBox::IsItemIDValid( int itemID ) +{ + return m_pDropDown->IsValidMenuID(itemID); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void ComboBox::SetItemEnabled(const char *itemText, bool state) +{ + m_pDropDown->SetItemEnabled(itemText, state); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void ComboBox::SetItemEnabled(int itemID, bool state) +{ + m_pDropDown->SetItemEnabled(itemID, state); +} + +//----------------------------------------------------------------------------- +// Purpose: Remove all items from the drop down menu +//----------------------------------------------------------------------------- +void ComboBox::RemoveAll() +{ + m_pDropDown->DeleteAllItems(); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +int ComboBox::GetItemCount() +{ + return m_pDropDown->GetItemCount(); +} + +int ComboBox::GetItemIDFromRow( int row ) +{ + // valid from [0, GetItemCount) + return m_pDropDown->GetMenuID( row ); +} + +//----------------------------------------------------------------------------- +// Purpose: Activate the item in the menu list, as if that menu item had been selected by the user +// Input : itemID - itemID from AddItem in list of dropdown items +//----------------------------------------------------------------------------- +void ComboBox::ActivateItem(int itemID) +{ + m_pDropDown->ActivateItem(itemID); +} + +//----------------------------------------------------------------------------- +// Purpose: Activate the item in the menu list, as if that menu item had been selected by the user +// Input : itemID - itemID from AddItem in list of dropdown items +//----------------------------------------------------------------------------- +void ComboBox::ActivateItemByRow(int row) +{ + m_pDropDown->ActivateItemByRow(row); +} + +//----------------------------------------------------------------------------- +// Purpose: Activate the item in the menu list, without sending a TextChanged message +// Input : row - row to activate +//----------------------------------------------------------------------------- +void ComboBox::SilentActivateItemByRow(int row) +{ + int itemID = GetItemIDFromRow( row ); + if ( itemID >= 0 ) + { + SilentActivateItem( itemID ); + } +} + +//----------------------------------------------------------------------------- +// Purpose: Activate the item in the menu list, without sending a TextChanged message +// Input : itemID - itemID from AddItem in list of dropdown items +//----------------------------------------------------------------------------- +void ComboBox::SilentActivateItem(int itemID) +{ + m_pDropDown->SilentActivateItem(itemID); + + // Now manually call our set text, with a wrapper to ensure we don't send the Text Changed message + wchar_t name[ 256 ]; + GetItemText( itemID, name, sizeof( name ) ); + + m_bPreventTextChangeMessage = true; + OnSetText( name ); + m_bPreventTextChangeMessage = false; +} + +//----------------------------------------------------------------------------- +// Purpose: Allows a custom menu to be used with the combo box +//----------------------------------------------------------------------------- +void ComboBox::SetMenu( Menu *menu ) +{ + if ( m_pDropDown ) + { + m_pDropDown->MarkForDeletion(); + } + + m_pDropDown = menu; + if ( m_pDropDown ) + { + m_pDropDown->SetParent( this ); + } +} + +//----------------------------------------------------------------------------- +// Purpose: Layout the format of the combo box for drawing on screen +//----------------------------------------------------------------------------- +void ComboBox::PerformLayout() +{ + int wide, tall; + GetPaintSize(wide, tall); + + BaseClass::PerformLayout(); + + HFont buttonFont = m_pButton->GetFont(); + int fontTall = surface()->GetFontTall( buttonFont ); + + int buttonSize = min( tall, fontTall ); + + int buttonY = ( ( tall - 1 ) - buttonSize ) / 2; + + // Some dropdown button icons in our games are wider than they are taller. We need to factor that in. + int button_wide, button_tall; + m_pButton->GetContentSize(button_wide, button_tall); + button_wide = max( buttonSize, button_wide ); + + m_pButton->SetBounds( wide - button_wide, buttonY, button_wide, buttonSize ); + if ( IsEditable() ) + { + SetCursor(dc_ibeam); + } + else + { + SetCursor(dc_arrow); + } + + m_pButton->SetEnabled(IsEnabled()); + + DoMenuLayout(); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void ComboBox::DoMenuLayout() +{ + m_pDropDown->PositionRelativeToPanel( this, m_iDirection, m_iOpenOffsetY ); + + // reset the width of the drop down menu to be the width of the combo box + m_pDropDown->SetFixedWidth(GetWide()); + m_pDropDown->ForceCalculateWidth(); + +} + +//----------------------------------------------------------------------------- +// Purpose: Sorts the items in the list +//----------------------------------------------------------------------------- +void ComboBox::SortItems( void ) +{ +} + +//----------------------------------------------------------------------------- +// Purpose: return the index of the last selected item +//----------------------------------------------------------------------------- +int ComboBox::GetActiveItem() +{ + return m_pDropDown->GetActiveItem(); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +KeyValues *ComboBox::GetActiveItemUserData() +{ + return m_pDropDown->GetItemUserData(GetActiveItem()); +} + + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +KeyValues *ComboBox::GetItemUserData(int itemID) +{ + return m_pDropDown->GetItemUserData(itemID); +} + + +//----------------------------------------------------------------------------- +// Purpose: data accessor +//----------------------------------------------------------------------------- +void ComboBox::GetItemText( int itemID, wchar_t *text, int bufLenInBytes ) +{ + m_pDropDown->GetItemText( itemID, text, bufLenInBytes ); +} + +void ComboBox::GetItemText( int itemID, char *text, int bufLenInBytes ) +{ + m_pDropDown->GetItemText( itemID, text, bufLenInBytes ); +} + + +//----------------------------------------------------------------------------- +// Purpose: +// Output : Returns true on success, false on failure. +//----------------------------------------------------------------------------- +bool ComboBox::IsDropdownVisible() +{ + return m_pDropDown->IsVisible(); +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : *inResourceData - +//----------------------------------------------------------------------------- +void ComboBox::ApplySchemeSettings(IScheme *pScheme) +{ + BaseClass::ApplySchemeSettings(pScheme); + + SetBorder( pScheme->GetBorder( m_szBorderOverride[0] ? m_szBorderOverride : "ComboBoxBorder" ) ); +} + +void ComboBox::ApplySettings( KeyValues *pInResourceData ) +{ + BaseClass::ApplySettings( pInResourceData ); + + const char *pBorderOverride = pInResourceData->GetString( "border_override", NULL ); + if ( pBorderOverride ) + { + V_strncpy( m_szBorderOverride, pBorderOverride, sizeof( m_szBorderOverride ) ); + } + + KeyValues *pKVButton = pInResourceData->FindKey( "Button" ); + if ( pKVButton && m_pButton ) + { + m_pButton->ApplySettings( pKVButton ); + } +} + +//----------------------------------------------------------------------------- +// Purpose: Set the visiblity of the drop down menu button. +//----------------------------------------------------------------------------- +void ComboBox::SetDropdownButtonVisible(bool state) +{ + m_pButton->SetVisible(state); +} + +//----------------------------------------------------------------------------- +// Purpose: overloads TextEntry MousePressed +//----------------------------------------------------------------------------- +void ComboBox::OnMousePressed(MouseCode code) +{ + if ( !m_pDropDown ) + return; + + if ( !IsEnabled() ) + return; + + // make sure it's getting pressed over us (it may not be due to mouse capture) + if ( !IsCursorOver() ) + { + HideMenu(); + return; + } + + if ( IsEditable() ) + { + BaseClass::OnMousePressed(code); + HideMenu(); + } + else + { + // clicking on a non-editable text box just activates the drop down menu + RequestFocus(); + DoClick(); + } +} + +//----------------------------------------------------------------------------- +// Purpose: Double-click acts the same as a single-click +//----------------------------------------------------------------------------- +void ComboBox::OnMouseDoublePressed(MouseCode code) +{ + if (IsEditable()) + { + BaseClass::OnMouseDoublePressed(code); + } + else + { + OnMousePressed(code); + } +} + +//----------------------------------------------------------------------------- +// Purpose: Called when a command is received from the menu +// Changes the label text to be that of the command +// Input : char *command - +//----------------------------------------------------------------------------- +void ComboBox::OnCommand( const char *command ) +{ + if (!stricmp(command, "ButtonClicked")) + { + // hide / show the menu underneath + DoClick(); + } + + Panel::OnCommand(command); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void ComboBox::OnSetText(const wchar_t *newtext) +{ + // see if the combobox text has changed, and if so, post a message detailing the new text + const wchar_t *text = newtext; + + // check if the new text is a localized string, if so undo it + if (*text == '#') + { + char cbuf[255]; + g_pVGuiLocalize->ConvertUnicodeToANSI(text, cbuf, 255); + + // try lookup in localization tables + StringIndex_t unlocalizedTextSymbol = g_pVGuiLocalize->FindIndex(cbuf + 1); + + if (unlocalizedTextSymbol != INVALID_LOCALIZE_STRING_INDEX) + { + // we have a new text value + text = g_pVGuiLocalize->GetValueByIndex(unlocalizedTextSymbol); + } + } + + wchar_t wbuf[255]; + GetText(wbuf, 254); + + if ( wcscmp(wbuf, text) ) + { + // text has changed + SetText(text); + + // fire off that things have changed + if ( !m_bPreventTextChangeMessage ) + { + PostActionSignal(new KeyValues("TextChanged", "text", text)); + } + Repaint(); + } + + // close the box + HideMenu(); +} + +//----------------------------------------------------------------------------- +// Purpose: hides the menu +//----------------------------------------------------------------------------- +void ComboBox::HideMenu(void) +{ + if ( !m_pDropDown ) + return; + + // hide the menu + m_pDropDown->SetVisible(false); + Repaint(); + OnHideMenu(m_pDropDown); +} + +//----------------------------------------------------------------------------- +// Purpose: shows the menu +//----------------------------------------------------------------------------- +void ComboBox::ShowMenu(void) +{ + if ( !m_pDropDown ) + return; + + // hide the menu + m_pDropDown->SetVisible(false); + DoClick(); +} + +//----------------------------------------------------------------------------- +// Purpose: Called when the window loses focus; hides the menu +//----------------------------------------------------------------------------- +void ComboBox::OnKillFocus() +{ + SelectNoText(); +} + +//----------------------------------------------------------------------------- +// Purpose: Called when the menu is closed +//----------------------------------------------------------------------------- +void ComboBox::OnMenuClose() +{ + HideMenu(); + + if ( HasFocus() ) + { + SelectAllText(false); + } + else if ( m_bHighlight ) + { + m_bHighlight = false; + // we want the text to be highlighted when we request the focus +// SelectAllOnFirstFocus(true); + RequestFocus(); + } + // if cursor is in this box or the arrow box + else if ( IsCursorOver() )// make sure it's getting pressed over us (it may not be due to mouse capture) + { + SelectAllText(false); + OnCursorEntered(); + // Get focus so the box will unhighlight if we click somewhere else. + RequestFocus(); + } + else + { + m_pButton->SetArmed(false); + } +} + +//----------------------------------------------------------------------------- +// Purpose: Handles hotkey accesses +// FIXME: make this open different directions as necessary see menubutton. +//----------------------------------------------------------------------------- +void ComboBox::DoClick() +{ + // menu is already visible, hide the menu + if ( m_pDropDown->IsVisible() ) + { + HideMenu(); + return; + } + + // do nothing if menu is not enabled + if ( !m_pDropDown->IsEnabled() ) + { + return; + } + // force the menu to Think + m_pDropDown->PerformLayout(); + + // make sure we're at the top of the draw order (and therefore our children as well) + // RequestFocus(); + + // We want the item that is shown in the combo box to show as selected + int itemToSelect = -1; + int i; + wchar_t comboBoxContents[255]; + GetText(comboBoxContents, 255); + for ( i = 0 ; i < m_pDropDown->GetItemCount() ; i++ ) + { + wchar_t menuItemName[255]; + int menuID = m_pDropDown->GetMenuID(i); + m_pDropDown->GetMenuItem(menuID)->GetText(menuItemName, 255); + if (!wcscmp(menuItemName, comboBoxContents)) + { + itemToSelect = i; + break; + } + } + // if we found a match, highlight it on opening the menu + if ( itemToSelect >= 0 ) + { + m_pDropDown->SetCurrentlyHighlightedItem( m_pDropDown->GetMenuID(itemToSelect) ); + } + + // reset the dropdown's position + DoMenuLayout(); + + + // make sure we're at the top of the draw order (and therefore our children as well) + // this important to make sure the menu will be drawn in the foreground + MoveToFront(); + + // !KLUDGE! Force alpha to solid. Otherwise, + // we run into weird VGUI problems with pops + // and the stencil test + Color c = m_pDropDown->GetBgColor(); + c[3] = 255; + m_pDropDown->SetBgColor( c ); + + // notify + OnShowMenu(m_pDropDown); + + // show the menu + m_pDropDown->SetVisible(true); + + // bring to focus + m_pDropDown->RequestFocus(); + + // no text is highlighted when the menu is opened + SelectNoText(); + + // highlight the arrow while menu is open + m_pButton->SetArmed(true); + + Repaint(); +} + + +//----------------------------------------------------------------------------- +// Purpose: Brighten the arrow on the button when entering the box +//----------------------------------------------------------------------------- +void ComboBox::OnCursorEntered() +{ + // want the arrow to go white when we enter the box + m_pButton->OnCursorEntered(); + TextEntry::OnCursorEntered(); +} + +//----------------------------------------------------------------------------- +// Purpose: Dim the arrow on the button when exiting the box +//----------------------------------------------------------------------------- +void ComboBox::OnCursorExited() +{ + // want the arrow to go grey when we exit the box if the menu is not open + if ( !m_pDropDown->IsVisible() ) + { + m_pButton->SetArmed(false); + TextEntry::OnCursorExited(); + } +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +#ifdef _X360 +void ComboBox::OnMenuItemSelected() +{ + m_bHighlight = true; + // For editable cbs, fill in the text field from whatever is chosen from the dropdown... + + //============================================================================= + // HPE_BEGIN: + // [pfreese] The text for the combo box should be updated regardless of its + // editable state, and in any case, the member variable below was never + // correctly initialized. + //============================================================================= + + // if ( m_bAllowEdit ) + + //============================================================================= + // HPE_END + //============================================================================= + { + int idx = GetActiveItem(); + if ( idx >= 0 ) + { + wchar_t name[ 256 ]; + GetItemText( idx, name, sizeof( name ) ); + + OnSetText( name ); + } + } + + Repaint(); + + // go to the next control + if(!NavigateDown()) + { + NavigateUp(); + } +} +#else +void ComboBox::OnMenuItemSelected() +{ + m_bHighlight = true; + // For editable cbs, fill in the text field from whatever is chosen from the dropdown... + //if ( m_bAllowEdit ) + { + int idx = GetActiveItem(); + if ( idx >= 0 ) + { + wchar_t name[ 256 ]; + GetItemText( idx, name, sizeof( name ) ); + + OnSetText( name ); + } + } + + Repaint(); +} +#endif + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void ComboBox::OnSizeChanged(int wide, int tall) +{ + BaseClass::OnSizeChanged( wide, tall); + + // set the drawwidth. + int bwide, btall; + PerformLayout(); + m_pButton->GetSize( bwide, btall); + SetDrawWidth( wide - bwide ); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +#ifdef _X360 +void ComboBox::OnSetFocus() +{ + BaseClass::OnSetFocus(); + + GotoTextEnd(); + SelectAllText(true); +} +#else +void ComboBox::OnSetFocus() +{ + BaseClass::OnSetFocus(); + + GotoTextEnd(); + SelectAllText(false); +} +#endif + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +#ifdef _X360 +void ComboBox::OnKeyCodePressed(KeyCode code) +{ + switch ( GetBaseButtonCode( code ) ) + { + case KEY_XBUTTON_A: + DoClick(); + break; + case KEY_XBUTTON_UP: + case KEY_XSTICK1_UP: + case KEY_XSTICK2_UP: + if(m_pDropDown->IsVisible()) + { + MoveAlongMenuItemList(-1); + } + else + { + BaseClass::OnKeyCodePressed(code); + } + break; + case KEY_XBUTTON_DOWN: + case KEY_XSTICK1_DOWN: + case KEY_XSTICK2_DOWN: + if(m_pDropDown->IsVisible()) + { + MoveAlongMenuItemList(1); + } + else + { + BaseClass::OnKeyCodePressed(code); + } + break; + default: + BaseClass::OnKeyCodePressed(code); + break; + } +} +#endif + +//----------------------------------------------------------------------------- +// Purpose: Handles up/down arrows +//----------------------------------------------------------------------------- +void ComboBox::OnKeyCodeTyped(KeyCode code) +{ + bool alt = (input()->IsKeyDown(KEY_LALT) || input()->IsKeyDown(KEY_RALT)); + + if (alt) + { + switch (code) + { + case KEY_UP: + case KEY_DOWN: + { + DoClick(); + break; + } + default: + { + BaseClass::OnKeyCodeTyped(code); + break; + } + } + } + else + { + switch (code) + { + case KEY_HOME: + case KEY_END: + case KEY_PAGEUP: + case KEY_PAGEDOWN: + case KEY_UP: + case KEY_DOWN: + { + int itemSelected = m_pDropDown->GetCurrentlyHighlightedItem(); + m_pDropDown->OnKeyCodeTyped(code); + int itemToSelect = m_pDropDown->GetCurrentlyHighlightedItem(); + + if ( itemToSelect != itemSelected ) + { + SelectMenuItem(itemToSelect); + } + break; + } + + case KEY_ENTER: + { + int itemToSelect = m_pDropDown->GetCurrentlyHighlightedItem(); + m_pDropDown->ActivateItem(itemToSelect); + break; + } + + default: + { + BaseClass::OnKeyCodeTyped(code); + break; + } + } + } +} + +//----------------------------------------------------------------------------- +// Purpose: handles key input +//----------------------------------------------------------------------------- +void ComboBox::OnKeyTyped(wchar_t unichar) +{ + if ( IsEditable() || unichar == '\t') // don't play with key presses in edit mode + { + BaseClass::OnKeyTyped( unichar ); + return; + } + + int itemSelected = m_pDropDown->GetCurrentlyHighlightedItem(); + m_pDropDown->OnKeyTyped(unichar); + int itemToSelect = m_pDropDown->GetCurrentlyHighlightedItem(); + + if ( itemToSelect != itemSelected ) + { + SelectMenuItem(itemToSelect); + } + else + { + BaseClass::OnKeyTyped( unichar ); + } +} + +void ComboBox::SelectMenuItem(int itemToSelect) +{ + // if we found this item, then we scroll up or down + if ( itemToSelect >= 0 && itemToSelect < m_pDropDown->GetItemCount() ) + { + wchar_t menuItemName[255]; + + int menuID = m_pDropDown->GetMenuID(itemToSelect); + m_pDropDown->GetMenuItem(menuID)->GetText(menuItemName, 254); + OnSetText(menuItemName); + SelectAllText(false); + } +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void ComboBox::MoveAlongMenuItemList(int direction) +{ + // We want the item that is shown in the combo box to show as selected + int itemToSelect = -1; + wchar_t menuItemName[255]; + int i; + + wchar_t comboBoxContents[255]; + GetText(comboBoxContents, 254); + for ( i = 0 ; i < m_pDropDown->GetItemCount() ; i++ ) + { + int menuID = m_pDropDown->GetMenuID(i); + m_pDropDown->GetMenuItem(menuID)->GetText(menuItemName, 254); + + if ( !wcscmp(menuItemName, comboBoxContents) ) + { + itemToSelect = i; + break; + } + } + + if ( itemToSelect >= 0 ) + { + int newItem = itemToSelect + direction; + if ( newItem < 0 ) + { + newItem = 0; + } + else if ( newItem >= m_pDropDown->GetItemCount() ) + { + newItem = m_pDropDown->GetItemCount() - 1; + } + SelectMenuItem(newItem); + } + +} + +void ComboBox::MoveToFirstMenuItem() +{ + SelectMenuItem(0); +} + +void ComboBox::MoveToLastMenuItem() +{ + SelectMenuItem(m_pDropDown->GetItemCount() - 1); +} + + +//----------------------------------------------------------------------------- +// Purpose: Sets the direction from the menu button the menu should open +//----------------------------------------------------------------------------- +void ComboBox::SetOpenDirection(Menu::MenuDirection_e direction) +{ + m_iDirection = direction; +} + +void ComboBox::SetFont( HFont font ) +{ + BaseClass::SetFont( font ); + + m_pDropDown->SetFont( font ); +} + + +void ComboBox::SetUseFallbackFont( bool bState, HFont hFallback ) +{ + BaseClass::SetUseFallbackFont( bState, hFallback ); + m_pDropDown->SetUseFallbackFont( bState, hFallback ); +} -- cgit v1.2.3