From f56bb35301836e56582a575a75864392a0177875 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=B8rgen=20P=2E=20Tjern=C3=B8?= Date: Mon, 2 Dec 2013 19:31:46 -0800 Subject: Fix line endings. WHAMMY. --- mp/src/vgui2/vgui_controls/CheckButton.cpp | 410 ++++++++++++++--------------- 1 file changed, 205 insertions(+), 205 deletions(-) (limited to 'mp/src/vgui2/vgui_controls/CheckButton.cpp') diff --git a/mp/src/vgui2/vgui_controls/CheckButton.cpp b/mp/src/vgui2/vgui_controls/CheckButton.cpp index ded20bd5..813f2d52 100644 --- a/mp/src/vgui2/vgui_controls/CheckButton.cpp +++ b/mp/src/vgui2/vgui_controls/CheckButton.cpp @@ -1,205 +1,205 @@ -//========= Copyright Valve Corporation, All rights reserved. ============// -// -// Purpose: -// -// $NoKeywords: $ -//=============================================================================// - -#include -#include - -#include -#include -#include - -#include -#include - -// memdbgon must be the last include file in a .cpp file!!! -#include - -using namespace vgui; - -void CheckImage::Paint() -{ - DrawSetTextFont(GetFont()); - - // draw background - if (_CheckButton->IsEnabled() && _CheckButton->IsCheckButtonCheckable() ) - { - DrawSetTextColor(_bgColor); - } - else - { - DrawSetTextColor(_CheckButton->GetDisabledBgColor()); - } - DrawPrintChar(0, 1, 'g'); - - // draw border box - DrawSetTextColor(_borderColor1); - DrawPrintChar(0, 1, 'e'); - DrawSetTextColor(_borderColor2); - DrawPrintChar(0, 1, 'f'); - - // draw selected check - if (_CheckButton->IsSelected()) - { - if ( !_CheckButton->IsEnabled() ) - { - DrawSetTextColor( _CheckButton->GetDisabledFgColor() ); - } - else - { - DrawSetTextColor(_checkColor); - } - - DrawPrintChar(0, 2, 'b'); - } -} - -DECLARE_BUILD_FACTORY_DEFAULT_TEXT( CheckButton, CheckButton ); - -//----------------------------------------------------------------------------- -// Purpose: Constructor -//----------------------------------------------------------------------------- -CheckButton::CheckButton(Panel *parent, const char *panelName, const char *text) : ToggleButton(parent, panelName, text) -{ - SetContentAlignment(a_west); - m_bCheckButtonCheckable = true; - - // create the image - _checkBoxImage = new CheckImage(this); - - SetTextImageIndex(1); - SetImageAtIndex(0, _checkBoxImage, CHECK_INSET); - - _selectedFgColor = Color( 196, 181, 80, 255 ); - _disabledFgColor = Color(130, 130, 130, 255); - _disabledBgColor = Color(62, 70, 55, 255); -} - - -//----------------------------------------------------------------------------- -// Purpose: Destructor -//----------------------------------------------------------------------------- -CheckButton::~CheckButton() -{ - delete _checkBoxImage; -} - -//----------------------------------------------------------------------------- -// Purpose: -//----------------------------------------------------------------------------- -void CheckButton::ApplySchemeSettings(IScheme *pScheme) -{ - BaseClass::ApplySchemeSettings(pScheme); - - SetDefaultColor( GetSchemeColor("CheckButton.TextColor", pScheme), GetBgColor() ); - _checkBoxImage->_bgColor = GetSchemeColor("CheckButton.BgColor", Color(62, 70, 55, 255), pScheme); - _checkBoxImage->_borderColor1 = GetSchemeColor("CheckButton.Border1", Color(20, 20, 20, 255), pScheme); - _checkBoxImage->_borderColor2 = GetSchemeColor("CheckButton.Border2", Color(90, 90, 90, 255), pScheme); - _checkBoxImage->_checkColor = GetSchemeColor("CheckButton.Check", Color(20, 20, 20, 255), pScheme); - _selectedFgColor = GetSchemeColor("CheckButton.SelectedTextColor", GetSchemeColor("ControlText", pScheme), pScheme); - _disabledFgColor = GetSchemeColor("CheckButton.DisabledFgColor", Color(130, 130, 130, 255), pScheme); - _disabledBgColor = GetSchemeColor("CheckButton.DisabledBgColor", Color(62, 70, 55, 255), pScheme); - - Color bgArmedColor = GetSchemeColor( "CheckButton.ArmedBgColor", Color(62, 70, 55, 255), pScheme); - SetArmedColor( GetFgColor(), bgArmedColor ); - - Color bgDepressedColor = GetSchemeColor( "CheckButton.DepressedBgColor", Color(62, 70, 55, 255), pScheme); - SetDepressedColor( GetFgColor(), bgDepressedColor ); - - _highlightFgColor = GetSchemeColor( "CheckButton.HighlightFgColor", Color(62, 70, 55, 255), pScheme); - - SetContentAlignment(Label::a_west); - - _checkBoxImage->SetFont( pScheme->GetFont("Marlett", IsProportional()) ); - _checkBoxImage->ResizeImageToContent(); - SetImageAtIndex(0, _checkBoxImage, CHECK_INSET); - - // don't draw a background - SetPaintBackgroundEnabled(false); -} - -//----------------------------------------------------------------------------- -// Purpose: -//----------------------------------------------------------------------------- -IBorder *CheckButton::GetBorder(bool depressed, bool armed, bool selected, bool keyfocus) -{ - return NULL; -} - -//----------------------------------------------------------------------------- -// Purpose: Check the button -//----------------------------------------------------------------------------- -void CheckButton::SetSelected(bool state ) -{ - if (m_bCheckButtonCheckable) - { - // send a message saying we've been checked - KeyValues *msg = new KeyValues("CheckButtonChecked", "state", (int)state); - PostActionSignal(msg); - - BaseClass::SetSelected(state); - } -} - -//----------------------------------------------------------------------------- -// Purpose: sets whether or not the state of the check can be changed -//----------------------------------------------------------------------------- -void CheckButton::SetCheckButtonCheckable(bool state) -{ - m_bCheckButtonCheckable = state; - Repaint(); -} - -//----------------------------------------------------------------------------- -// Purpose: Gets a different foreground text color if we are selected -//----------------------------------------------------------------------------- -#ifdef _X360 -Color CheckButton::GetButtonFgColor() -{ - if (HasFocus()) - { - return _selectedFgColor; - } - - return BaseClass::GetButtonFgColor(); -} -#else -Color CheckButton::GetButtonFgColor() -{ - if ( IsArmed() ) - { - return _highlightFgColor; - } - - if (IsSelected()) - { - return _selectedFgColor; - } - - return BaseClass::GetButtonFgColor(); -} -#endif - -//----------------------------------------------------------------------------- -// Purpose: -//----------------------------------------------------------------------------- -void CheckButton::OnCheckButtonChecked(Panel *panel) -{ -} - -//----------------------------------------------------------------------------- -// Purpose: -//----------------------------------------------------------------------------- -void CheckButton::SetHighlightColor(Color fgColor) -{ - if ( _highlightFgColor != fgColor ) - { - _highlightFgColor = fgColor; - - InvalidateLayout(false); - } -} - +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#include +#include + +#include +#include +#include + +#include +#include + +// memdbgon must be the last include file in a .cpp file!!! +#include + +using namespace vgui; + +void CheckImage::Paint() +{ + DrawSetTextFont(GetFont()); + + // draw background + if (_CheckButton->IsEnabled() && _CheckButton->IsCheckButtonCheckable() ) + { + DrawSetTextColor(_bgColor); + } + else + { + DrawSetTextColor(_CheckButton->GetDisabledBgColor()); + } + DrawPrintChar(0, 1, 'g'); + + // draw border box + DrawSetTextColor(_borderColor1); + DrawPrintChar(0, 1, 'e'); + DrawSetTextColor(_borderColor2); + DrawPrintChar(0, 1, 'f'); + + // draw selected check + if (_CheckButton->IsSelected()) + { + if ( !_CheckButton->IsEnabled() ) + { + DrawSetTextColor( _CheckButton->GetDisabledFgColor() ); + } + else + { + DrawSetTextColor(_checkColor); + } + + DrawPrintChar(0, 2, 'b'); + } +} + +DECLARE_BUILD_FACTORY_DEFAULT_TEXT( CheckButton, CheckButton ); + +//----------------------------------------------------------------------------- +// Purpose: Constructor +//----------------------------------------------------------------------------- +CheckButton::CheckButton(Panel *parent, const char *panelName, const char *text) : ToggleButton(parent, panelName, text) +{ + SetContentAlignment(a_west); + m_bCheckButtonCheckable = true; + + // create the image + _checkBoxImage = new CheckImage(this); + + SetTextImageIndex(1); + SetImageAtIndex(0, _checkBoxImage, CHECK_INSET); + + _selectedFgColor = Color( 196, 181, 80, 255 ); + _disabledFgColor = Color(130, 130, 130, 255); + _disabledBgColor = Color(62, 70, 55, 255); +} + + +//----------------------------------------------------------------------------- +// Purpose: Destructor +//----------------------------------------------------------------------------- +CheckButton::~CheckButton() +{ + delete _checkBoxImage; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CheckButton::ApplySchemeSettings(IScheme *pScheme) +{ + BaseClass::ApplySchemeSettings(pScheme); + + SetDefaultColor( GetSchemeColor("CheckButton.TextColor", pScheme), GetBgColor() ); + _checkBoxImage->_bgColor = GetSchemeColor("CheckButton.BgColor", Color(62, 70, 55, 255), pScheme); + _checkBoxImage->_borderColor1 = GetSchemeColor("CheckButton.Border1", Color(20, 20, 20, 255), pScheme); + _checkBoxImage->_borderColor2 = GetSchemeColor("CheckButton.Border2", Color(90, 90, 90, 255), pScheme); + _checkBoxImage->_checkColor = GetSchemeColor("CheckButton.Check", Color(20, 20, 20, 255), pScheme); + _selectedFgColor = GetSchemeColor("CheckButton.SelectedTextColor", GetSchemeColor("ControlText", pScheme), pScheme); + _disabledFgColor = GetSchemeColor("CheckButton.DisabledFgColor", Color(130, 130, 130, 255), pScheme); + _disabledBgColor = GetSchemeColor("CheckButton.DisabledBgColor", Color(62, 70, 55, 255), pScheme); + + Color bgArmedColor = GetSchemeColor( "CheckButton.ArmedBgColor", Color(62, 70, 55, 255), pScheme); + SetArmedColor( GetFgColor(), bgArmedColor ); + + Color bgDepressedColor = GetSchemeColor( "CheckButton.DepressedBgColor", Color(62, 70, 55, 255), pScheme); + SetDepressedColor( GetFgColor(), bgDepressedColor ); + + _highlightFgColor = GetSchemeColor( "CheckButton.HighlightFgColor", Color(62, 70, 55, 255), pScheme); + + SetContentAlignment(Label::a_west); + + _checkBoxImage->SetFont( pScheme->GetFont("Marlett", IsProportional()) ); + _checkBoxImage->ResizeImageToContent(); + SetImageAtIndex(0, _checkBoxImage, CHECK_INSET); + + // don't draw a background + SetPaintBackgroundEnabled(false); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +IBorder *CheckButton::GetBorder(bool depressed, bool armed, bool selected, bool keyfocus) +{ + return NULL; +} + +//----------------------------------------------------------------------------- +// Purpose: Check the button +//----------------------------------------------------------------------------- +void CheckButton::SetSelected(bool state ) +{ + if (m_bCheckButtonCheckable) + { + // send a message saying we've been checked + KeyValues *msg = new KeyValues("CheckButtonChecked", "state", (int)state); + PostActionSignal(msg); + + BaseClass::SetSelected(state); + } +} + +//----------------------------------------------------------------------------- +// Purpose: sets whether or not the state of the check can be changed +//----------------------------------------------------------------------------- +void CheckButton::SetCheckButtonCheckable(bool state) +{ + m_bCheckButtonCheckable = state; + Repaint(); +} + +//----------------------------------------------------------------------------- +// Purpose: Gets a different foreground text color if we are selected +//----------------------------------------------------------------------------- +#ifdef _X360 +Color CheckButton::GetButtonFgColor() +{ + if (HasFocus()) + { + return _selectedFgColor; + } + + return BaseClass::GetButtonFgColor(); +} +#else +Color CheckButton::GetButtonFgColor() +{ + if ( IsArmed() ) + { + return _highlightFgColor; + } + + if (IsSelected()) + { + return _selectedFgColor; + } + + return BaseClass::GetButtonFgColor(); +} +#endif + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CheckButton::OnCheckButtonChecked(Panel *panel) +{ +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CheckButton::SetHighlightColor(Color fgColor) +{ + if ( _highlightFgColor != fgColor ) + { + _highlightFgColor = fgColor; + + InvalidateLayout(false); + } +} + -- cgit v1.2.3