From 0d8dceea4310fde5706b3ce1c70609d72a38efdf Mon Sep 17 00:00:00 2001 From: John Schoenick Date: Wed, 9 Sep 2015 18:35:41 -0700 Subject: Updated the SDK with the latest code from the TF and HL2 branches. --- mp/src/utils/vbsp/writebsp.cpp | 15 ++++++++------- 1 file changed, 8 insertions(+), 7 deletions(-) (limited to 'mp/src/utils/vbsp/writebsp.cpp') diff --git a/mp/src/utils/vbsp/writebsp.cpp b/mp/src/utils/vbsp/writebsp.cpp index 60d05980..005990d6 100644 --- a/mp/src/utils/vbsp/writebsp.cpp +++ b/mp/src/utils/vbsp/writebsp.cpp @@ -1271,23 +1271,24 @@ void EndBSPFile (void) // Compute bounds after creating disp info because we need to reference it ComputeBoundsNoSkybox(); - + // Make sure that we have a water lod control eneity if we have water in the map. EnsurePresenceOfWaterLODControlEntity(); // Doing this here because stuff about may filter out entities UnparseEntities (); - + // remove unused texinfos CompactTexinfos(); // Figure out which faces want macro textures. DiscoverMacroTextures(); - - char targetPath[1024]; - GetPlatformMapPath( source, targetPath, g_nDXLevel, 1024 ); - Msg ("Writing %s\n", targetPath); - WriteBSPFile (targetPath); + + char fileName[1024]; + V_strncpy( fileName, source, sizeof( fileName ) ); + V_DefaultExtension( fileName, ".bsp", sizeof( fileName ) ); + Msg ("Writing %s\n", fileName); + WriteBSPFile (fileName); } -- cgit v1.2.3