From 77b376f8a0d8d172c51729762f80bb394534aa41 Mon Sep 17 00:00:00 2001 From: Joe Ludwig Date: Thu, 4 Jul 2013 11:20:31 -0700 Subject: * Switched the SDK from checked-in projects to VPC, the Valve Project Creator. See the Getting Started document on the wiki for details. * Pulled in bug fixes from HL2 and HL2MP. --- mp/src/utils/glview/glview.vpc | 55 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 55 insertions(+) create mode 100644 mp/src/utils/glview/glview.vpc (limited to 'mp/src/utils/glview/glview.vpc') diff --git a/mp/src/utils/glview/glview.vpc b/mp/src/utils/glview/glview.vpc new file mode 100644 index 00000000..b645cfde --- /dev/null +++ b/mp/src/utils/glview/glview.vpc @@ -0,0 +1,55 @@ +//----------------------------------------------------------------------------- +// GLVIEW.VPC +// +// Project Script +//----------------------------------------------------------------------------- + +$Macro SRCDIR "..\.." +$Macro OUTBINDIR "$SRCDIR\..\game\bin" + +$Include "$SRCDIR\vpc_scripts\source_exe_win_win32_base.vpc" + +$Configuration +{ + $Compiler + { + $AdditionalIncludeDirectories "$BASE;..\common" + $PreprocessorDefinitions "$BASE;PROTECTED_THINGS_DISABLE" + } + + $Linker + { + $AdditionalDependencies "$BASE glu32.lib opengl32.lib odbc32.lib odbccp32.lib winmm.lib" + $AdditionalDependencies "$BASE glaux.lib" [!$VS2010] + } +} + +$Project "Glview" +{ + $Folder "Source Files" + { + $File "glview.cpp" + + $Folder "common files" + { + $File "..\common\cmdlib.cpp" + $File "$SRCDIR\public\filesystem_helpers.cpp" + $File "$SRCDIR\public\filesystem_init.cpp" + $File "..\common\filesystem_tools.cpp" + $File "..\common\physdll.cpp" + } + } + + $Folder "Header Files" + { + $File "..\common\cmdlib.h" + $File "glos.h" + $File "$SRCDIR\public\mathlib\mathlib.h" + } + + $Folder "Link Libraries" + { + $DynamicFile "$SRCDIR\lib\public\mathlib.lib" + $DynamicFile "$SRCDIR\lib\public\tier2.lib" + } +} -- cgit v1.2.3