From 0d8dceea4310fde5706b3ce1c70609d72a38efdf Mon Sep 17 00:00:00 2001 From: John Schoenick Date: Wed, 9 Sep 2015 18:35:41 -0700 Subject: Updated the SDK with the latest code from the TF and HL2 branches. --- mp/src/public/togl/linuxwin/glbase.h | 55 ++++++++++++++++++++++-------------- 1 file changed, 34 insertions(+), 21 deletions(-) (limited to 'mp/src/public/togl/linuxwin/glbase.h') diff --git a/mp/src/public/togl/linuxwin/glbase.h b/mp/src/public/togl/linuxwin/glbase.h index d2d5a219..9c830e6d 100644 --- a/mp/src/public/togl/linuxwin/glbase.h +++ b/mp/src/public/togl/linuxwin/glbase.h @@ -1,4 +1,26 @@ //========= Copyright Valve Corporation, All rights reserved. ============// +// TOGL CODE LICENSE +// +// Copyright 2011-2014 Valve Corporation +// All Rights Reserved. +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to deal +// in the Software without restriction, including without limitation the rights +// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +// copies of the Software, and to permit persons to whom the Software is +// furnished to do so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in +// all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +// THE SOFTWARE. // // glbase.h // @@ -12,23 +34,16 @@ #undef HAVE_GL_ARB_SYNC #ifndef OSX - #define HAVE_GL_ARB_SYNC 1 +#define HAVE_GL_ARB_SYNC 1 +#endif + +#ifdef USE_SDL +#include "SDL_opengl.h" #endif #ifdef OSX - #include - #include - #include - #include - #include - #include - #include - #include -#elif defined(DX_TO_GL_ABSTRACTION) - #include - #include -#else - #error +#include +#include #endif #ifdef DX_TO_GL_ABSTRACTION @@ -37,20 +52,18 @@ #endif #undef CurrentTime - // prevent some conflicts in SDL headers... - #undef M_PI - #include - #ifndef _STDINT_H_ - #define _STDINT_H_ 1 + #if defined( USE_SDL ) + #include "SDL.h" #endif #endif //=============================================================================== // glue to call out to Obj-C land (these are in glmgrcocoa.mm) #ifdef OSX - bool NewNSGLContext( unsigned long *attribs, PseudoNSGLContextPtr nsglShareCtx, PseudoNSGLContextPtr *nsglCtxOut, CGLContextObj *cglCtxOut ); + typedef void _PseudoNSGLContext; // aka NSOpenGLContext + typedef _PseudoNSGLContext *PseudoNSGLContextPtr; + CGLContextObj GetCGLContextFromNSGL( PseudoNSGLContextPtr nsglCtx ); - void DelNSGLContext( PseudoNSGLContextPtr nsglCtx ); #endif // Set TOGL_SUPPORT_NULL_DEVICE to 1 to support the NULL ref device -- cgit v1.2.3