From f56bb35301836e56582a575a75864392a0177875 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=B8rgen=20P=2E=20Tjern=C3=B8?= Date: Mon, 2 Dec 2013 19:31:46 -0800 Subject: Fix line endings. WHAMMY. --- mp/src/public/map_utils.cpp | 96 ++++++++++++++++++++++----------------------- 1 file changed, 48 insertions(+), 48 deletions(-) (limited to 'mp/src/public/map_utils.cpp') diff --git a/mp/src/public/map_utils.cpp b/mp/src/public/map_utils.cpp index aecad5a1..a0022b5d 100644 --- a/mp/src/public/map_utils.cpp +++ b/mp/src/public/map_utils.cpp @@ -1,48 +1,48 @@ -//========= Copyright Valve Corporation, All rights reserved. ============// -// -// Purpose: -// -//=============================================================================// - -#include "mathlib/vector.h" -#include "bspfile.h" - -// memdbgon must be the last include file in a .cpp file!!! -#include "tier0/memdbgon.h" - -void SetupLightNormalFromProps( const QAngle &angles, float angle, float pitch, Vector &output ) -{ - if (angle == ANGLE_UP) - { - output[0] = output[1] = 0; - output[2] = 1; - } - else if (angle == ANGLE_DOWN) - { - output[0] = output[1] = 0; - output[2] = -1; - } - else - { - // if we don't have a specific "angle" use the "angles" YAW - if ( !angle ) - { - angle = angles[YAW]; - } - - output[2] = 0; - output[0] = (float)cos (angle/180*M_PI); - output[1] = (float)sin (angle/180*M_PI); - } - - if ( !pitch ) - { - // if we don't have a specific "pitch" use the "angles" PITCH - pitch = angles[PITCH]; - } - - output[2] = (float)sin(pitch/180*M_PI); - output[0] *= (float)cos(pitch/180*M_PI); - output[1] *= (float)cos(pitch/180*M_PI); -} - +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#include "mathlib/vector.h" +#include "bspfile.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +void SetupLightNormalFromProps( const QAngle &angles, float angle, float pitch, Vector &output ) +{ + if (angle == ANGLE_UP) + { + output[0] = output[1] = 0; + output[2] = 1; + } + else if (angle == ANGLE_DOWN) + { + output[0] = output[1] = 0; + output[2] = -1; + } + else + { + // if we don't have a specific "angle" use the "angles" YAW + if ( !angle ) + { + angle = angles[YAW]; + } + + output[2] = 0; + output[0] = (float)cos (angle/180*M_PI); + output[1] = (float)sin (angle/180*M_PI); + } + + if ( !pitch ) + { + // if we don't have a specific "pitch" use the "angles" PITCH + pitch = angles[PITCH]; + } + + output[2] = (float)sin(pitch/180*M_PI); + output[0] *= (float)cos(pitch/180*M_PI); + output[1] *= (float)cos(pitch/180*M_PI); +} + -- cgit v1.2.3