From 39ed87570bdb2f86969d4be821c94b722dc71179 Mon Sep 17 00:00:00 2001 From: Joe Ludwig Date: Wed, 26 Jun 2013 15:22:04 -0700 Subject: First version of the SOurce SDK 2013 --- mp/src/public/map_utils.cpp | 48 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 48 insertions(+) create mode 100644 mp/src/public/map_utils.cpp (limited to 'mp/src/public/map_utils.cpp') diff --git a/mp/src/public/map_utils.cpp b/mp/src/public/map_utils.cpp new file mode 100644 index 00000000..aecad5a1 --- /dev/null +++ b/mp/src/public/map_utils.cpp @@ -0,0 +1,48 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#include "mathlib/vector.h" +#include "bspfile.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +void SetupLightNormalFromProps( const QAngle &angles, float angle, float pitch, Vector &output ) +{ + if (angle == ANGLE_UP) + { + output[0] = output[1] = 0; + output[2] = 1; + } + else if (angle == ANGLE_DOWN) + { + output[0] = output[1] = 0; + output[2] = -1; + } + else + { + // if we don't have a specific "angle" use the "angles" YAW + if ( !angle ) + { + angle = angles[YAW]; + } + + output[2] = 0; + output[0] = (float)cos (angle/180*M_PI); + output[1] = (float)sin (angle/180*M_PI); + } + + if ( !pitch ) + { + // if we don't have a specific "pitch" use the "angles" PITCH + pitch = angles[PITCH]; + } + + output[2] = (float)sin(pitch/180*M_PI); + output[0] *= (float)cos(pitch/180*M_PI); + output[1] *= (float)cos(pitch/180*M_PI); +} + -- cgit v1.2.3