From 55ed12f8d1eb6887d348be03aee5573d44177ffb Mon Sep 17 00:00:00 2001 From: Michael Sartain Date: Thu, 2 Oct 2014 08:25:55 -0700 Subject: Updated the SDK with the latest code from the TF and HL2 branches. --- .../stdshaders/vertexlitgeneric_envmap.psh | 34 +++++++++++----------- 1 file changed, 17 insertions(+), 17 deletions(-) (limited to 'mp/src/materialsystem/stdshaders/vertexlitgeneric_envmap.psh') diff --git a/mp/src/materialsystem/stdshaders/vertexlitgeneric_envmap.psh b/mp/src/materialsystem/stdshaders/vertexlitgeneric_envmap.psh index e539da67..019f8c0a 100644 --- a/mp/src/materialsystem/stdshaders/vertexlitgeneric_envmap.psh +++ b/mp/src/materialsystem/stdshaders/vertexlitgeneric_envmap.psh @@ -1,17 +1,17 @@ -ps.1.1 - -;------------------------------------------------------------------------------ -; Draw a texture . . woo hoo! -; t0 - texture -; -; The texture coordinates need to be defined as follows: -; tc0 - texcoords -;------------------------------------------------------------------------------ - -tex t0 ; base color -tex t1 ; cube map - -mul r0, t0, c3 ; base times modulation -mad r0.rgb, t1, c2, r0 ; + envmap * envmaptint (color only) -mul r0.rgb, v0, r0 ; apply vertex lighting -mul_x2 r0.rgb, c0, r0 ; * 2 * (overbrightFactor/2) +ps.1.1 + +;------------------------------------------------------------------------------ +; Draw a texture . . woo hoo! +; t0 - texture +; +; The texture coordinates need to be defined as follows: +; tc0 - texcoords +;------------------------------------------------------------------------------ + +tex t0 ; base color +tex t1 ; cube map + +mul r0, t0, c3 ; base times modulation +mad r0.rgb, t1, c2, r0 ; + envmap * envmaptint (color only) +mul r0.rgb, v0, r0 ; apply vertex lighting +mul_x2 r0.rgb, c0, r0 ; * 2 * (overbrightFactor/2) -- cgit v1.2.3