From 0d8dceea4310fde5706b3ce1c70609d72a38efdf Mon Sep 17 00:00:00 2001 From: John Schoenick Date: Wed, 9 Sep 2015 18:35:41 -0700 Subject: Updated the SDK with the latest code from the TF and HL2 branches. --- mp/src/materialsystem/stdshaders/example_model_dx9_helper.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'mp/src/materialsystem/stdshaders/example_model_dx9_helper.cpp') diff --git a/mp/src/materialsystem/stdshaders/example_model_dx9_helper.cpp b/mp/src/materialsystem/stdshaders/example_model_dx9_helper.cpp index 82b8d466..fc6a7208 100644 --- a/mp/src/materialsystem/stdshaders/example_model_dx9_helper.cpp +++ b/mp/src/materialsystem/stdshaders/example_model_dx9_helper.cpp @@ -19,7 +19,7 @@ static ConVar mat_fullbright( "mat_fullbright", "0", FCVAR_CHEAT ); static ConVar r_lightwarpidentity( "r_lightwarpidentity", "0", FCVAR_CHEAT ); -static ConVar r_rimlight( "r_rimlight", "1", FCVAR_CHEAT ); +static ConVar r_rimlight( "r_rimlight", "1", FCVAR_NONE ); // Textures may be bound to the following samplers: // SHADER_SAMPLER0 Base (Albedo) / Gloss in alpha -- cgit v1.2.3