From 55ed12f8d1eb6887d348be03aee5573d44177ffb Mon Sep 17 00:00:00 2001 From: Michael Sartain Date: Thu, 2 Oct 2014 08:25:55 -0700 Subject: Updated the SDK with the latest code from the TF and HL2 branches. --- .../stdshaders/WorldTwoTextureBlend.psh | 42 +++++++++++----------- 1 file changed, 21 insertions(+), 21 deletions(-) (limited to 'mp/src/materialsystem/stdshaders/WorldTwoTextureBlend.psh') diff --git a/mp/src/materialsystem/stdshaders/WorldTwoTextureBlend.psh b/mp/src/materialsystem/stdshaders/WorldTwoTextureBlend.psh index b9494b02..a3f3c6a4 100644 --- a/mp/src/materialsystem/stdshaders/WorldTwoTextureBlend.psh +++ b/mp/src/materialsystem/stdshaders/WorldTwoTextureBlend.psh @@ -1,21 +1,21 @@ -ps.1.1 - -;------------------------------------------------------------------------------ -; Draw a texture . . woo hoo! -; t0 - texture -; -; The texture coordinates need to be defined as follows: -; tc0 - texcoords -;------------------------------------------------------------------------------ - -tex t0 -tex t1 -tex t2 - -mov r0.rgb, t0 + -mul r0.a, t0.a, v0.a ; Grab alpha from vertex color - -lrp r0.rgb, t2.a, t2, r0 ; Base = base * (1 - detail alpha) + detail * detail alpha -mul r0.rgb, r0, v0 ; modulate by vertex color -mul r0.rgb, t1, r0 ; fold in lightmap (color only) -mul_x2 r0.rgb, c0, r0 ; * 2 * (overbrightFactor/2) +ps.1.1 + +;------------------------------------------------------------------------------ +; Draw a texture . . woo hoo! +; t0 - texture +; +; The texture coordinates need to be defined as follows: +; tc0 - texcoords +;------------------------------------------------------------------------------ + +tex t0 +tex t1 +tex t2 + +mov r0.rgb, t0 + +mul r0.a, t0.a, v0.a ; Grab alpha from vertex color + +lrp r0.rgb, t2.a, t2, r0 ; Base = base * (1 - detail alpha) + detail * detail alpha +mul r0.rgb, r0, v0 ; modulate by vertex color +mul r0.rgb, t1, r0 ; fold in lightmap (color only) +mul_x2 r0.rgb, c0, r0 ; * 2 * (overbrightFactor/2) -- cgit v1.2.3