From 55ed12f8d1eb6887d348be03aee5573d44177ffb Mon Sep 17 00:00:00 2001 From: Michael Sartain Date: Thu, 2 Oct 2014 08:25:55 -0700 Subject: Updated the SDK with the latest code from the TF and HL2 branches. --- .../VertexLitGeneric_EnvMapNoTexture.psh | 28 +++++++++++----------- 1 file changed, 14 insertions(+), 14 deletions(-) (limited to 'mp/src/materialsystem/stdshaders/VertexLitGeneric_EnvMapNoTexture.psh') diff --git a/mp/src/materialsystem/stdshaders/VertexLitGeneric_EnvMapNoTexture.psh b/mp/src/materialsystem/stdshaders/VertexLitGeneric_EnvMapNoTexture.psh index 4ce3caca..8e864ab4 100644 --- a/mp/src/materialsystem/stdshaders/VertexLitGeneric_EnvMapNoTexture.psh +++ b/mp/src/materialsystem/stdshaders/VertexLitGeneric_EnvMapNoTexture.psh @@ -1,14 +1,14 @@ -; DYNAMIC: "WRITEONETODESTALPHA" "0..1" -ps.1.1 - -tex t1 ; cube map - -mul r0.rgb, t1, c2 + ; envmap * envmaptint (color only) + -mov r0.a, c3.a ; Use alpha from modulation... (?) - -mul r0.rgb, v0, r0 ; apply vertex lighting -mul_x2 r0.rgb, c0, r0 ; * 2 * (overbrightFactor/2) - -#if WRITEONETODESTALPHA -+mov r0.a, c4 ; make alpha 255 -#endif +; DYNAMIC: "WRITEONETODESTALPHA" "0..1" +ps.1.1 + +tex t1 ; cube map + +mul r0.rgb, t1, c2 + ; envmap * envmaptint (color only) + +mov r0.a, c3.a ; Use alpha from modulation... (?) + +mul r0.rgb, v0, r0 ; apply vertex lighting +mul_x2 r0.rgb, c0, r0 ; * 2 * (overbrightFactor/2) + +#if WRITEONETODESTALPHA ++mov r0.a, c4 ; make alpha 255 +#endif -- cgit v1.2.3