From 55ed12f8d1eb6887d348be03aee5573d44177ffb Mon Sep 17 00:00:00 2001 From: Michael Sartain Date: Thu, 2 Oct 2014 08:25:55 -0700 Subject: Updated the SDK with the latest code from the TF and HL2 branches. --- .../LightmappedGeneric_MultiplyByLighting.psh | 40 +++++++++++----------- 1 file changed, 20 insertions(+), 20 deletions(-) (limited to 'mp/src/materialsystem/stdshaders/LightmappedGeneric_MultiplyByLighting.psh') diff --git a/mp/src/materialsystem/stdshaders/LightmappedGeneric_MultiplyByLighting.psh b/mp/src/materialsystem/stdshaders/LightmappedGeneric_MultiplyByLighting.psh index 7944e730..9f09397c 100644 --- a/mp/src/materialsystem/stdshaders/LightmappedGeneric_MultiplyByLighting.psh +++ b/mp/src/materialsystem/stdshaders/LightmappedGeneric_MultiplyByLighting.psh @@ -1,20 +1,20 @@ -ps.1.1 - -;------------------------------------------------------------------------------ -; Draw a texture . . woo hoo! -; t0 - texture -; -; The texture coordinates need to be defined as follows: -; tc0 - texcoords -;------------------------------------------------------------------------------ - -def c2, 1.0f, 1.0f, 1.0f, 1.0f - -tex t0 -tex t1 - -; Blend between grey and lightmap color based on total alpha - -mul_x2 r1.rgb, c0, t1 ; Apply overbright to lightmap -+ mul_sat r1.a, t0, v0 ; base times vertex alpha -lrp r0, r1.a, r1, c2 ; interpolate between white + color +ps.1.1 + +;------------------------------------------------------------------------------ +; Draw a texture . . woo hoo! +; t0 - texture +; +; The texture coordinates need to be defined as follows: +; tc0 - texcoords +;------------------------------------------------------------------------------ + +def c2, 1.0f, 1.0f, 1.0f, 1.0f + +tex t0 +tex t1 + +; Blend between grey and lightmap color based on total alpha + +mul_x2 r1.rgb, c0, t1 ; Apply overbright to lightmap ++ mul_sat r1.a, t0, v0 ; base times vertex alpha +lrp r0, r1.a, r1, c2 ; interpolate between white + color -- cgit v1.2.3