From f56bb35301836e56582a575a75864392a0177875 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=B8rgen=20P=2E=20Tjern=C3=B8?= Date: Mon, 2 Dec 2013 19:31:46 -0800 Subject: Fix line endings. WHAMMY. --- mp/src/game/shared/weapon_proficiency.cpp | 58 +++++++++++++++---------------- 1 file changed, 29 insertions(+), 29 deletions(-) (limited to 'mp/src/game/shared/weapon_proficiency.cpp') diff --git a/mp/src/game/shared/weapon_proficiency.cpp b/mp/src/game/shared/weapon_proficiency.cpp index 9157ed2e..c51efc30 100644 --- a/mp/src/game/shared/weapon_proficiency.cpp +++ b/mp/src/game/shared/weapon_proficiency.cpp @@ -1,29 +1,29 @@ -//========= Copyright Valve Corporation, All rights reserved. ============// -// -// Purpose: -// -//=============================================================================// - -#include "cbase.h" -#include "weapon_proficiency.h" - -// memdbgon must be the last include file in a .cpp file!!! -#include "tier0/memdbgon.h" - -static const char *g_ProficiencyNames[] = -{ - "Poor", - "Average", - "Good", - "Very Good", - "Perfect" -}; - -const char *GetWeaponProficiencyName( WeaponProficiency_t proficiency ) -{ - COMPILE_TIME_ASSERT( ARRAYSIZE(g_ProficiencyNames) == WEAPON_PROFICIENCY_PERFECT + 1 ); // Hey, update that there table! - - if ( proficiency < 0 || proficiency > WEAPON_PROFICIENCY_PERFECT ) - return "<>"; - return g_ProficiencyNames[proficiency]; -} +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#include "cbase.h" +#include "weapon_proficiency.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +static const char *g_ProficiencyNames[] = +{ + "Poor", + "Average", + "Good", + "Very Good", + "Perfect" +}; + +const char *GetWeaponProficiencyName( WeaponProficiency_t proficiency ) +{ + COMPILE_TIME_ASSERT( ARRAYSIZE(g_ProficiencyNames) == WEAPON_PROFICIENCY_PERFECT + 1 ); // Hey, update that there table! + + if ( proficiency < 0 || proficiency > WEAPON_PROFICIENCY_PERFECT ) + return "<>"; + return g_ProficiencyNames[proficiency]; +} -- cgit v1.2.3