From 0d8dceea4310fde5706b3ce1c70609d72a38efdf Mon Sep 17 00:00:00 2001 From: John Schoenick Date: Wed, 9 Sep 2015 18:35:41 -0700 Subject: Updated the SDK with the latest code from the TF and HL2 branches. --- mp/src/game/shared/weapon_parse.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'mp/src/game/shared/weapon_parse.cpp') diff --git a/mp/src/game/shared/weapon_parse.cpp b/mp/src/game/shared/weapon_parse.cpp index 514da202..c42ad7f1 100644 --- a/mp/src/game/shared/weapon_parse.cpp +++ b/mp/src/game/shared/weapon_parse.cpp @@ -70,7 +70,7 @@ itemFlags_t g_ItemFlags[8] = { "ITEM_FLAG_NOITEMPICKUP", ITEM_FLAG_NOITEMPICKUP } }; #else -extern itemFlags_t g_ItemFlags[7]; +extern itemFlags_t g_ItemFlags[8]; #endif @@ -78,7 +78,7 @@ static CUtlDict< FileWeaponInfo_t*, unsigned short > m_WeaponInfoDatabase; #ifdef _DEBUG // used to track whether or not two weapons have been mistakenly assigned the wrong slot -bool g_bUsedWeaponSlots[MAX_WEAPON_SLOTS][MAX_WEAPON_POSITIONS] = { 0 }; +bool g_bUsedWeaponSlots[MAX_WEAPON_SLOTS][MAX_WEAPON_POSITIONS] = { { false } }; #endif -- cgit v1.2.3