From 39ed87570bdb2f86969d4be821c94b722dc71179 Mon Sep 17 00:00:00 2001 From: Joe Ludwig Date: Wed, 26 Jun 2013 15:22:04 -0700 Subject: First version of the SOurce SDK 2013 --- mp/src/game/shared/predicted_viewmodel.cpp | 71 ++++++++++++++++++++++++++++++ 1 file changed, 71 insertions(+) create mode 100644 mp/src/game/shared/predicted_viewmodel.cpp (limited to 'mp/src/game/shared/predicted_viewmodel.cpp') diff --git a/mp/src/game/shared/predicted_viewmodel.cpp b/mp/src/game/shared/predicted_viewmodel.cpp new file mode 100644 index 00000000..5af87f46 --- /dev/null +++ b/mp/src/game/shared/predicted_viewmodel.cpp @@ -0,0 +1,71 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// +#include "cbase.h" +#include "predicted_viewmodel.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +LINK_ENTITY_TO_CLASS( predicted_viewmodel, CPredictedViewModel ); + +IMPLEMENT_NETWORKCLASS_ALIASED( PredictedViewModel, DT_PredictedViewModel ) + +BEGIN_NETWORK_TABLE( CPredictedViewModel, DT_PredictedViewModel ) +END_NETWORK_TABLE() + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +#ifdef CLIENT_DLL +CPredictedViewModel::CPredictedViewModel() : m_LagAnglesHistory("CPredictedViewModel::m_LagAnglesHistory") +{ + m_vLagAngles.Init(); + m_LagAnglesHistory.Setup( &m_vLagAngles, 0 ); +} +#else +CPredictedViewModel::CPredictedViewModel() +{ +} +#endif + + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +CPredictedViewModel::~CPredictedViewModel() +{ +} + +#ifdef CLIENT_DLL +ConVar cl_wpn_sway_interp( "cl_wpn_sway_interp", "0.1", FCVAR_CLIENTDLL ); +ConVar cl_wpn_sway_scale( "cl_wpn_sway_scale", "1.0", FCVAR_CLIENTDLL|FCVAR_CHEAT ); +#endif + +void CPredictedViewModel::CalcViewModelLag( Vector& origin, QAngle& angles, QAngle& original_angles ) +{ + #ifdef CLIENT_DLL + // Calculate our drift + Vector forward, right, up; + AngleVectors( angles, &forward, &right, &up ); + + // Add an entry to the history. + m_vLagAngles = angles; + m_LagAnglesHistory.NoteChanged( gpGlobals->curtime, cl_wpn_sway_interp.GetFloat(), false ); + + // Interpolate back 100ms. + m_LagAnglesHistory.Interpolate( gpGlobals->curtime, cl_wpn_sway_interp.GetFloat() ); + + // Now take the 100ms angle difference and figure out how far the forward vector moved in local space. + Vector vLaggedForward; + QAngle angleDiff = m_vLagAngles - angles; + AngleVectors( -angleDiff, &vLaggedForward, 0, 0 ); + Vector vForwardDiff = Vector(1,0,0) - vLaggedForward; + + // Now offset the origin using that. + vForwardDiff *= cl_wpn_sway_scale.GetFloat(); + origin += forward*vForwardDiff.x + right*-vForwardDiff.y + up*vForwardDiff.z; + #endif +} \ No newline at end of file -- cgit v1.2.3