From 0d8dceea4310fde5706b3ce1c70609d72a38efdf Mon Sep 17 00:00:00 2001 From: John Schoenick Date: Wed, 9 Sep 2015 18:35:41 -0700 Subject: Updated the SDK with the latest code from the TF and HL2 branches. --- mp/src/game/shared/cam_thirdperson.cpp | 16 +--------------- 1 file changed, 1 insertion(+), 15 deletions(-) (limited to 'mp/src/game/shared/cam_thirdperson.cpp') diff --git a/mp/src/game/shared/cam_thirdperson.cpp b/mp/src/game/shared/cam_thirdperson.cpp index 81db62d4..02d7753b 100644 --- a/mp/src/game/shared/cam_thirdperson.cpp +++ b/mp/src/game/shared/cam_thirdperson.cpp @@ -21,10 +21,6 @@ static Vector CAM_HULL_MAX( CAM_HULL_OFFSET, CAM_HULL_OFFSET, CAM_HULL_OFFSET); extern const ConVar *sv_cheats; -extern ConVar cam_idealdist; -extern ConVar cam_idealdistright; -extern ConVar cam_idealdistup; - void CAM_ToThirdPerson(void); void CAM_ToFirstPerson(void); @@ -103,16 +99,6 @@ void CThirdPersonManager::Update( void ) } -Vector CThirdPersonManager::GetDesiredCameraOffset( void ) -{ - if ( IsOverridingThirdPerson() == true ) - { - return Vector( cam_idealdist.GetFloat(), cam_idealdistright.GetFloat(), cam_idealdistup.GetFloat() ); - } - - return m_vecDesiredCameraOffset; -} - Vector CThirdPersonManager::GetFinalCameraOffset( void ) { Vector vDesired = GetDesiredCameraOffset(); @@ -157,7 +143,7 @@ Vector CThirdPersonManager::GetDistanceFraction( void ) return Vector( flFraction, flFraction, flUpFraction ); } -void CThirdPersonManager::PositionCamera( CBasePlayer *pPlayer, QAngle angles ) +void CThirdPersonManager::PositionCamera( CBasePlayer *pPlayer, const QAngle& angles ) { if ( pPlayer ) { -- cgit v1.2.3