From 55ed12f8d1eb6887d348be03aee5573d44177ffb Mon Sep 17 00:00:00 2001 From: Michael Sartain Date: Thu, 2 Oct 2014 08:25:55 -0700 Subject: Updated the SDK with the latest code from the TF and HL2 branches. --- mp/src/game/shared/basecombatweapon_shared.h | 1 + 1 file changed, 1 insertion(+) (limited to 'mp/src/game/shared/basecombatweapon_shared.h') diff --git a/mp/src/game/shared/basecombatweapon_shared.h b/mp/src/game/shared/basecombatweapon_shared.h index 701403a0..2c712923 100644 --- a/mp/src/game/shared/basecombatweapon_shared.h +++ b/mp/src/game/shared/basecombatweapon_shared.h @@ -247,6 +247,7 @@ public: virtual void HandleFireOnEmpty(); // Called when they have the attack button down // but they are out of ammo. The default implementation // either reloads, switches weapons, or plays an empty sound. + virtual bool CanPerformSecondaryAttack() const; virtual bool ShouldBlockPrimaryFire() { return false; } -- cgit v1.2.3