From 55ed12f8d1eb6887d348be03aee5573d44177ffb Mon Sep 17 00:00:00 2001 From: Michael Sartain Date: Thu, 2 Oct 2014 08:25:55 -0700 Subject: Updated the SDK with the latest code from the TF and HL2 branches. --- mp/src/game/shared/basecombatweapon_shared.cpp | 21 ++++++++++++++++++++- 1 file changed, 20 insertions(+), 1 deletion(-) (limited to 'mp/src/game/shared/basecombatweapon_shared.cpp') diff --git a/mp/src/game/shared/basecombatweapon_shared.cpp b/mp/src/game/shared/basecombatweapon_shared.cpp index 754919d3..4ab20c12 100644 --- a/mp/src/game/shared/basecombatweapon_shared.cpp +++ b/mp/src/game/shared/basecombatweapon_shared.cpp @@ -38,6 +38,8 @@ #endif +#include "vprof.h" + // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" @@ -164,8 +166,20 @@ void CBaseCombatWeapon::GiveDefaultAmmo( void ) //----------------------------------------------------------------------------- void CBaseCombatWeapon::Spawn( void ) { + bool bPrecacheAllowed = CBaseEntity::IsPrecacheAllowed(); + if (!bPrecacheAllowed) + { + tmEnter( TELEMETRY_LEVEL1, TMZF_NONE, "LateWeaponPrecache" ); + } + Precache(); + if (!bPrecacheAllowed) + { + tmLeave( TELEMETRY_LEVEL1 ); + } + + BaseClass::Spawn(); SetSolid( SOLID_BBOX ); @@ -1643,6 +1657,11 @@ void CBaseCombatWeapon::ItemPreFrame( void ) #endif } +bool CBaseCombatWeapon::CanPerformSecondaryAttack() const +{ + return m_flNextSecondaryAttack <= gpGlobals->curtime; +} + //==================================================================================== // WEAPON BEHAVIOUR //==================================================================================== @@ -1667,7 +1686,7 @@ void CBaseCombatWeapon::ItemPostFrame( void ) bool bFired = false; // Secondary attack has priority - if ((pOwner->m_nButtons & IN_ATTACK2) && (m_flNextSecondaryAttack <= gpGlobals->curtime)) + if ((pOwner->m_nButtons & IN_ATTACK2) && CanPerformSecondaryAttack() ) { if (UsesSecondaryAmmo() && pOwner->GetAmmoCount(m_iSecondaryAmmoType)<=0 ) { -- cgit v1.2.3