From 0d8dceea4310fde5706b3ce1c70609d72a38efdf Mon Sep 17 00:00:00 2001 From: John Schoenick Date: Wed, 9 Sep 2015 18:35:41 -0700 Subject: Updated the SDK with the latest code from the TF and HL2 branches. --- mp/src/game/shared/SceneCache.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'mp/src/game/shared/SceneCache.cpp') diff --git a/mp/src/game/shared/SceneCache.cpp b/mp/src/game/shared/SceneCache.cpp index 0728c27b..c993ef46 100644 --- a/mp/src/game/shared/SceneCache.cpp +++ b/mp/src/game/shared/SceneCache.cpp @@ -59,7 +59,7 @@ void CSceneCache::Restore( CUtlBuffer& buf ) for ( int i = 0; i < c; ++i ) { char soundname[ 512 ]; - buf.GetString( soundname, sizeof( soundname ) ); + buf.GetString( soundname ); int idx = soundemitterbase->GetSoundIndex( soundname ); if ( idx != -1 ) -- cgit v1.2.3