From 0d8dceea4310fde5706b3ce1c70609d72a38efdf Mon Sep 17 00:00:00 2001 From: John Schoenick Date: Wed, 9 Sep 2015 18:35:41 -0700 Subject: Updated the SDK with the latest code from the TF and HL2 branches. --- mp/src/game/shared/ModelSoundsCache.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'mp/src/game/shared/ModelSoundsCache.cpp') diff --git a/mp/src/game/shared/ModelSoundsCache.cpp b/mp/src/game/shared/ModelSoundsCache.cpp index e6ad628b..4f4f10fb 100644 --- a/mp/src/game/shared/ModelSoundsCache.cpp +++ b/mp/src/game/shared/ModelSoundsCache.cpp @@ -68,7 +68,7 @@ void CModelSoundsCache::Restore( CUtlBuffer& buf ) { char soundname[ 512 ]; - buf.GetString( soundname, sizeof( soundname ) ); + buf.GetString( soundname ); int idx = soundemitterbase->GetSoundIndex( soundname ); if ( idx != -1 ) -- cgit v1.2.3