From 39ed87570bdb2f86969d4be821c94b722dc71179 Mon Sep 17 00:00:00 2001 From: Joe Ludwig Date: Wed, 26 Jun 2013 15:22:04 -0700 Subject: First version of the SOurce SDK 2013 --- mp/src/game/server/te_sprite.cpp | 121 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 121 insertions(+) create mode 100644 mp/src/game/server/te_sprite.cpp (limited to 'mp/src/game/server/te_sprite.cpp') diff --git a/mp/src/game/server/te_sprite.cpp b/mp/src/game/server/te_sprite.cpp new file mode 100644 index 00000000..1bb2a496 --- /dev/null +++ b/mp/src/game/server/te_sprite.cpp @@ -0,0 +1,121 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $Workfile: $ +// $Date: $ +// +//----------------------------------------------------------------------------- +// $Log: $ +// +// $NoKeywords: $ +//=============================================================================// +#include "cbase.h" +#include "basetempentity.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +//----------------------------------------------------------------------------- +// Purpose: Dispatches Sprite tempentity +//----------------------------------------------------------------------------- +class CTESprite : public CBaseTempEntity +{ +public: + DECLARE_CLASS( CTESprite, CBaseTempEntity ); + + CTESprite( const char *name ); + virtual ~CTESprite( void ); + + virtual void Test( const Vector& current_origin, const QAngle& current_angles ); + + virtual void Precache( void ); + + DECLARE_SERVERCLASS(); + +public: + CNetworkVector( m_vecOrigin ); + CNetworkVar( int, m_nModelIndex ); + CNetworkVar( float, m_fScale ); + CNetworkVar( int, m_nBrightness ); +}; + +//----------------------------------------------------------------------------- +// Purpose: +// Input : *name - +//----------------------------------------------------------------------------- +CTESprite::CTESprite( const char *name ) : + CBaseTempEntity( name ) +{ + m_vecOrigin.Init(); + m_nModelIndex = 0; + m_fScale = 0; + m_nBrightness = 0; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +CTESprite::~CTESprite( void ) +{ +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CTESprite::Precache( void ) +{ + CBaseEntity::PrecacheModel("sprites/gunsmoke.vmt"); +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : *current_origin - +// *current_angles - +//----------------------------------------------------------------------------- +void CTESprite::Test( const Vector& current_origin, const QAngle& current_angles ) +{ + // Fill in data + m_nModelIndex = CBaseEntity::PrecacheModel("sprites/gunsmoke.vmt"); + m_fScale = 0.8; + m_nBrightness = 200; + m_vecOrigin = current_origin; + + Vector forward, right; + + m_vecOrigin.GetForModify()[2] += 24; + + AngleVectors( current_angles, &forward, &right, NULL ); + forward[2] = 0.0; + VectorNormalize( forward ); + + VectorMA( m_vecOrigin, 50.0, forward, m_vecOrigin.GetForModify() ); + VectorMA( m_vecOrigin, -25.0, right, m_vecOrigin.GetForModify() ); + + CBroadcastRecipientFilter filter; + Create( filter, 0.0 ); +} + + +IMPLEMENT_SERVERCLASS_ST(CTESprite, DT_TESprite) + SendPropVector( SENDINFO(m_vecOrigin), -1, SPROP_COORD), + SendPropModelIndex( SENDINFO(m_nModelIndex) ), + SendPropFloat( SENDINFO(m_fScale ), 8, SPROP_ROUNDDOWN, 0.0, 25.6 ), + SendPropInt( SENDINFO(m_nBrightness), 8, SPROP_UNSIGNED ), +END_SEND_TABLE() + + +// Singleton to fire TESprite objects +static CTESprite g_TESprite( "Sprite" ); + +void TE_Sprite( IRecipientFilter& filter, float delay, + const Vector *pos, int modelindex, float size, int brightness ) +{ + g_TESprite.m_vecOrigin = *pos; + g_TESprite.m_nModelIndex = modelindex; + g_TESprite.m_fScale = size; + g_TESprite.m_nBrightness = brightness; + + // Send it over the wire + g_TESprite.Create( filter, delay ); +} \ No newline at end of file -- cgit v1.2.3