From 39ed87570bdb2f86969d4be821c94b722dc71179 Mon Sep 17 00:00:00 2001 From: Joe Ludwig Date: Wed, 26 Jun 2013 15:22:04 -0700 Subject: First version of the SOurce SDK 2013 --- mp/src/game/server/te_projecteddecal.cpp | 122 +++++++++++++++++++++++++++++++ 1 file changed, 122 insertions(+) create mode 100644 mp/src/game/server/te_projecteddecal.cpp (limited to 'mp/src/game/server/te_projecteddecal.cpp') diff --git a/mp/src/game/server/te_projecteddecal.cpp b/mp/src/game/server/te_projecteddecal.cpp new file mode 100644 index 00000000..b53ce3c1 --- /dev/null +++ b/mp/src/game/server/te_projecteddecal.cpp @@ -0,0 +1,122 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $Workfile: $ +// $Date: $ +// +//----------------------------------------------------------------------------- +// $Log: $ +// +// $NoKeywords: $ +//=============================================================================// +#include "cbase.h" +#include "basetempentity.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +//----------------------------------------------------------------------------- +// Purpose: Dispatches BSP decal tempentity +//----------------------------------------------------------------------------- +class CTEProjectedDecal : public CBaseTempEntity +{ +public: + DECLARE_CLASS( CTEProjectedDecal, CBaseTempEntity ); + + CTEProjectedDecal( const char *name ); + virtual ~CTEProjectedDecal( void ); + + virtual void Test( const Vector& current_origin, const QAngle& current_angles ); + + DECLARE_SERVERCLASS(); + +public: + CNetworkVector( m_vecOrigin ); + CNetworkVar( int, m_nIndex ); + CNetworkVar( float, m_flDistance ); + CNetworkQAngle( m_angRotation ); +}; + +//----------------------------------------------------------------------------- +// Purpose: +// Input : *name - +//----------------------------------------------------------------------------- +CTEProjectedDecal::CTEProjectedDecal( const char *name ) : + CBaseTempEntity( name ) +{ + m_vecOrigin.Init(); + m_angRotation.Init(); + m_flDistance = 64.0f; + m_nIndex = 0; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +CTEProjectedDecal::~CTEProjectedDecal( void ) +{ +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : *current_origin - +// *current_angles - +//----------------------------------------------------------------------------- +void CTEProjectedDecal::Test( const Vector& current_origin, const QAngle& current_angles ) +{ + // Fill in data + m_flDistance = 1024.0f; + m_nIndex = 0; + m_vecOrigin = current_origin; + m_angRotation = current_angles; + + Vector vecEnd; + + Vector forward; + + m_vecOrigin.GetForModify()[2] += 24; + + AngleVectors( current_angles, &forward ); + forward[2] = 0.0; + VectorNormalize( forward ); + + VectorMA( m_vecOrigin, 24.0, forward, m_vecOrigin.GetForModify() ); + + CBroadcastRecipientFilter filter; + Create( filter, 0.0 ); +} + +IMPLEMENT_SERVERCLASS_ST(CTEProjectedDecal, DT_TEProjectedDecal) + SendPropVector( SENDINFO(m_vecOrigin), -1, SPROP_COORD), + SendPropQAngles( SENDINFO(m_angRotation), 10 ), + SendPropFloat( SENDINFO(m_flDistance), 10, SPROP_ROUNDUP, 0, 1024 ), + SendPropInt( SENDINFO(m_nIndex), 9, SPROP_UNSIGNED ), +END_SEND_TABLE() + + +// Singleton to fire TEBSPDecal objects +static CTEProjectedDecal g_TEProjectedDecal( "Projected Decal" ); + +//----------------------------------------------------------------------------- +// Purpose: +// Input : msg_dest - +// delay - +// *origin - +// *recipient - +// *pos - +// entity - +// index - +// modelindex - +//----------------------------------------------------------------------------- +void TE_ProjectDecal( IRecipientFilter& filter, float delay, + const Vector* pos, const QAngle *angles, float distance, int index ) +{ + g_TEProjectedDecal.m_vecOrigin = *pos; + g_TEProjectedDecal.m_angRotation = *angles; + g_TEProjectedDecal.m_flDistance = distance; + g_TEProjectedDecal.m_nIndex = index; + + // Send it over the wire + g_TEProjectedDecal.Create( filter, delay ); +} \ No newline at end of file -- cgit v1.2.3