From 39ed87570bdb2f86969d4be821c94b722dc71179 Mon Sep 17 00:00:00 2001 From: Joe Ludwig Date: Wed, 26 Jun 2013 15:22:04 -0700 Subject: First version of the SOurce SDK 2013 --- mp/src/game/server/te_muzzleflash.cpp | 99 +++++++++++++++++++++++++++++++++++ 1 file changed, 99 insertions(+) create mode 100644 mp/src/game/server/te_muzzleflash.cpp (limited to 'mp/src/game/server/te_muzzleflash.cpp') diff --git a/mp/src/game/server/te_muzzleflash.cpp b/mp/src/game/server/te_muzzleflash.cpp new file mode 100644 index 00000000..6f2b80ea --- /dev/null +++ b/mp/src/game/server/te_muzzleflash.cpp @@ -0,0 +1,99 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: Create a muzzle flash temp ent +// +// $NoKeywords: $ +//=============================================================================// + +#include "cbase.h" +#include "basetempentity.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +//----------------------------------------------------------------------------- +// Purpose: Dispatches user tracer stream tempentity +//----------------------------------------------------------------------------- +class CTEMuzzleFlash : public CBaseTempEntity +{ +public: + DECLARE_CLASS( CTEMuzzleFlash, CBaseTempEntity ); + + DECLARE_SERVERCLASS(); + + CTEMuzzleFlash( const char *name ); + virtual ~CTEMuzzleFlash( void ); + + virtual void Test( const Vector& current_origin, const QAngle& current_angles ); + +public: + + CNetworkVector( m_vecOrigin ); + CNetworkQAngle( m_vecAngles ); + CNetworkVar( float, m_flScale ); + CNetworkVar( int, m_nType ); +}; + +//----------------------------------------------------------------------------- +// Purpose: +// Input : *name - +//----------------------------------------------------------------------------- +CTEMuzzleFlash::CTEMuzzleFlash( const char *name ) : + CBaseTempEntity( name ) +{ + m_vecOrigin.Init(); + m_vecAngles.Init(); + + m_flScale = 1.0f; + m_nType = 0; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +CTEMuzzleFlash::~CTEMuzzleFlash( void ) +{ +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : *current_origin - +// *current_angles - +//----------------------------------------------------------------------------- +void CTEMuzzleFlash::Test( const Vector& current_origin, const QAngle& current_angles ) +{ +} + + +IMPLEMENT_SERVERCLASS_ST( CTEMuzzleFlash, DT_TEMuzzleFlash ) + SendPropVector( SENDINFO(m_vecOrigin), -1, SPROP_COORD ), + SendPropVector( SENDINFO(m_vecAngles), -1, SPROP_COORD ), + SendPropFloat( SENDINFO(m_flScale), -1, SPROP_NOSCALE ), + SendPropInt( SENDINFO(m_nType), 32, SPROP_UNSIGNED ), +END_SEND_TABLE() + +// Singleton to fire TEMuzzleFlash objects +static CTEMuzzleFlash g_TEMuzzleFlash( "MuzzleFlash" ); + +//----------------------------------------------------------------------------- +// Purpose: +// Input : msg_dest - +// delay - +// origin - +// *recipient - +// *origin - +// *dir - +// scale - +// type - +//----------------------------------------------------------------------------- +void TE_MuzzleFlash( IRecipientFilter& filter, float delay, + const Vector &start, const QAngle &angles, float scale, int type ) +{ + g_TEMuzzleFlash.m_vecOrigin = start; + g_TEMuzzleFlash.m_vecAngles = angles; + g_TEMuzzleFlash.m_flScale = scale; + g_TEMuzzleFlash.m_nType = type; + + // Send it over the wire + g_TEMuzzleFlash.Create( filter, delay ); +} \ No newline at end of file -- cgit v1.2.3