From f56bb35301836e56582a575a75864392a0177875 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=B8rgen=20P=2E=20Tjern=C3=B8?= Date: Mon, 2 Dec 2013 19:31:46 -0800 Subject: Fix line endings. WHAMMY. --- mp/src/game/server/te_glowsprite.cpp | 258 +++++++++++++++++------------------ 1 file changed, 129 insertions(+), 129 deletions(-) (limited to 'mp/src/game/server/te_glowsprite.cpp') diff --git a/mp/src/game/server/te_glowsprite.cpp b/mp/src/game/server/te_glowsprite.cpp index 3aef8f26..d050f8a5 100644 --- a/mp/src/game/server/te_glowsprite.cpp +++ b/mp/src/game/server/te_glowsprite.cpp @@ -1,130 +1,130 @@ -//========= Copyright Valve Corporation, All rights reserved. ============// -// -// Purpose: -// -// $Workfile: $ -// $Date: $ -// -//----------------------------------------------------------------------------- -// $Log: $ -// -// $NoKeywords: $ -//=============================================================================// -#include "cbase.h" -#include "basetempentity.h" - -// memdbgon must be the last include file in a .cpp file!!! -#include "tier0/memdbgon.h" - -extern short g_sModelIndexSmoke; // (in combatweapon.cpp) holds the index for the smoke cloud - -//----------------------------------------------------------------------------- -// Purpose: Dispatches Sprite tempentity -//----------------------------------------------------------------------------- -class CTEGlowSprite : public CBaseTempEntity -{ -public: - DECLARE_CLASS( CTEGlowSprite, CBaseTempEntity ); - - CTEGlowSprite( const char *name ); - virtual ~CTEGlowSprite( void ); - - virtual void Test( const Vector& current_origin, const QAngle& current_angles ); - - DECLARE_SERVERCLASS(); - -public: - CNetworkVector( m_vecOrigin ); - CNetworkVar( int, m_nModelIndex ); - CNetworkVar( float, m_fScale ); - CNetworkVar( float, m_fLife ); - CNetworkVar( int, m_nBrightness ); -}; - -//----------------------------------------------------------------------------- -// Purpose: -// Input : *name - -//----------------------------------------------------------------------------- -CTEGlowSprite::CTEGlowSprite( const char *name ) : - CBaseTempEntity( name ) -{ - m_vecOrigin.Init(); - m_nModelIndex = 0; - m_fScale = 0; - m_fLife = 0; - m_nBrightness = 0; -} - -//----------------------------------------------------------------------------- -// Purpose: -//----------------------------------------------------------------------------- -CTEGlowSprite::~CTEGlowSprite( void ) -{ -} - -//----------------------------------------------------------------------------- -// Purpose: -// Input : *current_origin - -// *current_angles - -//----------------------------------------------------------------------------- -void CTEGlowSprite::Test( const Vector& current_origin, const QAngle& current_angles ) -{ - // Fill in data - m_nModelIndex = g_sModelIndexSmoke; - m_fScale = 0.8; - m_nBrightness = 200; - m_fLife = 2.0; - m_vecOrigin = current_origin; - - Vector forward, right; - - m_vecOrigin.GetForModify()[2] += 24; - - AngleVectors( current_angles, &forward, &right, NULL ); - forward[2] = 0.0; - VectorNormalize( forward ); - - VectorMA( m_vecOrigin, 50.0, forward, m_vecOrigin.GetForModify() ); - VectorMA( m_vecOrigin, -25.0, right, m_vecOrigin.GetForModify() ); - - CBroadcastRecipientFilter filter; - Create( filter, 0.0 ); -} - - -IMPLEMENT_SERVERCLASS_ST(CTEGlowSprite, DT_TEGlowSprite) - SendPropVector( SENDINFO(m_vecOrigin), -1, SPROP_COORD), - SendPropModelIndex( SENDINFO(m_nModelIndex) ), - SendPropFloat( SENDINFO(m_fScale ), 8, SPROP_ROUNDDOWN, 0.0, 25.6 ), - SendPropFloat( SENDINFO(m_fLife ), 8, SPROP_ROUNDDOWN, 0.0, 25.6 ), - SendPropInt( SENDINFO(m_nBrightness), 8, SPROP_UNSIGNED ), -END_SEND_TABLE() - - -// Singleton to fire TEGlowSprite objects -static CTEGlowSprite g_TEGlowSprite( "GlowSprite" ); - -//----------------------------------------------------------------------------- -// Purpose: -// Input : msg_dest - -// delay - -// *origin - -// *recipient - -// *pos - -// modelindex - -// life - -// size - -// brightness - -//----------------------------------------------------------------------------- -void TE_GlowSprite( IRecipientFilter& filter, float delay, - const Vector* pos, int modelindex, float life, float size, int brightness ) -{ - g_TEGlowSprite.m_vecOrigin = *pos; - g_TEGlowSprite.m_nModelIndex = modelindex; - g_TEGlowSprite.m_fLife = life; - g_TEGlowSprite.m_fScale = size; - g_TEGlowSprite.m_nBrightness = brightness; - - // Send it over the wire - g_TEGlowSprite.Create( filter, delay ); +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $Workfile: $ +// $Date: $ +// +//----------------------------------------------------------------------------- +// $Log: $ +// +// $NoKeywords: $ +//=============================================================================// +#include "cbase.h" +#include "basetempentity.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +extern short g_sModelIndexSmoke; // (in combatweapon.cpp) holds the index for the smoke cloud + +//----------------------------------------------------------------------------- +// Purpose: Dispatches Sprite tempentity +//----------------------------------------------------------------------------- +class CTEGlowSprite : public CBaseTempEntity +{ +public: + DECLARE_CLASS( CTEGlowSprite, CBaseTempEntity ); + + CTEGlowSprite( const char *name ); + virtual ~CTEGlowSprite( void ); + + virtual void Test( const Vector& current_origin, const QAngle& current_angles ); + + DECLARE_SERVERCLASS(); + +public: + CNetworkVector( m_vecOrigin ); + CNetworkVar( int, m_nModelIndex ); + CNetworkVar( float, m_fScale ); + CNetworkVar( float, m_fLife ); + CNetworkVar( int, m_nBrightness ); +}; + +//----------------------------------------------------------------------------- +// Purpose: +// Input : *name - +//----------------------------------------------------------------------------- +CTEGlowSprite::CTEGlowSprite( const char *name ) : + CBaseTempEntity( name ) +{ + m_vecOrigin.Init(); + m_nModelIndex = 0; + m_fScale = 0; + m_fLife = 0; + m_nBrightness = 0; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +CTEGlowSprite::~CTEGlowSprite( void ) +{ +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : *current_origin - +// *current_angles - +//----------------------------------------------------------------------------- +void CTEGlowSprite::Test( const Vector& current_origin, const QAngle& current_angles ) +{ + // Fill in data + m_nModelIndex = g_sModelIndexSmoke; + m_fScale = 0.8; + m_nBrightness = 200; + m_fLife = 2.0; + m_vecOrigin = current_origin; + + Vector forward, right; + + m_vecOrigin.GetForModify()[2] += 24; + + AngleVectors( current_angles, &forward, &right, NULL ); + forward[2] = 0.0; + VectorNormalize( forward ); + + VectorMA( m_vecOrigin, 50.0, forward, m_vecOrigin.GetForModify() ); + VectorMA( m_vecOrigin, -25.0, right, m_vecOrigin.GetForModify() ); + + CBroadcastRecipientFilter filter; + Create( filter, 0.0 ); +} + + +IMPLEMENT_SERVERCLASS_ST(CTEGlowSprite, DT_TEGlowSprite) + SendPropVector( SENDINFO(m_vecOrigin), -1, SPROP_COORD), + SendPropModelIndex( SENDINFO(m_nModelIndex) ), + SendPropFloat( SENDINFO(m_fScale ), 8, SPROP_ROUNDDOWN, 0.0, 25.6 ), + SendPropFloat( SENDINFO(m_fLife ), 8, SPROP_ROUNDDOWN, 0.0, 25.6 ), + SendPropInt( SENDINFO(m_nBrightness), 8, SPROP_UNSIGNED ), +END_SEND_TABLE() + + +// Singleton to fire TEGlowSprite objects +static CTEGlowSprite g_TEGlowSprite( "GlowSprite" ); + +//----------------------------------------------------------------------------- +// Purpose: +// Input : msg_dest - +// delay - +// *origin - +// *recipient - +// *pos - +// modelindex - +// life - +// size - +// brightness - +//----------------------------------------------------------------------------- +void TE_GlowSprite( IRecipientFilter& filter, float delay, + const Vector* pos, int modelindex, float life, float size, int brightness ) +{ + g_TEGlowSprite.m_vecOrigin = *pos; + g_TEGlowSprite.m_nModelIndex = modelindex; + g_TEGlowSprite.m_fLife = life; + g_TEGlowSprite.m_fScale = size; + g_TEGlowSprite.m_nBrightness = brightness; + + // Send it over the wire + g_TEGlowSprite.Create( filter, delay ); } \ No newline at end of file -- cgit v1.2.3