From f56bb35301836e56582a575a75864392a0177875 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=B8rgen=20P=2E=20Tjern=C3=B8?= Date: Mon, 2 Dec 2013 19:31:46 -0800 Subject: Fix line endings. WHAMMY. --- mp/src/game/server/te_armorricochet.cpp | 284 ++++++++++++++++---------------- 1 file changed, 142 insertions(+), 142 deletions(-) (limited to 'mp/src/game/server/te_armorricochet.cpp') diff --git a/mp/src/game/server/te_armorricochet.cpp b/mp/src/game/server/te_armorricochet.cpp index afdddc68..e3edc76e 100644 --- a/mp/src/game/server/te_armorricochet.cpp +++ b/mp/src/game/server/te_armorricochet.cpp @@ -1,142 +1,142 @@ -//========= Copyright Valve Corporation, All rights reserved. ============// -// -// Purpose: -// -// $Workfile: $ -// $Date: $ -// -//----------------------------------------------------------------------------- -// $Log: $ -// -// $NoKeywords: $ -//=============================================================================// -#include "cbase.h" -#include "basetempentity.h" - -// memdbgon must be the last include file in a .cpp file!!! -#include "tier0/memdbgon.h" - -//----------------------------------------------------------------------------- -// Purpose: Dispatches sparks -//----------------------------------------------------------------------------- -class CTEMetalSparks : public CBaseTempEntity -{ -DECLARE_CLASS( CTEMetalSparks, CBaseTempEntity ); - -public: - CTEMetalSparks( const char *name ); - virtual ~CTEMetalSparks( void ); - - virtual void Test( const Vector& current_origin, const QAngle& current_angles ); - - DECLARE_SERVERCLASS(); - -public: - CNetworkVector( m_vecPos ); - CNetworkVector( m_vecDir ); -}; - -//----------------------------------------------------------------------------- -// Purpose: -// Input : *name - -//----------------------------------------------------------------------------- -CTEMetalSparks::CTEMetalSparks( const char *name ) : - CBaseTempEntity( name ) -{ - m_vecPos.Init(); - m_vecDir.Init(); -} - -//----------------------------------------------------------------------------- -// Purpose: -//----------------------------------------------------------------------------- -CTEMetalSparks::~CTEMetalSparks( void ) -{ -} - -//----------------------------------------------------------------------------- -// Purpose: -// Input : *current_origin - -// *current_angles - -//----------------------------------------------------------------------------- -void CTEMetalSparks::Test( const Vector& current_origin, const QAngle& current_angles ) -{ - // Fill in data - m_vecPos = current_origin; - - AngleVectors( current_angles, &m_vecDir.GetForModify() ); - - Vector forward; - - m_vecPos += Vector( 0, 0, 24 ); - - AngleVectors( current_angles, &forward ); - forward[2] = 0.0; - VectorNormalize( forward ); - - VectorMA( m_vecPos, 100.0, forward, m_vecPos.GetForModify() ); - - CBroadcastRecipientFilter filter; - Create( filter, 0.0 ); -} - -IMPLEMENT_SERVERCLASS_ST_NOBASE( CTEMetalSparks, DT_TEMetalSparks) - SendPropVector( SENDINFO(m_vecPos), -1, SPROP_COORD), - SendPropVector( SENDINFO(m_vecDir), -1, SPROP_COORD), -END_SEND_TABLE() - -// Singleton to fire TEMetalSparks objects -static CTEMetalSparks g_TEMetalSparks( "Metal Sparks" ); - -//----------------------------------------------------------------------------- -// Purpose: -// Input : msg_dest - -// delay - -// *origin - -// *recipient - -// *pos - -// scale - -//----------------------------------------------------------------------------- -void TE_MetalSparks( IRecipientFilter& filter, float delay, - const Vector* pos, const Vector* dir ) -{ - g_TEMetalSparks.m_vecPos = *pos; - g_TEMetalSparks.m_vecDir = *dir; - - Assert( dir->Length() < 1.01 ); // make sure it's a normal - - // Send it over the wire - g_TEMetalSparks.Create( filter, delay ); -} - -class CTEArmorRicochet : public CTEMetalSparks -{ -DECLARE_CLASS( CTEArmorRicochet, CTEMetalSparks ); - -public: - CTEArmorRicochet( const char *name ) : CTEMetalSparks(name) {} - DECLARE_SERVERCLASS(); -}; - -IMPLEMENT_SERVERCLASS_ST( CTEArmorRicochet, DT_TEArmorRicochet) -END_SEND_TABLE() - -static CTEArmorRicochet g_TEArmorRicochet( "Armor Ricochet" ); -//----------------------------------------------------------------------------- -// Purpose: -// Input : msg_dest - -// delay - -// *origin - -// *recipient - -// *pos - -// scale - -//----------------------------------------------------------------------------- -void TE_ArmorRicochet( IRecipientFilter& filter, float delay, - const Vector* pos, const Vector* dir ) -{ - g_TEArmorRicochet.m_vecPos = *pos; - g_TEArmorRicochet.m_vecDir = *dir; - - // Send it over the wire - g_TEArmorRicochet.Create( filter, delay ); -} +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $Workfile: $ +// $Date: $ +// +//----------------------------------------------------------------------------- +// $Log: $ +// +// $NoKeywords: $ +//=============================================================================// +#include "cbase.h" +#include "basetempentity.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +//----------------------------------------------------------------------------- +// Purpose: Dispatches sparks +//----------------------------------------------------------------------------- +class CTEMetalSparks : public CBaseTempEntity +{ +DECLARE_CLASS( CTEMetalSparks, CBaseTempEntity ); + +public: + CTEMetalSparks( const char *name ); + virtual ~CTEMetalSparks( void ); + + virtual void Test( const Vector& current_origin, const QAngle& current_angles ); + + DECLARE_SERVERCLASS(); + +public: + CNetworkVector( m_vecPos ); + CNetworkVector( m_vecDir ); +}; + +//----------------------------------------------------------------------------- +// Purpose: +// Input : *name - +//----------------------------------------------------------------------------- +CTEMetalSparks::CTEMetalSparks( const char *name ) : + CBaseTempEntity( name ) +{ + m_vecPos.Init(); + m_vecDir.Init(); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +CTEMetalSparks::~CTEMetalSparks( void ) +{ +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : *current_origin - +// *current_angles - +//----------------------------------------------------------------------------- +void CTEMetalSparks::Test( const Vector& current_origin, const QAngle& current_angles ) +{ + // Fill in data + m_vecPos = current_origin; + + AngleVectors( current_angles, &m_vecDir.GetForModify() ); + + Vector forward; + + m_vecPos += Vector( 0, 0, 24 ); + + AngleVectors( current_angles, &forward ); + forward[2] = 0.0; + VectorNormalize( forward ); + + VectorMA( m_vecPos, 100.0, forward, m_vecPos.GetForModify() ); + + CBroadcastRecipientFilter filter; + Create( filter, 0.0 ); +} + +IMPLEMENT_SERVERCLASS_ST_NOBASE( CTEMetalSparks, DT_TEMetalSparks) + SendPropVector( SENDINFO(m_vecPos), -1, SPROP_COORD), + SendPropVector( SENDINFO(m_vecDir), -1, SPROP_COORD), +END_SEND_TABLE() + +// Singleton to fire TEMetalSparks objects +static CTEMetalSparks g_TEMetalSparks( "Metal Sparks" ); + +//----------------------------------------------------------------------------- +// Purpose: +// Input : msg_dest - +// delay - +// *origin - +// *recipient - +// *pos - +// scale - +//----------------------------------------------------------------------------- +void TE_MetalSparks( IRecipientFilter& filter, float delay, + const Vector* pos, const Vector* dir ) +{ + g_TEMetalSparks.m_vecPos = *pos; + g_TEMetalSparks.m_vecDir = *dir; + + Assert( dir->Length() < 1.01 ); // make sure it's a normal + + // Send it over the wire + g_TEMetalSparks.Create( filter, delay ); +} + +class CTEArmorRicochet : public CTEMetalSparks +{ +DECLARE_CLASS( CTEArmorRicochet, CTEMetalSparks ); + +public: + CTEArmorRicochet( const char *name ) : CTEMetalSparks(name) {} + DECLARE_SERVERCLASS(); +}; + +IMPLEMENT_SERVERCLASS_ST( CTEArmorRicochet, DT_TEArmorRicochet) +END_SEND_TABLE() + +static CTEArmorRicochet g_TEArmorRicochet( "Armor Ricochet" ); +//----------------------------------------------------------------------------- +// Purpose: +// Input : msg_dest - +// delay - +// *origin - +// *recipient - +// *pos - +// scale - +//----------------------------------------------------------------------------- +void TE_ArmorRicochet( IRecipientFilter& filter, float delay, + const Vector* pos, const Vector* dir ) +{ + g_TEArmorRicochet.m_vecPos = *pos; + g_TEArmorRicochet.m_vecDir = *dir; + + // Send it over the wire + g_TEArmorRicochet.Create( filter, delay ); +} -- cgit v1.2.3