From 39ed87570bdb2f86969d4be821c94b722dc71179 Mon Sep 17 00:00:00 2001 From: Joe Ludwig Date: Wed, 26 Jun 2013 15:22:04 -0700 Subject: First version of the SOurce SDK 2013 --- mp/src/game/server/sendproxy.cpp | 197 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 197 insertions(+) create mode 100644 mp/src/game/server/sendproxy.cpp (limited to 'mp/src/game/server/sendproxy.cpp') diff --git a/mp/src/game/server/sendproxy.cpp b/mp/src/game/server/sendproxy.cpp new file mode 100644 index 00000000..0f38f95d --- /dev/null +++ b/mp/src/game/server/sendproxy.cpp @@ -0,0 +1,197 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: implements various common send proxies +// +// $NoKeywords: $ +//=============================================================================// + +#include "cbase.h" +#include "sendproxy.h" +#include "basetypes.h" +#include "baseentity.h" +#include "team.h" +#include "player.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +void SendProxy_Color32ToInt( const SendProp *pProp, const void *pStruct, const void *pData, DVariant *pOut, int iElement, int objectID ) +{ + color32 *pIn = (color32*)pData; + *((unsigned int*)&pOut->m_Int) = ((unsigned int)pIn->r << 24) | ((unsigned int)pIn->g << 16) | ((unsigned int)pIn->b << 8) | ((unsigned int)pIn->a); +} + +void SendProxy_EHandleToInt( const SendProp *pProp, const void *pStruct, const void *pVarData, DVariant *pOut, int iElement, int objectID) +{ + CBaseHandle *pHandle = (CBaseHandle*)pVarData; + + if ( pHandle && pHandle->Get() ) + { + int iSerialNum = pHandle->GetSerialNumber() & (1 << NUM_NETWORKED_EHANDLE_SERIAL_NUMBER_BITS) - 1; + pOut->m_Int = pHandle->GetEntryIndex() | (iSerialNum << MAX_EDICT_BITS); + } + else + { + pOut->m_Int = INVALID_NETWORKED_EHANDLE_VALUE; + } +} + +void SendProxy_IntAddOne( const SendProp *pProp, const void *pStruct, const void *pVarData, DVariant *pOut, int iElement, int objectID) +{ + int *pInt = (int *)pVarData; + + pOut->m_Int = (*pInt) + 1; +} + +void SendProxy_ShortAddOne( const SendProp *pProp, const void *pStruct, const void *pVarData, DVariant *pOut, int iElement, int objectID) +{ + short *pInt = (short *)pVarData; + + pOut->m_Int = (*pInt) + 1; +} + +SendProp SendPropBool( + const char *pVarName, + int offset, + int sizeofVar ) +{ + Assert( sizeofVar == sizeof( bool ) ); + return SendPropInt( pVarName, offset, sizeofVar, 1, SPROP_UNSIGNED ); +} + + +SendProp SendPropEHandle( + const char *pVarName, + int offset, + int sizeofVar, + int flags, + SendVarProxyFn proxyFn ) +{ + return SendPropInt( pVarName, offset, sizeofVar, NUM_NETWORKED_EHANDLE_BITS, SPROP_UNSIGNED|flags, proxyFn ); +} + +SendProp SendPropIntWithMinusOneFlag( const char *pVarName, int offset, int sizeofVar, int nBits, SendVarProxyFn proxyFn ) +{ + return SendPropInt( pVarName, offset, sizeofVar, nBits, SPROP_UNSIGNED, proxyFn ); +} + +//----------------------------------------------------------------------------- +// Purpose: Proxy that only sends data to team members +// Input : *pStruct - +// *pData - +// *pOut - +// objectID - +// Output : Returns true on success, false on failure. +//----------------------------------------------------------------------------- +void* SendProxy_OnlyToTeam( const SendProp *pProp, const void *pStruct, const void *pVarData, CSendProxyRecipients *pRecipients, int objectID ) +{ + CBaseEntity *pEntity = (CBaseEntity*)pStruct; + if ( pEntity ) + { + CTeam *pTeam = pEntity->GetTeam(); + if ( pTeam ) + { + pRecipients->ClearAllRecipients(); + for ( int i=0; i < pTeam->GetNumPlayers(); i++ ) + pRecipients->SetRecipient( pTeam->GetPlayer( i )->GetClientIndex() ); + + return (void*)pVarData; + } + } + + return NULL; +} +REGISTER_SEND_PROXY_NON_MODIFIED_POINTER( SendProxy_OnlyToTeam ); + +#define TIME_BITS 24 + +// This table encodes edict data. +static void SendProxy_Time( const SendProp *pProp, const void *pStruct, const void *pVarData, DVariant *pOut, int iElement, int objectID ) +{ + float clock_base = floor( gpGlobals->curtime ); + float t = *( float * )pVarData; + float dt = t - clock_base; + int addt = Floor2Int( 1000.0f * dt + 0.5f ); + // TIME_BITS bits gives us TIME_BITS-1 bits plus sign bit + int maxoffset = 1 << ( TIME_BITS - 1); + + addt = clamp( addt, -maxoffset, maxoffset ); + + pOut->m_Int = addt; +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : *pVarName - +// sizeofVar - +// flags - +// pId - +// Output : SendProp +//----------------------------------------------------------------------------- +SendProp SendPropTime( + const char *pVarName, + int offset, + int sizeofVar ) +{ +// return SendPropInt( pVarName, offset, sizeofVar, TIME_BITS, 0, SendProxy_Time ); + // FIXME: Re-enable above when it doesn't cause lots of deltas + return SendPropFloat( pVarName, offset, sizeofVar, -1, SPROP_NOSCALE ); +} + +#if !defined( NO_ENTITY_PREDICTION ) + +#define PREDICTABLE_ID_BITS 31 + +//----------------------------------------------------------------------------- +// Purpose: Converts a predictable Id to an integer +// Input : *pStruct - +// *pVarData - +// *pOut - +// iElement - +// objectID - +//----------------------------------------------------------------------------- +static void SendProxy_PredictableIdToInt( const SendProp *pProp, const void *pStruct, const void *pVarData, DVariant *pOut, int iElement, int objectID ) +{ + CPredictableId* pId = ( CPredictableId * )pVarData; + if ( pId ) + { + pOut->m_Int = pId->GetRaw(); + } + else + { + pOut->m_Int = 0; + } +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : *pVarName - +// sizeofVar - +// flags - +// pId - +// Output : SendProp +//----------------------------------------------------------------------------- +SendProp SendPropPredictableId( + const char *pVarName, + int offset, + int sizeofVar ) +{ + return SendPropInt( pVarName, offset, sizeofVar, PREDICTABLE_ID_BITS, SPROP_UNSIGNED, SendProxy_PredictableIdToInt ); +} + +#endif + +void SendProxy_StringT_To_String( const SendProp *pProp, const void *pStruct, const void *pVarData, DVariant *pOut, int iElement, int objectID ) +{ + string_t &str = *((string_t*)pVarData); + pOut->m_pString = (char*)STRING( str ); +} + + +SendProp SendPropStringT( const char *pVarName, int offset, int sizeofVar ) +{ + // Make sure it's the right type. + Assert( sizeofVar == sizeof( string_t ) ); + + return SendPropString( pVarName, offset, DT_MAX_STRING_BUFFERSIZE, 0, SendProxy_StringT_To_String ); +} -- cgit v1.2.3