From f56bb35301836e56582a575a75864392a0177875 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=B8rgen=20P=2E=20Tjern=C3=B8?= Date: Mon, 2 Dec 2013 19:31:46 -0800 Subject: Fix line endings. WHAMMY. --- mp/src/game/server/phys_controller.h | 38 ++++++++++++++++++------------------ 1 file changed, 19 insertions(+), 19 deletions(-) (limited to 'mp/src/game/server/phys_controller.h') diff --git a/mp/src/game/server/phys_controller.h b/mp/src/game/server/phys_controller.h index 62c5de25..1492a501 100644 --- a/mp/src/game/server/phys_controller.h +++ b/mp/src/game/server/phys_controller.h @@ -1,19 +1,19 @@ -//========= Copyright Valve Corporation, All rights reserved. ============// -// -// Purpose: -// -//=============================================================================// - -#ifndef PHYS_CONTROLLER_H -#define PHYS_CONTROLLER_H -#ifdef _WIN32 -#pragma once -#endif - - -CBaseEntity *CreateKeepUpright( const Vector &vecOrigin, const QAngle &vecAngles, CBaseEntity *pOwner, float flAngularLimit, bool bActive ); - -AngularImpulse ComputeRotSpeedToAlignAxes( const Vector &testAxis, const Vector &alignAxis, const AngularImpulse ¤tSpeed, - float damping, float scale, float maxSpeed ); - -#endif // PHYS_CONTROLLER_H +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#ifndef PHYS_CONTROLLER_H +#define PHYS_CONTROLLER_H +#ifdef _WIN32 +#pragma once +#endif + + +CBaseEntity *CreateKeepUpright( const Vector &vecOrigin, const QAngle &vecAngles, CBaseEntity *pOwner, float flAngularLimit, bool bActive ); + +AngularImpulse ComputeRotSpeedToAlignAxes( const Vector &testAxis, const Vector &alignAxis, const AngularImpulse ¤tSpeed, + float damping, float scale, float maxSpeed ); + +#endif // PHYS_CONTROLLER_H -- cgit v1.2.3