From f56bb35301836e56582a575a75864392a0177875 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=B8rgen=20P=2E=20Tjern=C3=B8?= Date: Mon, 2 Dec 2013 19:31:46 -0800 Subject: Fix line endings. WHAMMY. --- mp/src/game/server/intermission.cpp | 104 ++++++++++++++++++------------------ 1 file changed, 52 insertions(+), 52 deletions(-) (limited to 'mp/src/game/server/intermission.cpp') diff --git a/mp/src/game/server/intermission.cpp b/mp/src/game/server/intermission.cpp index 6a585518..76cc801d 100644 --- a/mp/src/game/server/intermission.cpp +++ b/mp/src/game/server/intermission.cpp @@ -1,52 +1,52 @@ -//========= Copyright Valve Corporation, All rights reserved. ============// -// -// Purpose: -// -// $Workfile: $ -// $Date: $ -// $NoKeywords: $ -//=============================================================================// -#include "cbase.h" -#include "entitylist.h" - -// memdbgon must be the last include file in a .cpp file!!! -#include "tier0/memdbgon.h" - -//========================================================= -// Multiplayer intermission spots. -//========================================================= -class CInfoIntermission:public CPointEntity -{ -public: - DECLARE_CLASS( CInfoIntermission, CPointEntity ); - - void Spawn( void ); - void Think( void ); -}; - -void CInfoIntermission::Spawn( void ) -{ - SetSolid( SOLID_NONE ); - AddEffects( EF_NODRAW ); - SetLocalAngles( vec3_angle ); - SetNextThink( gpGlobals->curtime + 2 );// let targets spawn ! -} - -void CInfoIntermission::Think ( void ) -{ - CBaseEntity *pTarget; - - // find my target - pTarget = gEntList.FindEntityByName( NULL, m_target ); - - if ( pTarget ) - { - Vector dir = pTarget->GetLocalOrigin() - GetLocalOrigin(); - VectorNormalize( dir ); - QAngle angles; - VectorAngles( dir, angles ); - SetLocalAngles( angles ); - } -} - -LINK_ENTITY_TO_CLASS( info_intermission, CInfoIntermission ); +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $Workfile: $ +// $Date: $ +// $NoKeywords: $ +//=============================================================================// +#include "cbase.h" +#include "entitylist.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +//========================================================= +// Multiplayer intermission spots. +//========================================================= +class CInfoIntermission:public CPointEntity +{ +public: + DECLARE_CLASS( CInfoIntermission, CPointEntity ); + + void Spawn( void ); + void Think( void ); +}; + +void CInfoIntermission::Spawn( void ) +{ + SetSolid( SOLID_NONE ); + AddEffects( EF_NODRAW ); + SetLocalAngles( vec3_angle ); + SetNextThink( gpGlobals->curtime + 2 );// let targets spawn ! +} + +void CInfoIntermission::Think ( void ) +{ + CBaseEntity *pTarget; + + // find my target + pTarget = gEntList.FindEntityByName( NULL, m_target ); + + if ( pTarget ) + { + Vector dir = pTarget->GetLocalOrigin() - GetLocalOrigin(); + VectorNormalize( dir ); + QAngle angles; + VectorAngles( dir, angles ); + SetLocalAngles( angles ); + } +} + +LINK_ENTITY_TO_CLASS( info_intermission, CInfoIntermission ); -- cgit v1.2.3