From e16ea21dc8a710237ade8413207f58d403c616a3 Mon Sep 17 00:00:00 2001 From: Joe Ludwig Date: Wed, 17 Jul 2013 18:26:59 -0700 Subject: * Added support for building shaders in your mod * Added nav mesh support * fixed many warnings and misc bugs * Fixed the create*projects scripts in mp * Added a bunch of stuff to .gitignore --- mp/src/game/server/hl2/combine_mine.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'mp/src/game/server/hl2/combine_mine.cpp') diff --git a/mp/src/game/server/hl2/combine_mine.cpp b/mp/src/game/server/hl2/combine_mine.cpp index 6d49f94e..d3e40b56 100644 --- a/mp/src/game/server/hl2/combine_mine.cpp +++ b/mp/src/game/server/hl2/combine_mine.cpp @@ -244,7 +244,7 @@ int CBounceBomb::DrawDebugTextOverlays(void) if (m_debugOverlays & OVERLAY_TEXT_BIT) { char tempstr[512]; - Q_snprintf(tempstr,sizeof(tempstr), pszMineStateNames[m_iMineState] ); + Q_snprintf(tempstr,sizeof(tempstr), "%s", pszMineStateNames[m_iMineState] ); EntityText(text_offset,tempstr,0); text_offset++; } -- cgit v1.2.3