From f56bb35301836e56582a575a75864392a0177875 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=B8rgen=20P=2E=20Tjern=C3=B8?= Date: Mon, 2 Dec 2013 19:31:46 -0800 Subject: Fix line endings. WHAMMY. --- mp/src/game/server/hl2/Func_Monitor.cpp | 218 ++++++++++++++++---------------- 1 file changed, 109 insertions(+), 109 deletions(-) (limited to 'mp/src/game/server/hl2/Func_Monitor.cpp') diff --git a/mp/src/game/server/hl2/Func_Monitor.cpp b/mp/src/game/server/hl2/Func_Monitor.cpp index fe664d0a..ef3cce32 100644 --- a/mp/src/game/server/hl2/Func_Monitor.cpp +++ b/mp/src/game/server/hl2/Func_Monitor.cpp @@ -1,109 +1,109 @@ -//========= Copyright Valve Corporation, All rights reserved. ============// -// -// Purpose: -// -//=============================================================================// - -#include "cbase.h" -#include "point_camera.h" -#include "modelentities.h" -#include "info_camera_link.h" - -// memdbgon must be the last include file in a .cpp file!!! -#include "tier0/memdbgon.h" - -class CFuncMonitor : public CFuncBrush -{ - DECLARE_DATADESC(); - DECLARE_CLASS( CFuncMonitor, CFuncBrush ); - DECLARE_SERVERCLASS(); - -public: - virtual void Activate(); - virtual void UpdateOnRemove(); - -private: - void InputSetCamera(inputdata_t &inputdata); - void SetCameraByName(const char *szName); - void ReleaseCameraLink(); - - EHANDLE m_hInfoCameraLink; -}; - -// automatically hooks in the system's callbacks -BEGIN_DATADESC( CFuncMonitor ) - - DEFINE_FIELD( m_hInfoCameraLink, FIELD_EHANDLE ), - - // Outputs - DEFINE_INPUTFUNC( FIELD_STRING, "SetCamera", InputSetCamera ), - -END_DATADESC() - - -LINK_ENTITY_TO_CLASS( func_monitor, CFuncMonitor ); - - -IMPLEMENT_SERVERCLASS_ST( CFuncMonitor, DT_FuncMonitor ) -END_SEND_TABLE() - - -//----------------------------------------------------------------------------- -// Purpose: Called after all entities have spawned and after a load game. -//----------------------------------------------------------------------------- -void CFuncMonitor::Activate() -{ - BaseClass::Activate(); - SetCameraByName(STRING(m_target)); -} - -void CFuncMonitor::UpdateOnRemove() -{ - ReleaseCameraLink(); - BaseClass::UpdateOnRemove(); -} - - -//----------------------------------------------------------------------------- -// Frees the camera. -//----------------------------------------------------------------------------- -void CFuncMonitor::ReleaseCameraLink() -{ - if ( m_hInfoCameraLink ) - { - UTIL_Remove( m_hInfoCameraLink ); - m_hInfoCameraLink = NULL; - - // Keep the target up-to-date for save/load - m_target = NULL_STRING; - } -} - - -//----------------------------------------------------------------------------- -// Sets camera -//----------------------------------------------------------------------------- -void CFuncMonitor::SetCameraByName(const char *szName) -{ - ReleaseCameraLink(); - CBaseEntity *pBaseEnt = gEntList.FindEntityByName( NULL, szName ); - if( pBaseEnt ) - { - CPointCamera *pCamera = dynamic_cast( pBaseEnt ); - if( pCamera ) - { - // Keep the target up-to-date for save/load - m_target = MAKE_STRING( szName ); - m_hInfoCameraLink = CreateInfoCameraLink( this, pCamera ); - } - } -} - - -//----------------------------------------------------------------------------- -// Purpose: -//----------------------------------------------------------------------------- -void CFuncMonitor::InputSetCamera(inputdata_t &inputdata) -{ - SetCameraByName( inputdata.value.String() ); -} +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#include "cbase.h" +#include "point_camera.h" +#include "modelentities.h" +#include "info_camera_link.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +class CFuncMonitor : public CFuncBrush +{ + DECLARE_DATADESC(); + DECLARE_CLASS( CFuncMonitor, CFuncBrush ); + DECLARE_SERVERCLASS(); + +public: + virtual void Activate(); + virtual void UpdateOnRemove(); + +private: + void InputSetCamera(inputdata_t &inputdata); + void SetCameraByName(const char *szName); + void ReleaseCameraLink(); + + EHANDLE m_hInfoCameraLink; +}; + +// automatically hooks in the system's callbacks +BEGIN_DATADESC( CFuncMonitor ) + + DEFINE_FIELD( m_hInfoCameraLink, FIELD_EHANDLE ), + + // Outputs + DEFINE_INPUTFUNC( FIELD_STRING, "SetCamera", InputSetCamera ), + +END_DATADESC() + + +LINK_ENTITY_TO_CLASS( func_monitor, CFuncMonitor ); + + +IMPLEMENT_SERVERCLASS_ST( CFuncMonitor, DT_FuncMonitor ) +END_SEND_TABLE() + + +//----------------------------------------------------------------------------- +// Purpose: Called after all entities have spawned and after a load game. +//----------------------------------------------------------------------------- +void CFuncMonitor::Activate() +{ + BaseClass::Activate(); + SetCameraByName(STRING(m_target)); +} + +void CFuncMonitor::UpdateOnRemove() +{ + ReleaseCameraLink(); + BaseClass::UpdateOnRemove(); +} + + +//----------------------------------------------------------------------------- +// Frees the camera. +//----------------------------------------------------------------------------- +void CFuncMonitor::ReleaseCameraLink() +{ + if ( m_hInfoCameraLink ) + { + UTIL_Remove( m_hInfoCameraLink ); + m_hInfoCameraLink = NULL; + + // Keep the target up-to-date for save/load + m_target = NULL_STRING; + } +} + + +//----------------------------------------------------------------------------- +// Sets camera +//----------------------------------------------------------------------------- +void CFuncMonitor::SetCameraByName(const char *szName) +{ + ReleaseCameraLink(); + CBaseEntity *pBaseEnt = gEntList.FindEntityByName( NULL, szName ); + if( pBaseEnt ) + { + CPointCamera *pCamera = dynamic_cast( pBaseEnt ); + if( pCamera ) + { + // Keep the target up-to-date for save/load + m_target = MAKE_STRING( szName ); + m_hInfoCameraLink = CreateInfoCameraLink( this, pCamera ); + } + } +} + + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CFuncMonitor::InputSetCamera(inputdata_t &inputdata) +{ + SetCameraByName( inputdata.value.String() ); +} -- cgit v1.2.3