From f56bb35301836e56582a575a75864392a0177875 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=B8rgen=20P=2E=20Tjern=C3=B8?= Date: Mon, 2 Dec 2013 19:31:46 -0800 Subject: Fix line endings. WHAMMY. --- mp/src/game/server/globals.cpp | 54 +++++++++++++++++++++--------------------- 1 file changed, 27 insertions(+), 27 deletions(-) (limited to 'mp/src/game/server/globals.cpp') diff --git a/mp/src/game/server/globals.cpp b/mp/src/game/server/globals.cpp index 77397f45..f568ed58 100644 --- a/mp/src/game/server/globals.cpp +++ b/mp/src/game/server/globals.cpp @@ -1,27 +1,27 @@ -//========= Copyright Valve Corporation, All rights reserved. ============// -// -// Purpose: -// -// $NoKeywords: $ -// -//=============================================================================// -/* - -===== globals.cpp ======================================================== - - DLL-wide global variable definitions. - They're all defined here, for convenient centralization. - Source files that need them should "extern ..." declare each - variable, to better document what globals they care about. - -*/ - -#include "cbase.h" -#include "soundent.h" - -// memdbgon must be the last include file in a .cpp file!!! -#include "tier0/memdbgon.h" - -Vector g_vecAttackDir; -int g_iSkillLevel; -bool g_fGameOver; +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +// +//=============================================================================// +/* + +===== globals.cpp ======================================================== + + DLL-wide global variable definitions. + They're all defined here, for convenient centralization. + Source files that need them should "extern ..." declare each + variable, to better document what globals they care about. + +*/ + +#include "cbase.h" +#include "soundent.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +Vector g_vecAttackDir; +int g_iSkillLevel; +bool g_fGameOver; -- cgit v1.2.3