From f56bb35301836e56582a575a75864392a0177875 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=B8rgen=20P=2E=20Tjern=C3=B8?= Date: Mon, 2 Dec 2013 19:31:46 -0800 Subject: Fix line endings. WHAMMY. --- mp/src/game/server/func_dust.cpp | 664 +++++++++++++++++++-------------------- 1 file changed, 332 insertions(+), 332 deletions(-) (limited to 'mp/src/game/server/func_dust.cpp') diff --git a/mp/src/game/server/func_dust.cpp b/mp/src/game/server/func_dust.cpp index a6f10cb5..3e3fcb21 100644 --- a/mp/src/game/server/func_dust.cpp +++ b/mp/src/game/server/func_dust.cpp @@ -1,332 +1,332 @@ -//========= Copyright Valve Corporation, All rights reserved. ============// -// -// Purpose: Volumetric dust motes. -// -// $NoKeywords: $ -//=============================================================================// - -#include "cbase.h" -#include "func_dust_shared.h" -#include "te_particlesystem.h" -#include "IEffects.h" - -// memdbgon must be the last include file in a .cpp file!!! -#include "tier0/memdbgon.h" - -class CFunc_Dust : public CBaseEntity -{ -public: - DECLARE_CLASS( CFunc_Dust, CBaseEntity ); - DECLARE_SERVERCLASS(); - DECLARE_DATADESC(); - - CFunc_Dust(); - virtual ~CFunc_Dust(); - - -// CBaseEntity overrides. -public: - - virtual void Spawn(); - virtual void Activate(); - virtual void Precache(); - virtual bool KeyValue( const char *szKeyName, const char *szValue ); - - -// Input handles. -public: - - void InputTurnOn( inputdata_t &inputdata ); - void InputTurnOff( inputdata_t &inputdata ); - - -// FGD properties. -public: - - CNetworkVar( color32, m_Color ); - CNetworkVar( int, m_SpawnRate ); - - CNetworkVar( float, m_flSizeMin ); - CNetworkVar( float, m_flSizeMax ); - - CNetworkVar( int, m_SpeedMax ); - - CNetworkVar( int, m_LifetimeMin ); - CNetworkVar( int, m_LifetimeMax ); - - CNetworkVar( int, m_DistMax ); - - CNetworkVar( float, m_FallSpeed ); - -public: - - CNetworkVar( int, m_DustFlags ); // Combination of DUSTFLAGS_ - -private: - int m_iAlpha; - -}; - - -class CFunc_DustMotes : public CFunc_Dust -{ - DECLARE_CLASS( CFunc_DustMotes, CFunc_Dust ); -public: - CFunc_DustMotes(); -}; - - -class CFunc_DustCloud : public CFunc_Dust -{ - DECLARE_CLASS( CFunc_DustCloud, CFunc_Dust ); -public: -}; - -IMPLEMENT_SERVERCLASS_ST_NOBASE( CFunc_Dust, DT_Func_Dust ) - SendPropInt( SENDINFO(m_Color), 32, SPROP_UNSIGNED ), - SendPropInt( SENDINFO(m_SpawnRate), 12, SPROP_UNSIGNED ), - SendPropInt( SENDINFO(m_SpeedMax), 12, SPROP_UNSIGNED ), - SendPropFloat( SENDINFO(m_flSizeMin), 0, SPROP_NOSCALE ), - SendPropFloat( SENDINFO(m_flSizeMax), 0, SPROP_NOSCALE ), - SendPropInt( SENDINFO(m_DistMax), 16, SPROP_UNSIGNED ), - SendPropInt( SENDINFO(m_LifetimeMin), 4, SPROP_UNSIGNED ), - SendPropInt( SENDINFO(m_LifetimeMax), 4, SPROP_UNSIGNED ), - SendPropInt( SENDINFO(m_DustFlags), DUST_NUMFLAGS, SPROP_UNSIGNED ), - - SendPropModelIndex( SENDINFO(m_nModelIndex) ), - SendPropFloat( SENDINFO(m_FallSpeed), 0, SPROP_NOSCALE ), - SendPropDataTable( SENDINFO_DT( m_Collision ), &REFERENCE_SEND_TABLE(DT_CollisionProperty) ), -END_SEND_TABLE() - - -BEGIN_DATADESC( CFunc_Dust ) - - DEFINE_FIELD( m_DustFlags,FIELD_INTEGER ), - - DEFINE_KEYFIELD( m_Color, FIELD_COLOR32, "Color" ), - DEFINE_KEYFIELD( m_SpawnRate, FIELD_INTEGER, "SpawnRate" ), - DEFINE_KEYFIELD( m_flSizeMin, FIELD_FLOAT, "SizeMin" ), - DEFINE_KEYFIELD( m_flSizeMax, FIELD_FLOAT, "SizeMax" ), - DEFINE_KEYFIELD( m_SpeedMax, FIELD_INTEGER, "SpeedMax" ), - DEFINE_KEYFIELD( m_LifetimeMin, FIELD_INTEGER, "LifetimeMin" ), - DEFINE_KEYFIELD( m_LifetimeMax, FIELD_INTEGER, "LifetimeMax" ), - DEFINE_KEYFIELD( m_DistMax, FIELD_INTEGER, "DistMax" ), - DEFINE_FIELD( m_iAlpha, FIELD_INTEGER ), - DEFINE_KEYFIELD( m_FallSpeed, FIELD_FLOAT, "FallSpeed" ), - - DEFINE_INPUTFUNC( FIELD_VOID, "TurnOn", InputTurnOn ), - DEFINE_INPUTFUNC( FIELD_VOID, "TurnOff", InputTurnOff ) - - -END_DATADESC() - -LINK_ENTITY_TO_CLASS( func_dustmotes, CFunc_DustMotes ); -LINK_ENTITY_TO_CLASS( func_dustcloud, CFunc_DustCloud ); - - -// ------------------------------------------------------------------------------------- // -// CFunc_DustMotes implementation. -// ------------------------------------------------------------------------------------- // - -CFunc_DustMotes::CFunc_DustMotes() -{ - m_DustFlags |= DUSTFLAGS_SCALEMOTES; -} - - - -// ------------------------------------------------------------------------------------- // -// CFunc_Dust implementation. -// ------------------------------------------------------------------------------------- // - -CFunc_Dust::CFunc_Dust() -{ - m_DustFlags = DUSTFLAGS_ON; - m_FallSpeed = 0.0f; -} - - -CFunc_Dust::~CFunc_Dust() -{ -} - - -void CFunc_Dust::Spawn() -{ - Precache(); - - // Bind to our bmodel. - SetModel( STRING( GetModelName() ) ); - //AddSolidFlags( FSOLID_NOT_SOLID ); - AddSolidFlags( FSOLID_VOLUME_CONTENTS ); - - //Since keyvalues can arrive in any order, and UTIL_StringToColor32 stomps alpha, - //install the alpha value here. - color32 clr = { m_Color.m_Value.r, m_Color.m_Value.g, m_Color.m_Value.b, m_iAlpha }; - m_Color.Set( clr ); - - BaseClass::Spawn(); -} - - -void CFunc_Dust::Precache() -{ - PrecacheMaterial( "particle/sparkles" ); -} - -void CFunc_Dust::Activate() -{ - BaseClass::Activate(); -} - - -bool CFunc_Dust::KeyValue( const char *szKeyName, const char *szValue ) -{ - if( stricmp( szKeyName, "StartDisabled" ) == 0 ) - { - if( szValue[0] == '1' ) - m_DustFlags &= ~DUSTFLAGS_ON; - else - m_DustFlags |= DUSTFLAGS_ON; - - return true; - } - else if( stricmp( szKeyName, "Alpha" ) == 0 ) - { - m_iAlpha = atoi( szValue ); - return true; - } - else if( stricmp( szKeyName, "Frozen" ) == 0 ) - { - if( szValue[0] == '1' ) - m_DustFlags |= DUSTFLAGS_FROZEN; - else - m_DustFlags &= ~DUSTFLAGS_FROZEN; - - return true; - } - else - { - return BaseClass::KeyValue( szKeyName, szValue ); - } -} - - -void CFunc_Dust::InputTurnOn( inputdata_t &inputdata ) -{ - if( !(m_DustFlags & DUSTFLAGS_ON) ) - { - m_DustFlags |= DUSTFLAGS_ON; - } -} - - -void CFunc_Dust::InputTurnOff( inputdata_t &inputdata ) -{ - if( m_DustFlags & DUSTFLAGS_ON ) - { - m_DustFlags &= ~DUSTFLAGS_ON; - } -} - -// -// Dust -// - -class CTEDust : public CTEParticleSystem -{ -public: - DECLARE_CLASS( CTEDust, CTEParticleSystem ); - DECLARE_SERVERCLASS(); - - CTEDust( const char *name ); - virtual ~CTEDust( void ); - - virtual void Test( const Vector& current_origin, const QAngle& current_angles ) { }; - - CNetworkVar( float, m_flSize ); - CNetworkVar( float, m_flSpeed ); - CNetworkVector( m_vecDirection ); -}; - -CTEDust::CTEDust( const char *name ) : BaseClass( name ) -{ - m_flSize = 1.0f; - m_flSpeed = 1.0f; - m_vecDirection.Init(); -} - -CTEDust::~CTEDust( void ) -{ -} - -IMPLEMENT_SERVERCLASS_ST( CTEDust, DT_TEDust ) - SendPropFloat( SENDINFO(m_flSize), -1, SPROP_COORD ), - SendPropFloat( SENDINFO(m_flSpeed), -1, SPROP_COORD ), - SendPropVector( SENDINFO(m_vecDirection), 4, 0, -1.0f, 1.0f ), // cheap normal -END_SEND_TABLE() - -static CTEDust g_TEDust( "Dust" ); - -//----------------------------------------------------------------------------- -// Purpose: -// Input : &pos - -// &angles - -//----------------------------------------------------------------------------- -void TE_Dust( IRecipientFilter& filter, float delay, - const Vector &pos, const Vector &dir, float size, float speed ) -{ - g_TEDust.m_vecOrigin = pos; - g_TEDust.m_vecDirection = dir; - g_TEDust.m_flSize = size; - g_TEDust.m_flSpeed = speed; - - Assert( dir.Length() < 1.01 ); // make sure it's a normal - - //Send it - g_TEDust.Create( filter, delay ); -} - -class CEnvDustPuff : public CPointEntity -{ - DECLARE_CLASS( CEnvDustPuff, CPointEntity ); - -public: - - DECLARE_DATADESC(); - -protected: - - // Input handlers - void InputSpawnDust( inputdata_t &inputdata ); - - float m_flScale; - color32 m_rgbaColor; -}; - -LINK_ENTITY_TO_CLASS( env_dustpuff, CEnvDustPuff ); - -BEGIN_DATADESC( CEnvDustPuff ) - - DEFINE_KEYFIELD( m_flScale, FIELD_FLOAT, "scale" ), - DEFINE_KEYFIELD( m_rgbaColor, FIELD_COLOR32, "color" ), - - // Function Pointers - DEFINE_INPUTFUNC( FIELD_VOID, "SpawnDust", InputSpawnDust ), - -END_DATADESC() - - -//----------------------------------------------------------------------------- -// Purpose: -// Input : &inputdata - -//----------------------------------------------------------------------------- -void CEnvDustPuff::InputSpawnDust( inputdata_t &inputdata ) -{ - Vector dir; - AngleVectors( GetAbsAngles(), &dir ); - - VectorNormalize( dir ); - - g_pEffects->Dust( GetAbsOrigin(), dir, m_flScale, m_flSpeed ); -} +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: Volumetric dust motes. +// +// $NoKeywords: $ +//=============================================================================// + +#include "cbase.h" +#include "func_dust_shared.h" +#include "te_particlesystem.h" +#include "IEffects.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +class CFunc_Dust : public CBaseEntity +{ +public: + DECLARE_CLASS( CFunc_Dust, CBaseEntity ); + DECLARE_SERVERCLASS(); + DECLARE_DATADESC(); + + CFunc_Dust(); + virtual ~CFunc_Dust(); + + +// CBaseEntity overrides. +public: + + virtual void Spawn(); + virtual void Activate(); + virtual void Precache(); + virtual bool KeyValue( const char *szKeyName, const char *szValue ); + + +// Input handles. +public: + + void InputTurnOn( inputdata_t &inputdata ); + void InputTurnOff( inputdata_t &inputdata ); + + +// FGD properties. +public: + + CNetworkVar( color32, m_Color ); + CNetworkVar( int, m_SpawnRate ); + + CNetworkVar( float, m_flSizeMin ); + CNetworkVar( float, m_flSizeMax ); + + CNetworkVar( int, m_SpeedMax ); + + CNetworkVar( int, m_LifetimeMin ); + CNetworkVar( int, m_LifetimeMax ); + + CNetworkVar( int, m_DistMax ); + + CNetworkVar( float, m_FallSpeed ); + +public: + + CNetworkVar( int, m_DustFlags ); // Combination of DUSTFLAGS_ + +private: + int m_iAlpha; + +}; + + +class CFunc_DustMotes : public CFunc_Dust +{ + DECLARE_CLASS( CFunc_DustMotes, CFunc_Dust ); +public: + CFunc_DustMotes(); +}; + + +class CFunc_DustCloud : public CFunc_Dust +{ + DECLARE_CLASS( CFunc_DustCloud, CFunc_Dust ); +public: +}; + +IMPLEMENT_SERVERCLASS_ST_NOBASE( CFunc_Dust, DT_Func_Dust ) + SendPropInt( SENDINFO(m_Color), 32, SPROP_UNSIGNED ), + SendPropInt( SENDINFO(m_SpawnRate), 12, SPROP_UNSIGNED ), + SendPropInt( SENDINFO(m_SpeedMax), 12, SPROP_UNSIGNED ), + SendPropFloat( SENDINFO(m_flSizeMin), 0, SPROP_NOSCALE ), + SendPropFloat( SENDINFO(m_flSizeMax), 0, SPROP_NOSCALE ), + SendPropInt( SENDINFO(m_DistMax), 16, SPROP_UNSIGNED ), + SendPropInt( SENDINFO(m_LifetimeMin), 4, SPROP_UNSIGNED ), + SendPropInt( SENDINFO(m_LifetimeMax), 4, SPROP_UNSIGNED ), + SendPropInt( SENDINFO(m_DustFlags), DUST_NUMFLAGS, SPROP_UNSIGNED ), + + SendPropModelIndex( SENDINFO(m_nModelIndex) ), + SendPropFloat( SENDINFO(m_FallSpeed), 0, SPROP_NOSCALE ), + SendPropDataTable( SENDINFO_DT( m_Collision ), &REFERENCE_SEND_TABLE(DT_CollisionProperty) ), +END_SEND_TABLE() + + +BEGIN_DATADESC( CFunc_Dust ) + + DEFINE_FIELD( m_DustFlags,FIELD_INTEGER ), + + DEFINE_KEYFIELD( m_Color, FIELD_COLOR32, "Color" ), + DEFINE_KEYFIELD( m_SpawnRate, FIELD_INTEGER, "SpawnRate" ), + DEFINE_KEYFIELD( m_flSizeMin, FIELD_FLOAT, "SizeMin" ), + DEFINE_KEYFIELD( m_flSizeMax, FIELD_FLOAT, "SizeMax" ), + DEFINE_KEYFIELD( m_SpeedMax, FIELD_INTEGER, "SpeedMax" ), + DEFINE_KEYFIELD( m_LifetimeMin, FIELD_INTEGER, "LifetimeMin" ), + DEFINE_KEYFIELD( m_LifetimeMax, FIELD_INTEGER, "LifetimeMax" ), + DEFINE_KEYFIELD( m_DistMax, FIELD_INTEGER, "DistMax" ), + DEFINE_FIELD( m_iAlpha, FIELD_INTEGER ), + DEFINE_KEYFIELD( m_FallSpeed, FIELD_FLOAT, "FallSpeed" ), + + DEFINE_INPUTFUNC( FIELD_VOID, "TurnOn", InputTurnOn ), + DEFINE_INPUTFUNC( FIELD_VOID, "TurnOff", InputTurnOff ) + + +END_DATADESC() + +LINK_ENTITY_TO_CLASS( func_dustmotes, CFunc_DustMotes ); +LINK_ENTITY_TO_CLASS( func_dustcloud, CFunc_DustCloud ); + + +// ------------------------------------------------------------------------------------- // +// CFunc_DustMotes implementation. +// ------------------------------------------------------------------------------------- // + +CFunc_DustMotes::CFunc_DustMotes() +{ + m_DustFlags |= DUSTFLAGS_SCALEMOTES; +} + + + +// ------------------------------------------------------------------------------------- // +// CFunc_Dust implementation. +// ------------------------------------------------------------------------------------- // + +CFunc_Dust::CFunc_Dust() +{ + m_DustFlags = DUSTFLAGS_ON; + m_FallSpeed = 0.0f; +} + + +CFunc_Dust::~CFunc_Dust() +{ +} + + +void CFunc_Dust::Spawn() +{ + Precache(); + + // Bind to our bmodel. + SetModel( STRING( GetModelName() ) ); + //AddSolidFlags( FSOLID_NOT_SOLID ); + AddSolidFlags( FSOLID_VOLUME_CONTENTS ); + + //Since keyvalues can arrive in any order, and UTIL_StringToColor32 stomps alpha, + //install the alpha value here. + color32 clr = { m_Color.m_Value.r, m_Color.m_Value.g, m_Color.m_Value.b, m_iAlpha }; + m_Color.Set( clr ); + + BaseClass::Spawn(); +} + + +void CFunc_Dust::Precache() +{ + PrecacheMaterial( "particle/sparkles" ); +} + +void CFunc_Dust::Activate() +{ + BaseClass::Activate(); +} + + +bool CFunc_Dust::KeyValue( const char *szKeyName, const char *szValue ) +{ + if( stricmp( szKeyName, "StartDisabled" ) == 0 ) + { + if( szValue[0] == '1' ) + m_DustFlags &= ~DUSTFLAGS_ON; + else + m_DustFlags |= DUSTFLAGS_ON; + + return true; + } + else if( stricmp( szKeyName, "Alpha" ) == 0 ) + { + m_iAlpha = atoi( szValue ); + return true; + } + else if( stricmp( szKeyName, "Frozen" ) == 0 ) + { + if( szValue[0] == '1' ) + m_DustFlags |= DUSTFLAGS_FROZEN; + else + m_DustFlags &= ~DUSTFLAGS_FROZEN; + + return true; + } + else + { + return BaseClass::KeyValue( szKeyName, szValue ); + } +} + + +void CFunc_Dust::InputTurnOn( inputdata_t &inputdata ) +{ + if( !(m_DustFlags & DUSTFLAGS_ON) ) + { + m_DustFlags |= DUSTFLAGS_ON; + } +} + + +void CFunc_Dust::InputTurnOff( inputdata_t &inputdata ) +{ + if( m_DustFlags & DUSTFLAGS_ON ) + { + m_DustFlags &= ~DUSTFLAGS_ON; + } +} + +// +// Dust +// + +class CTEDust : public CTEParticleSystem +{ +public: + DECLARE_CLASS( CTEDust, CTEParticleSystem ); + DECLARE_SERVERCLASS(); + + CTEDust( const char *name ); + virtual ~CTEDust( void ); + + virtual void Test( const Vector& current_origin, const QAngle& current_angles ) { }; + + CNetworkVar( float, m_flSize ); + CNetworkVar( float, m_flSpeed ); + CNetworkVector( m_vecDirection ); +}; + +CTEDust::CTEDust( const char *name ) : BaseClass( name ) +{ + m_flSize = 1.0f; + m_flSpeed = 1.0f; + m_vecDirection.Init(); +} + +CTEDust::~CTEDust( void ) +{ +} + +IMPLEMENT_SERVERCLASS_ST( CTEDust, DT_TEDust ) + SendPropFloat( SENDINFO(m_flSize), -1, SPROP_COORD ), + SendPropFloat( SENDINFO(m_flSpeed), -1, SPROP_COORD ), + SendPropVector( SENDINFO(m_vecDirection), 4, 0, -1.0f, 1.0f ), // cheap normal +END_SEND_TABLE() + +static CTEDust g_TEDust( "Dust" ); + +//----------------------------------------------------------------------------- +// Purpose: +// Input : &pos - +// &angles - +//----------------------------------------------------------------------------- +void TE_Dust( IRecipientFilter& filter, float delay, + const Vector &pos, const Vector &dir, float size, float speed ) +{ + g_TEDust.m_vecOrigin = pos; + g_TEDust.m_vecDirection = dir; + g_TEDust.m_flSize = size; + g_TEDust.m_flSpeed = speed; + + Assert( dir.Length() < 1.01 ); // make sure it's a normal + + //Send it + g_TEDust.Create( filter, delay ); +} + +class CEnvDustPuff : public CPointEntity +{ + DECLARE_CLASS( CEnvDustPuff, CPointEntity ); + +public: + + DECLARE_DATADESC(); + +protected: + + // Input handlers + void InputSpawnDust( inputdata_t &inputdata ); + + float m_flScale; + color32 m_rgbaColor; +}; + +LINK_ENTITY_TO_CLASS( env_dustpuff, CEnvDustPuff ); + +BEGIN_DATADESC( CEnvDustPuff ) + + DEFINE_KEYFIELD( m_flScale, FIELD_FLOAT, "scale" ), + DEFINE_KEYFIELD( m_rgbaColor, FIELD_COLOR32, "color" ), + + // Function Pointers + DEFINE_INPUTFUNC( FIELD_VOID, "SpawnDust", InputSpawnDust ), + +END_DATADESC() + + +//----------------------------------------------------------------------------- +// Purpose: +// Input : &inputdata - +//----------------------------------------------------------------------------- +void CEnvDustPuff::InputSpawnDust( inputdata_t &inputdata ) +{ + Vector dir; + AngleVectors( GetAbsAngles(), &dir ); + + VectorNormalize( dir ); + + g_pEffects->Dust( GetAbsOrigin(), dir, m_flScale, m_flSpeed ); +} -- cgit v1.2.3