From 0d8dceea4310fde5706b3ce1c70609d72a38efdf Mon Sep 17 00:00:00 2001 From: John Schoenick Date: Wed, 9 Sep 2015 18:35:41 -0700 Subject: Updated the SDK with the latest code from the TF and HL2 branches. --- mp/src/game/server/func_break.cpp | 4 ---- 1 file changed, 4 deletions(-) (limited to 'mp/src/game/server/func_break.cpp') diff --git a/mp/src/game/server/func_break.cpp b/mp/src/game/server/func_break.cpp index d0b815e2..e7043ea9 100644 --- a/mp/src/game/server/func_break.cpp +++ b/mp/src/game/server/func_break.cpp @@ -817,8 +817,6 @@ void CBreakable::VPhysicsCollision( int index, gamevcollisionevent_t *pEvent ) //----------------------------------------------------------------------------- int CBreakable::OnTakeDamage( const CTakeDamageInfo &info ) { - Vector vecTemp; - CTakeDamageInfo subInfo = info; // If attacker can't do at least the min required damage to us, don't take any damage from them @@ -832,8 +830,6 @@ int CBreakable::OnTakeDamage( const CTakeDamageInfo &info ) return 1; } - vecTemp = subInfo.GetInflictor()->GetAbsOrigin() - WorldSpaceCenter(); - if (!IsBreakable()) return 0; -- cgit v1.2.3