From f56bb35301836e56582a575a75864392a0177875 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=B8rgen=20P=2E=20Tjern=C3=B8?= Date: Mon, 2 Dec 2013 19:31:46 -0800 Subject: Fix line endings. WHAMMY. --- mp/src/game/server/controlentities.cpp | 292 ++++++++++++++++----------------- 1 file changed, 146 insertions(+), 146 deletions(-) (limited to 'mp/src/game/server/controlentities.cpp') diff --git a/mp/src/game/server/controlentities.cpp b/mp/src/game/server/controlentities.cpp index 98b32ea8..e67b8f8e 100644 --- a/mp/src/game/server/controlentities.cpp +++ b/mp/src/game/server/controlentities.cpp @@ -1,146 +1,146 @@ -//========= Copyright Valve Corporation, All rights reserved. ============// -// -// Purpose: contains entities who have no physical representation in the game, and who -// must be triggered by other entities to cause their effects. -// -// $NoKeywords: $ -//=============================================================================// - -#include "cbase.h" -#include "player.h" -#include "tier1/strtools.h" - -// memdbgon must be the last include file in a .cpp file!!! -#include "tier0/memdbgon.h" - -//----------------------------------------------------------------------------- -// Purpose: when fired, it changes which track the CD is playing -//----------------------------------------------------------------------------- -class CTargetCDAudioRep : public CPointEntity -{ -public: - DECLARE_CLASS( CTargetCDAudioRep, CPointEntity ); - - void InputChangeCDTrack( inputdata_t &inputdata ); - - DECLARE_DATADESC(); - -private: - int m_iTrack; // CD track to change to when fired -}; - -LINK_ENTITY_TO_CLASS( target_cdaudio, CTargetCDAudioRep ); - -BEGIN_DATADESC( CTargetCDAudioRep ) - - DEFINE_KEYFIELD( m_iTrack, FIELD_INTEGER, "track" ), - DEFINE_INPUTFUNC( FIELD_VOID, "ChangeCDTrack", InputChangeCDTrack ), - -END_DATADESC() - - - -//----------------------------------------------------------------------------- -// Purpose: Changes the current playing CD track -//----------------------------------------------------------------------------- -void CTargetCDAudioRep::InputChangeCDTrack( inputdata_t &inputdata ) -{ - int iTrack = m_iTrack; - - - edict_t *pClient = NULL; - if ( gpGlobals->maxClients == 1 ) - { - pClient = engine->PEntityOfEntIndex( 1 ); - } - else - { - // In multiplayer, send it back to the activator - CBasePlayer *player = dynamic_cast< CBasePlayer * >( inputdata.pActivator ); - if ( player ) - { - pClient = player->edict(); - } - } - - // Can't play if the client is not connected! - if ( !pClient ) - return; - - if ( iTrack < -1 || iTrack > 30 ) - { - Warning( "TargetCDAudio - Track %d out of range\n", iTrack ); - return; - } - - if ( iTrack == -1 ) - { - engine->ClientCommand( pClient, "cd pause\n" ); - } - else - { - engine->ClientCommand ( pClient, "cd play %3d\n", iTrack ); - } -} - -//----------------------------------------------------------------------------- -// Purpose: changes the gravity of the player who activates this entity -//----------------------------------------------------------------------------- -class CTargetChangeGravity : public CPointEntity -{ -public: - DECLARE_CLASS( CTargetChangeGravity, CPointEntity ); - - DECLARE_DATADESC(); - - void InputChangeGrav( inputdata_t &inputdata ); - void InputResetGrav( inputdata_t &inputdata ); - - int m_iGravity; - - int m_iOldGrav; -}; - -LINK_ENTITY_TO_CLASS( target_changegravity, CTargetChangeGravity ); - -BEGIN_DATADESC( CTargetChangeGravity ) - - DEFINE_KEYFIELD( m_iGravity, FIELD_INTEGER, "gravity" ), - DEFINE_FIELD( m_iOldGrav, FIELD_INTEGER ), - DEFINE_INPUTFUNC( FIELD_VOID, "ChangeGrav", InputChangeGrav ), - DEFINE_INPUTFUNC( FIELD_VOID, "ResetGrav", InputResetGrav ), - -END_DATADESC() - - - -//----------------------------------------------------------------------------- -// Purpose: Input handler for changing the activator's gravity. -//----------------------------------------------------------------------------- -void CTargetChangeGravity::InputChangeGrav( inputdata_t &inputdata ) -{ - CBasePlayer *pl = ToBasePlayer( inputdata.pActivator ); - if ( !pl ) - return; - - // Save the gravity to restore it in InputResetGrav - if ( m_iOldGrav ) - m_iOldGrav = pl->GetGravity(); - - pl->SetGravity(m_iGravity); -} - - -//----------------------------------------------------------------------------- -// Purpose: Input handler for resetting the activator's gravity. -//----------------------------------------------------------------------------- -void CTargetChangeGravity::InputResetGrav( inputdata_t &inputdata ) -{ - CBasePlayer *pl = ToBasePlayer( inputdata.pActivator ); - if ( !pl ) - return; - - pl->SetGravity(m_iOldGrav); -} - - +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: contains entities who have no physical representation in the game, and who +// must be triggered by other entities to cause their effects. +// +// $NoKeywords: $ +//=============================================================================// + +#include "cbase.h" +#include "player.h" +#include "tier1/strtools.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +//----------------------------------------------------------------------------- +// Purpose: when fired, it changes which track the CD is playing +//----------------------------------------------------------------------------- +class CTargetCDAudioRep : public CPointEntity +{ +public: + DECLARE_CLASS( CTargetCDAudioRep, CPointEntity ); + + void InputChangeCDTrack( inputdata_t &inputdata ); + + DECLARE_DATADESC(); + +private: + int m_iTrack; // CD track to change to when fired +}; + +LINK_ENTITY_TO_CLASS( target_cdaudio, CTargetCDAudioRep ); + +BEGIN_DATADESC( CTargetCDAudioRep ) + + DEFINE_KEYFIELD( m_iTrack, FIELD_INTEGER, "track" ), + DEFINE_INPUTFUNC( FIELD_VOID, "ChangeCDTrack", InputChangeCDTrack ), + +END_DATADESC() + + + +//----------------------------------------------------------------------------- +// Purpose: Changes the current playing CD track +//----------------------------------------------------------------------------- +void CTargetCDAudioRep::InputChangeCDTrack( inputdata_t &inputdata ) +{ + int iTrack = m_iTrack; + + + edict_t *pClient = NULL; + if ( gpGlobals->maxClients == 1 ) + { + pClient = engine->PEntityOfEntIndex( 1 ); + } + else + { + // In multiplayer, send it back to the activator + CBasePlayer *player = dynamic_cast< CBasePlayer * >( inputdata.pActivator ); + if ( player ) + { + pClient = player->edict(); + } + } + + // Can't play if the client is not connected! + if ( !pClient ) + return; + + if ( iTrack < -1 || iTrack > 30 ) + { + Warning( "TargetCDAudio - Track %d out of range\n", iTrack ); + return; + } + + if ( iTrack == -1 ) + { + engine->ClientCommand( pClient, "cd pause\n" ); + } + else + { + engine->ClientCommand ( pClient, "cd play %3d\n", iTrack ); + } +} + +//----------------------------------------------------------------------------- +// Purpose: changes the gravity of the player who activates this entity +//----------------------------------------------------------------------------- +class CTargetChangeGravity : public CPointEntity +{ +public: + DECLARE_CLASS( CTargetChangeGravity, CPointEntity ); + + DECLARE_DATADESC(); + + void InputChangeGrav( inputdata_t &inputdata ); + void InputResetGrav( inputdata_t &inputdata ); + + int m_iGravity; + + int m_iOldGrav; +}; + +LINK_ENTITY_TO_CLASS( target_changegravity, CTargetChangeGravity ); + +BEGIN_DATADESC( CTargetChangeGravity ) + + DEFINE_KEYFIELD( m_iGravity, FIELD_INTEGER, "gravity" ), + DEFINE_FIELD( m_iOldGrav, FIELD_INTEGER ), + DEFINE_INPUTFUNC( FIELD_VOID, "ChangeGrav", InputChangeGrav ), + DEFINE_INPUTFUNC( FIELD_VOID, "ResetGrav", InputResetGrav ), + +END_DATADESC() + + + +//----------------------------------------------------------------------------- +// Purpose: Input handler for changing the activator's gravity. +//----------------------------------------------------------------------------- +void CTargetChangeGravity::InputChangeGrav( inputdata_t &inputdata ) +{ + CBasePlayer *pl = ToBasePlayer( inputdata.pActivator ); + if ( !pl ) + return; + + // Save the gravity to restore it in InputResetGrav + if ( m_iOldGrav ) + m_iOldGrav = pl->GetGravity(); + + pl->SetGravity(m_iGravity); +} + + +//----------------------------------------------------------------------------- +// Purpose: Input handler for resetting the activator's gravity. +//----------------------------------------------------------------------------- +void CTargetChangeGravity::InputResetGrav( inputdata_t &inputdata ) +{ + CBasePlayer *pl = ToBasePlayer( inputdata.pActivator ); + if ( !pl ) + return; + + pl->SetGravity(m_iOldGrav); +} + + -- cgit v1.2.3