From f56bb35301836e56582a575a75864392a0177875 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=B8rgen=20P=2E=20Tjern=C3=B8?= Date: Mon, 2 Dec 2013 19:31:46 -0800 Subject: Fix line endings. WHAMMY. --- mp/src/game/server/AI_ResponseSystem.h | 82 +++++++++++++++++----------------- 1 file changed, 41 insertions(+), 41 deletions(-) (limited to 'mp/src/game/server/AI_ResponseSystem.h') diff --git a/mp/src/game/server/AI_ResponseSystem.h b/mp/src/game/server/AI_ResponseSystem.h index f3cd5cf1..a34255b2 100644 --- a/mp/src/game/server/AI_ResponseSystem.h +++ b/mp/src/game/server/AI_ResponseSystem.h @@ -1,41 +1,41 @@ -//========= Copyright Valve Corporation, All rights reserved. ============// -// -// Purpose: -// -//=============================================================================// - -#ifndef AI_RESPONSESYSTEM_H -#define AI_RESPONSESYSTEM_H - -#include "utlvector.h" - -#ifdef _WIN32 -#pragma once -#endif - -#include "AI_Criteria.h" - -abstract_class IResponseFilter -{ -public: - virtual bool IsValidResponse( ResponseType_t type, const char *pszValue ) = 0; -}; - -abstract_class IResponseSystem -{ -public: - virtual ~IResponseSystem() {} - - virtual bool FindBestResponse( const AI_CriteriaSet& set, AI_Response& response, IResponseFilter *pFilter = NULL ) = 0; - virtual void GetAllResponses( CUtlVector *pResponses ) = 0; - virtual void PrecacheResponses( bool bEnable ) = 0; -}; - -IResponseSystem *PrecacheCustomResponseSystem( const char *scriptfile ); -IResponseSystem *BuildCustomResponseSystemGivenCriteria( const char *pszBaseFile, const char *pszCustomName, AI_CriteriaSet &criteriaSet, float flCriteriaScore ); -void DestroyCustomResponseSystems(); - -class ISaveRestoreBlockHandler *GetDefaultResponseSystemSaveRestoreBlockHandler(); -class ISaveRestoreOps *GetResponseSystemSaveRestoreOps(); - -#endif // AI_RESPONSESYSTEM_H +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#ifndef AI_RESPONSESYSTEM_H +#define AI_RESPONSESYSTEM_H + +#include "utlvector.h" + +#ifdef _WIN32 +#pragma once +#endif + +#include "AI_Criteria.h" + +abstract_class IResponseFilter +{ +public: + virtual bool IsValidResponse( ResponseType_t type, const char *pszValue ) = 0; +}; + +abstract_class IResponseSystem +{ +public: + virtual ~IResponseSystem() {} + + virtual bool FindBestResponse( const AI_CriteriaSet& set, AI_Response& response, IResponseFilter *pFilter = NULL ) = 0; + virtual void GetAllResponses( CUtlVector *pResponses ) = 0; + virtual void PrecacheResponses( bool bEnable ) = 0; +}; + +IResponseSystem *PrecacheCustomResponseSystem( const char *scriptfile ); +IResponseSystem *BuildCustomResponseSystemGivenCriteria( const char *pszBaseFile, const char *pszCustomName, AI_CriteriaSet &criteriaSet, float flCriteriaScore ); +void DestroyCustomResponseSystems(); + +class ISaveRestoreBlockHandler *GetDefaultResponseSystemSaveRestoreBlockHandler(); +class ISaveRestoreOps *GetResponseSystemSaveRestoreOps(); + +#endif // AI_RESPONSESYSTEM_H -- cgit v1.2.3