From 77b376f8a0d8d172c51729762f80bb394534aa41 Mon Sep 17 00:00:00 2001 From: Joe Ludwig Date: Thu, 4 Jul 2013 11:20:31 -0700 Subject: * Switched the SDK from checked-in projects to VPC, the Valve Project Creator. See the Getting Started document on the wiki for details. * Pulled in bug fixes from HL2 and HL2MP. --- mp/src/game/client/viewrender.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'mp/src/game/client/viewrender.cpp') diff --git a/mp/src/game/client/viewrender.cpp b/mp/src/game/client/viewrender.cpp index d70469cb..1bc3a904 100644 --- a/mp/src/game/client/viewrender.cpp +++ b/mp/src/game/client/viewrender.cpp @@ -2222,7 +2222,10 @@ void CViewRender::RenderView( const CViewSetup &view, int nClearFlags, int whatT } // let vgui know where to render stuff for the forced-to-framebuffer panels - vgui::surface()->SetFullscreenViewport( viewFramebufferX, viewFramebufferY, viewFramebufferWidth, viewFramebufferHeight ); + if( UseVR() ) + { + vgui::surface()->SetFullscreenViewport( viewFramebufferX, viewFramebufferY, viewFramebufferWidth, viewFramebufferHeight ); + } // clear the render target if we need to if( bClear ) -- cgit v1.2.3