From 39ed87570bdb2f86969d4be821c94b722dc71179 Mon Sep 17 00:00:00 2001 From: Joe Ludwig Date: Wed, 26 Jun 2013 15:22:04 -0700 Subject: First version of the SOurce SDK 2013 --- mp/src/game/client/train.cpp | 113 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 113 insertions(+) create mode 100644 mp/src/game/client/train.cpp (limited to 'mp/src/game/client/train.cpp') diff --git a/mp/src/game/client/train.cpp b/mp/src/game/client/train.cpp new file mode 100644 index 00000000..cae29a01 --- /dev/null +++ b/mp/src/game/client/train.cpp @@ -0,0 +1,113 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +// +//=============================================================================// +// +// Train.cpp +// +// implementation of CHudAmmo class +// +#include "cbase.h" +#include "hudelement.h" +#include "hud_macros.h" +#include "iclientmode.h" +#include +#include +#include + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +using namespace vgui; + +class CHudTrain: public CHudElement, public vgui::Panel +{ + DECLARE_CLASS_SIMPLE( CHudTrain, vgui::Panel ); +public: + CHudTrain( const char *pElementName ); + void Init( void ); + void VidInit( void ); + bool ShouldDraw( void ); + virtual void ApplySchemeSettings( vgui::IScheme *scheme ); + virtual void Paint( void ); + void MsgFunc_Train(bf_read &msg); + +private: + int m_iPos; + +}; + +// +//----------------------------------------------------- +// + +DECLARE_HUDELEMENT( CHudTrain ); +DECLARE_HUD_MESSAGE( CHudTrain, Train ) + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +CHudTrain::CHudTrain( const char *pElementName ) : + CHudElement( pElementName ), BaseClass( NULL, "HudTrain" ) +{ + vgui::Panel *pParent = g_pClientMode->GetViewport(); + SetParent( pParent ); + + SetHiddenBits( HIDEHUD_MISCSTATUS ); +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : *scheme - +//----------------------------------------------------------------------------- +void CHudTrain::ApplySchemeSettings( IScheme *scheme ) +{ + BaseClass::ApplySchemeSettings( scheme ); + + SetPaintBackgroundEnabled( false ); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CHudTrain::Init(void) +{ + HOOK_HUD_MESSAGE( CHudTrain, Train ); + + m_iPos = 0; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CHudTrain::VidInit(void) +{ +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +bool CHudTrain::ShouldDraw( void ) +{ + return ( CHudElement::ShouldDraw() && m_iPos ); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CHudTrain::Paint() +{ + // FIXME: Rewrite using vgui materials if we still do this type of train UI!!! +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CHudTrain::MsgFunc_Train( bf_read &msg ) +{ + // update Train data + m_iPos = msg.ReadByte(); +} -- cgit v1.2.3