From 39ed87570bdb2f86969d4be821c94b722dc71179 Mon Sep 17 00:00:00 2001 From: Joe Ludwig Date: Wed, 26 Jun 2013 15:22:04 -0700 Subject: First version of the SOurce SDK 2013 --- mp/src/game/client/particlesphererenderer.cpp | 49 +++++++++++++++++++++++++++ 1 file changed, 49 insertions(+) create mode 100644 mp/src/game/client/particlesphererenderer.cpp (limited to 'mp/src/game/client/particlesphererenderer.cpp') diff --git a/mp/src/game/client/particlesphererenderer.cpp b/mp/src/game/client/particlesphererenderer.cpp new file mode 100644 index 00000000..9f32dfe1 --- /dev/null +++ b/mp/src/game/client/particlesphererenderer.cpp @@ -0,0 +1,49 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// +#include "cbase.h" +#include "particlesphererenderer.h" +#include "materialsystem/imaterialvar.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +CParticleSphereRenderer::CParticleSphereRenderer() +{ + m_vBaseColor.Init(); + memset( &m_AmbientLight, 0, sizeof( m_AmbientLight ) ); + memset( &m_DirectionalLight, 0, sizeof( m_DirectionalLight ) ); + + m_bUsingPixelShaders = false; + m_iLastTickStartRenderCalled = -1; + m_pParticleMgr = NULL; +} + + +void CParticleSphereRenderer::Init( CParticleMgr *pParticleMgr, IMaterial *pMaterial ) +{ + m_pParticleMgr = pParticleMgr; + + // Figure out how we need to draw. + bool bFound = false; + IMaterialVar *pVar = pMaterial->FindVar( "$USINGPIXELSHADER", &bFound, false ); + if( bFound && pVar && pVar->GetIntValue() ) + m_bUsingPixelShaders = true; + else + m_bUsingPixelShaders = false; +} + + +void CParticleSphereRenderer::StartRender( VMatrix &effectMatrix ) +{ + // We're about to be rendered.. set our directional lighting parameters for this particle system. + if ( m_pParticleMgr ) + { + m_pParticleMgr->SetDirectionalLightInfo( m_DirectionalLight ); + } + + m_iLastTickStartRenderCalled = gpGlobals->tickcount; +} -- cgit v1.2.3