From f56bb35301836e56582a575a75864392a0177875 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=B8rgen=20P=2E=20Tjern=C3=B8?= Date: Mon, 2 Dec 2013 19:31:46 -0800 Subject: Fix line endings. WHAMMY. --- mp/src/game/client/particles_attractor.cpp | 146 ++++++++++++++--------------- 1 file changed, 73 insertions(+), 73 deletions(-) (limited to 'mp/src/game/client/particles_attractor.cpp') diff --git a/mp/src/game/client/particles_attractor.cpp b/mp/src/game/client/particles_attractor.cpp index 2726bdac..3b52fb58 100644 --- a/mp/src/game/client/particles_attractor.cpp +++ b/mp/src/game/client/particles_attractor.cpp @@ -1,73 +1,73 @@ -//========= Copyright Valve Corporation, All rights reserved. ============// -// -// Purpose: -// -//=============================================================================// - -#include "cbase.h" -#include "particles_attractor.h" - -#include "tier0/memdbgon.h" - -//----------------------------------------------------------------------------- -// Purpose: -// Input : ¢er - -// "attractor" - -// Output : CParticleAttractor -//----------------------------------------------------------------------------- -CParticleAttractor *CParticleAttractor::Create( const Vector ¢er, const char *pDebugName ) -{ - CParticleAttractor *pSystem = new CParticleAttractor( pDebugName ); - - pSystem->SetAttractorOrigin( center ); - - return pSystem; -} - -//----------------------------------------------------------------------------- -// Purpose: -// Input : *pParticle - -// timeDelta - -//----------------------------------------------------------------------------- -void CParticleAttractor::UpdateVelocity( SimpleParticle *pParticle, float timeDelta ) -{ - float speed = VectorNormalize( pParticle->m_vecVelocity ); - Vector offset; - - Vector dir = ( m_vecAttractorOrigin - pParticle->m_Pos ); - VectorNormalize( dir ); - - speed = clamp( (speed+speed*0.2f), 0.f, 1024.f ); - pParticle->m_vecVelocity += dir * speed; -} - -//----------------------------------------------------------------------------- -// Purpose: -// Input : *pParticle - -// timeDelta - -// Output : float -//----------------------------------------------------------------------------- -float CParticleAttractor::UpdateScale( const SimpleParticle *pParticle ) -{ - return ( ((float)pParticle->m_uchStartSize) * sin( M_PI * (pParticle->m_flLifetime / pParticle->m_flDieTime) ) ); -} - -//----------------------------------------------------------------------------- -// Purpose: -// Input : *pParticle - -// timeDelta - -// Output : float -//----------------------------------------------------------------------------- -float CParticleAttractor::UpdateAlpha( const SimpleParticle *pParticle ) -{ - return ( ((float)pParticle->m_uchStartAlpha/255.0f) * sin( M_PI * (pParticle->m_flLifetime / pParticle->m_flDieTime) ) ); -} - -//----------------------------------------------------------------------------- -// Purpose: -// Input : &origin - -//----------------------------------------------------------------------------- -void CParticleAttractor::SetAttractorOrigin( const Vector &origin ) -{ - m_vecAttractorOrigin = origin; -} +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#include "cbase.h" +#include "particles_attractor.h" + +#include "tier0/memdbgon.h" + +//----------------------------------------------------------------------------- +// Purpose: +// Input : ¢er - +// "attractor" - +// Output : CParticleAttractor +//----------------------------------------------------------------------------- +CParticleAttractor *CParticleAttractor::Create( const Vector ¢er, const char *pDebugName ) +{ + CParticleAttractor *pSystem = new CParticleAttractor( pDebugName ); + + pSystem->SetAttractorOrigin( center ); + + return pSystem; +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : *pParticle - +// timeDelta - +//----------------------------------------------------------------------------- +void CParticleAttractor::UpdateVelocity( SimpleParticle *pParticle, float timeDelta ) +{ + float speed = VectorNormalize( pParticle->m_vecVelocity ); + Vector offset; + + Vector dir = ( m_vecAttractorOrigin - pParticle->m_Pos ); + VectorNormalize( dir ); + + speed = clamp( (speed+speed*0.2f), 0.f, 1024.f ); + pParticle->m_vecVelocity += dir * speed; +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : *pParticle - +// timeDelta - +// Output : float +//----------------------------------------------------------------------------- +float CParticleAttractor::UpdateScale( const SimpleParticle *pParticle ) +{ + return ( ((float)pParticle->m_uchStartSize) * sin( M_PI * (pParticle->m_flLifetime / pParticle->m_flDieTime) ) ); +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : *pParticle - +// timeDelta - +// Output : float +//----------------------------------------------------------------------------- +float CParticleAttractor::UpdateAlpha( const SimpleParticle *pParticle ) +{ + return ( ((float)pParticle->m_uchStartAlpha/255.0f) * sin( M_PI * (pParticle->m_flLifetime / pParticle->m_flDieTime) ) ); +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : &origin - +//----------------------------------------------------------------------------- +void CParticleAttractor::SetAttractorOrigin( const Vector &origin ) +{ + m_vecAttractorOrigin = origin; +} -- cgit v1.2.3