From f56bb35301836e56582a575a75864392a0177875 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=B8rgen=20P=2E=20Tjern=C3=B8?= Date: Mon, 2 Dec 2013 19:31:46 -0800 Subject: Fix line endings. WHAMMY. --- mp/src/game/client/hud_msg.cpp | 116 ++++++++++++++++++++--------------------- 1 file changed, 58 insertions(+), 58 deletions(-) (limited to 'mp/src/game/client/hud_msg.cpp') diff --git a/mp/src/game/client/hud_msg.cpp b/mp/src/game/client/hud_msg.cpp index ea20b0b0..e39e43bf 100644 --- a/mp/src/game/client/hud_msg.cpp +++ b/mp/src/game/client/hud_msg.cpp @@ -1,58 +1,58 @@ -//========= Copyright Valve Corporation, All rights reserved. ============// -// -// Purpose: -// -// $NoKeywords: $ -// -//=============================================================================// -// -// hud_msg.cpp -// -#include "cbase.h" -#include "clientmode.h" -#include "hudelement.h" -#include "KeyValues.h" -#include "vgui_controls/AnimationController.h" -#include "engine/IEngineSound.h" -#include - -// memdbgon must be the last include file in a .cpp file!!! -#include "tier0/memdbgon.h" - -/// USER-DEFINED SERVER MESSAGE HANDLERS - -void CHud::MsgFunc_ResetHUD( bf_read &msg ) -{ - ResetHUD(); -} - -void CHud::ResetHUD() -{ - // clear all hud data - g_pClientMode->GetViewportAnimationController()->CancelAllAnimations(); - - for ( int i = 0; i < m_HudList.Size(); i++ ) - { - m_HudList[i]->Reset(); - } - - g_pClientMode->GetViewportAnimationController()->RunAllAnimationsToCompletion(); -#ifndef _XBOX - // reset sensitivity - m_flMouseSensitivity = 0; - m_flMouseSensitivityFactor = 0; -#endif -} - -//----------------------------------------------------------------------------- -// Purpose: -//----------------------------------------------------------------------------- - -void CHud::MsgFunc_SendAudio( bf_read &msg ) -{ - char szString[2048]; - msg.ReadString( szString, sizeof(szString) ); - - CLocalPlayerFilter filter; - C_BaseEntity::EmitSound( filter, SOUND_FROM_LOCAL_PLAYER, szString ); -} +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +// +//=============================================================================// +// +// hud_msg.cpp +// +#include "cbase.h" +#include "clientmode.h" +#include "hudelement.h" +#include "KeyValues.h" +#include "vgui_controls/AnimationController.h" +#include "engine/IEngineSound.h" +#include + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +/// USER-DEFINED SERVER MESSAGE HANDLERS + +void CHud::MsgFunc_ResetHUD( bf_read &msg ) +{ + ResetHUD(); +} + +void CHud::ResetHUD() +{ + // clear all hud data + g_pClientMode->GetViewportAnimationController()->CancelAllAnimations(); + + for ( int i = 0; i < m_HudList.Size(); i++ ) + { + m_HudList[i]->Reset(); + } + + g_pClientMode->GetViewportAnimationController()->RunAllAnimationsToCompletion(); +#ifndef _XBOX + // reset sensitivity + m_flMouseSensitivity = 0; + m_flMouseSensitivityFactor = 0; +#endif +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- + +void CHud::MsgFunc_SendAudio( bf_read &msg ) +{ + char szString[2048]; + msg.ReadString( szString, sizeof(szString) ); + + CLocalPlayerFilter filter; + C_BaseEntity::EmitSound( filter, SOUND_FROM_LOCAL_PLAYER, szString ); +} -- cgit v1.2.3