From f56bb35301836e56582a575a75864392a0177875 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=B8rgen=20P=2E=20Tjern=C3=B8?= Date: Mon, 2 Dec 2013 19:31:46 -0800 Subject: Fix line endings. WHAMMY. --- mp/src/game/client/geiger.cpp | 432 +++++++++++++++++++++--------------------- 1 file changed, 216 insertions(+), 216 deletions(-) (limited to 'mp/src/game/client/geiger.cpp') diff --git a/mp/src/game/client/geiger.cpp b/mp/src/game/client/geiger.cpp index 47a0cd21..f1e0ae7f 100644 --- a/mp/src/game/client/geiger.cpp +++ b/mp/src/game/client/geiger.cpp @@ -1,216 +1,216 @@ -//========= Copyright Valve Corporation, All rights reserved. ============// -// -// Purpose: -// -// $NoKeywords: $ -// -//=============================================================================// -// -// Geiger.cpp -// -// implementation of CHudAmmo class -// -#include "cbase.h" -#include "hudelement.h" -#include "hud_macros.h" -#include "engine/IEngineSound.h" -#include "SoundEmitterSystem/isoundemittersystembase.h" -#include "iclientmode.h" -#include -#include -#include - -using namespace vgui; - -// memdbgon must be the last include file in a .cpp file!!! -#include "tier0/memdbgon.h" - -//----------------------------------------------------------------------------- -// Purpose: -//----------------------------------------------------------------------------- -class CHudGeiger: public CHudElement, public vgui::Panel -{ - DECLARE_CLASS_SIMPLE( CHudGeiger, vgui::Panel ); -public: - CHudGeiger( const char *pElementName ); - void Init( void ); - void VidInit( void ); - bool ShouldDraw( void ); - virtual void ApplySchemeSettings( vgui::IScheme *scheme ); - virtual void Paint( void ); - void MsgFunc_Geiger(bf_read &msg); - -private: - int m_iGeigerRange; - float m_flLastSoundTestTime; -}; - -DECLARE_HUDELEMENT( CHudGeiger ); -DECLARE_HUD_MESSAGE( CHudGeiger, Geiger ); - -//----------------------------------------------------------------------------- -// Purpose: -//----------------------------------------------------------------------------- -CHudGeiger::CHudGeiger( const char *pElementName ) : - CHudElement( pElementName ), BaseClass( NULL, "HudGeiger" ) -{ - vgui::Panel *pParent = g_pClientMode->GetViewport(); - SetParent( pParent ); - m_flLastSoundTestTime = -9999; - - SetHiddenBits( HIDEHUD_HEALTH ); -} - -void CHudGeiger::ApplySchemeSettings( IScheme *scheme ) -{ - BaseClass::ApplySchemeSettings( scheme ); - - SetPaintBackgroundEnabled( false ); -} - -//----------------------------------------------------------------------------- -// Purpose: -//----------------------------------------------------------------------------- -void CHudGeiger::Init(void) -{ - HOOK_HUD_MESSAGE( CHudGeiger, Geiger ); - - m_iGeigerRange = 0; -}; - -//----------------------------------------------------------------------------- -// Purpose: -//----------------------------------------------------------------------------- -void CHudGeiger::VidInit(void) -{ - m_iGeigerRange = 0; -} - -//----------------------------------------------------------------------------- -// Purpose: -//----------------------------------------------------------------------------- -void CHudGeiger::MsgFunc_Geiger( bf_read &msg ) -{ - // update geiger data - m_iGeigerRange = msg.ReadByte(); - m_iGeigerRange = m_iGeigerRange << 2; -} - -//----------------------------------------------------------------------------- -// Purpose: -//----------------------------------------------------------------------------- -bool CHudGeiger::ShouldDraw( void ) -{ - return ( ( m_iGeigerRange > 0 && m_iGeigerRange < 1000 ) && CHudElement::ShouldDraw() ); -} - -//----------------------------------------------------------------------------- -// Purpose: -//----------------------------------------------------------------------------- -void CHudGeiger::Paint() -{ - int pct; - float flvol=0; - bool highsound = false; - - if ( gpGlobals->curtime - m_flLastSoundTestTime < 0.06 ) - { - return; - } - - m_flLastSoundTestTime = gpGlobals->curtime; - - // piecewise linear is better than continuous formula for this - if (m_iGeigerRange > 800) - { - pct = 0; //Msg ( "range > 800\n"); - } - else if (m_iGeigerRange > 600) - { - pct = 2; - flvol = 0.2; //Msg ( "range > 600\n"); - } - else if (m_iGeigerRange > 500) - { - pct = 4; - flvol = 0.25; //Msg ( "range > 500\n"); - } - else if (m_iGeigerRange > 400) - { - pct = 8; - flvol = 0.3; //Msg ( "range > 400\n"); - highsound = true; - } - else if (m_iGeigerRange > 300) - { - pct = 8; - flvol = 0.35; //Msg ( "range > 300\n"); - highsound = true; - } - else if (m_iGeigerRange > 200) - { - pct = 28; - flvol = 0.39; //Msg ( "range > 200\n"); - highsound = true; - } - else if (m_iGeigerRange > 150) - { - pct = 40; - flvol = 0.40; //Msg ( "range > 150\n"); - highsound = true; - } - else if (m_iGeigerRange > 100) - { - pct = 60; - flvol = 0.425; //Msg ( "range > 100\n"); - highsound = true; - } - else if (m_iGeigerRange > 75) - { - pct = 80; - flvol = 0.45; //Msg ( "range > 75\n"); - //gflGeigerDelay = cl.time + GEIGERDELAY * 0.75; - highsound = true; - } - else if (m_iGeigerRange > 50) - { - pct = 90; - flvol = 0.475; //Msg ( "range > 50\n"); - } - else - { - pct = 95; - flvol = 0.5; //Msg ( "range < 50\n"); - } - - flvol = (flvol * (random->RandomInt(0,127)) / 255) + 0.25; - - if ( random->RandomInt(0,127) < pct ) - { - char sz[256]; - if ( highsound ) - { - Q_strncpy( sz, "Geiger.BeepHigh", sizeof( sz ) ); - } - else - { - Q_strncpy( sz, "Geiger.BeepLow", sizeof( sz ) ); - } - - CSoundParameters params; - - if ( C_BaseEntity::GetParametersForSound( sz, params, NULL ) ) - { - CLocalPlayerFilter filter; - - EmitSound_t ep; - ep.m_nChannel = params.channel; - ep.m_pSoundName = params.soundname; - ep.m_flVolume = flvol; - ep.m_SoundLevel = params.soundlevel; - ep.m_nPitch = params.pitch; - - C_BaseEntity::EmitSound( filter, SOUND_FROM_LOCAL_PLAYER, ep ); - } - } -} +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +// +//=============================================================================// +// +// Geiger.cpp +// +// implementation of CHudAmmo class +// +#include "cbase.h" +#include "hudelement.h" +#include "hud_macros.h" +#include "engine/IEngineSound.h" +#include "SoundEmitterSystem/isoundemittersystembase.h" +#include "iclientmode.h" +#include +#include +#include + +using namespace vgui; + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +class CHudGeiger: public CHudElement, public vgui::Panel +{ + DECLARE_CLASS_SIMPLE( CHudGeiger, vgui::Panel ); +public: + CHudGeiger( const char *pElementName ); + void Init( void ); + void VidInit( void ); + bool ShouldDraw( void ); + virtual void ApplySchemeSettings( vgui::IScheme *scheme ); + virtual void Paint( void ); + void MsgFunc_Geiger(bf_read &msg); + +private: + int m_iGeigerRange; + float m_flLastSoundTestTime; +}; + +DECLARE_HUDELEMENT( CHudGeiger ); +DECLARE_HUD_MESSAGE( CHudGeiger, Geiger ); + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +CHudGeiger::CHudGeiger( const char *pElementName ) : + CHudElement( pElementName ), BaseClass( NULL, "HudGeiger" ) +{ + vgui::Panel *pParent = g_pClientMode->GetViewport(); + SetParent( pParent ); + m_flLastSoundTestTime = -9999; + + SetHiddenBits( HIDEHUD_HEALTH ); +} + +void CHudGeiger::ApplySchemeSettings( IScheme *scheme ) +{ + BaseClass::ApplySchemeSettings( scheme ); + + SetPaintBackgroundEnabled( false ); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CHudGeiger::Init(void) +{ + HOOK_HUD_MESSAGE( CHudGeiger, Geiger ); + + m_iGeigerRange = 0; +}; + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CHudGeiger::VidInit(void) +{ + m_iGeigerRange = 0; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CHudGeiger::MsgFunc_Geiger( bf_read &msg ) +{ + // update geiger data + m_iGeigerRange = msg.ReadByte(); + m_iGeigerRange = m_iGeigerRange << 2; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +bool CHudGeiger::ShouldDraw( void ) +{ + return ( ( m_iGeigerRange > 0 && m_iGeigerRange < 1000 ) && CHudElement::ShouldDraw() ); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CHudGeiger::Paint() +{ + int pct; + float flvol=0; + bool highsound = false; + + if ( gpGlobals->curtime - m_flLastSoundTestTime < 0.06 ) + { + return; + } + + m_flLastSoundTestTime = gpGlobals->curtime; + + // piecewise linear is better than continuous formula for this + if (m_iGeigerRange > 800) + { + pct = 0; //Msg ( "range > 800\n"); + } + else if (m_iGeigerRange > 600) + { + pct = 2; + flvol = 0.2; //Msg ( "range > 600\n"); + } + else if (m_iGeigerRange > 500) + { + pct = 4; + flvol = 0.25; //Msg ( "range > 500\n"); + } + else if (m_iGeigerRange > 400) + { + pct = 8; + flvol = 0.3; //Msg ( "range > 400\n"); + highsound = true; + } + else if (m_iGeigerRange > 300) + { + pct = 8; + flvol = 0.35; //Msg ( "range > 300\n"); + highsound = true; + } + else if (m_iGeigerRange > 200) + { + pct = 28; + flvol = 0.39; //Msg ( "range > 200\n"); + highsound = true; + } + else if (m_iGeigerRange > 150) + { + pct = 40; + flvol = 0.40; //Msg ( "range > 150\n"); + highsound = true; + } + else if (m_iGeigerRange > 100) + { + pct = 60; + flvol = 0.425; //Msg ( "range > 100\n"); + highsound = true; + } + else if (m_iGeigerRange > 75) + { + pct = 80; + flvol = 0.45; //Msg ( "range > 75\n"); + //gflGeigerDelay = cl.time + GEIGERDELAY * 0.75; + highsound = true; + } + else if (m_iGeigerRange > 50) + { + pct = 90; + flvol = 0.475; //Msg ( "range > 50\n"); + } + else + { + pct = 95; + flvol = 0.5; //Msg ( "range < 50\n"); + } + + flvol = (flvol * (random->RandomInt(0,127)) / 255) + 0.25; + + if ( random->RandomInt(0,127) < pct ) + { + char sz[256]; + if ( highsound ) + { + Q_strncpy( sz, "Geiger.BeepHigh", sizeof( sz ) ); + } + else + { + Q_strncpy( sz, "Geiger.BeepLow", sizeof( sz ) ); + } + + CSoundParameters params; + + if ( C_BaseEntity::GetParametersForSound( sz, params, NULL ) ) + { + CLocalPlayerFilter filter; + + EmitSound_t ep; + ep.m_nChannel = params.channel; + ep.m_pSoundName = params.soundname; + ep.m_flVolume = flvol; + ep.m_SoundLevel = params.soundlevel; + ep.m_nPitch = params.pitch; + + C_BaseEntity::EmitSound( filter, SOUND_FROM_LOCAL_PLAYER, ep ); + } + } +} -- cgit v1.2.3