From 0d8dceea4310fde5706b3ce1c70609d72a38efdf Mon Sep 17 00:00:00 2001 From: John Schoenick Date: Wed, 9 Sep 2015 18:35:41 -0700 Subject: Updated the SDK with the latest code from the TF and HL2 branches. --- mp/src/game/client/game_controls/SpectatorGUI.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'mp/src/game/client/game_controls/SpectatorGUI.cpp') diff --git a/mp/src/game/client/game_controls/SpectatorGUI.cpp b/mp/src/game/client/game_controls/SpectatorGUI.cpp index 1c95068a..3ce30008 100644 --- a/mp/src/game/client/game_controls/SpectatorGUI.cpp +++ b/mp/src/game/client/game_controls/SpectatorGUI.cpp @@ -67,6 +67,7 @@ static const char *s_SpectatorModes[] = "#Spec_Mode2", // OBS_MODE_FIXED, "#Spec_Mode3", // OBS_MODE_IN_EYE, "#Spec_Mode4", // OBS_MODE_CHASE, + "#Spec_Mode_POI", // OBS_MODE_POI, PASSTIME "#Spec_Mode5", // OBS_MODE_ROAMING, }; @@ -806,6 +807,8 @@ CON_COMMAND_F( spec_mode, "Set spectator mode", FCVAR_CLIENTCMD_CAN_EXECUTE ) if ( mode > LAST_PLAYER_OBSERVERMODE ) mode = OBS_MODE_IN_EYE; + else if ( mode == OBS_MODE_POI ) // PASSTIME skip POI mode since hltv doesn't have the entity data required to make it work + mode = OBS_MODE_ROAMING; } // handle the command clientside -- cgit v1.2.3