From 0d8dceea4310fde5706b3ce1c70609d72a38efdf Mon Sep 17 00:00:00 2001 From: John Schoenick Date: Wed, 9 Sep 2015 18:35:41 -0700 Subject: Updated the SDK with the latest code from the TF and HL2 branches. --- mp/src/game/client/game_controls/MapOverview.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'mp/src/game/client/game_controls/MapOverview.cpp') diff --git a/mp/src/game/client/game_controls/MapOverview.cpp b/mp/src/game/client/game_controls/MapOverview.cpp index b4262fbb..73d259ff 100644 --- a/mp/src/game/client/game_controls/MapOverview.cpp +++ b/mp/src/game/client/game_controls/MapOverview.cpp @@ -181,7 +181,7 @@ void CMapOverview::Init( void ) // register for events as client listener ListenForGameEvent( "game_newmap" ); ListenForGameEvent( "round_start" ); - ListenForGameEvent( "player_connect" ); + ListenForGameEvent( "player_connect_client" ); ListenForGameEvent( "player_info" ); ListenForGameEvent( "player_team" ); ListenForGameEvent( "player_spawn" ); @@ -933,7 +933,7 @@ void CMapOverview::FireGameEvent( IGameEvent *event ) ResetRound(); } - else if ( Q_strcmp(type,"player_connect") == 0 ) + else if ( Q_strcmp(type,"player_connect_client") == 0 ) { int index = event->GetInt("index"); // = entity index - 1 -- cgit v1.2.3