From f56bb35301836e56582a575a75864392a0177875 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=B8rgen=20P=2E=20Tjern=C3=B8?= Date: Mon, 2 Dec 2013 19:31:46 -0800 Subject: Fix line endings. WHAMMY. --- mp/src/game/client/fx_envelope.cpp | 164 ++++++++++++++++++------------------- 1 file changed, 82 insertions(+), 82 deletions(-) (limited to 'mp/src/game/client/fx_envelope.cpp') diff --git a/mp/src/game/client/fx_envelope.cpp b/mp/src/game/client/fx_envelope.cpp index 88910107..44a9e7e5 100644 --- a/mp/src/game/client/fx_envelope.cpp +++ b/mp/src/game/client/fx_envelope.cpp @@ -1,82 +1,82 @@ -//========= Copyright Valve Corporation, All rights reserved. ============// -// -// Purpose: -// -//=============================================================================// - -#include "cbase.h" -#include "fx_envelope.h" - -// memdbgon must be the last include file in a .cpp file!!! -#include "tier0/memdbgon.h" - -//----------------------------------------------------------------------------- -// Constructor -//----------------------------------------------------------------------------- -C_EnvelopeFX::C_EnvelopeFX( void ) -{ - m_active = false; -} - -C_EnvelopeFX::~C_EnvelopeFX() -{ - RemoveRenderable(); -} - -const matrix3x4_t & C_EnvelopeFX::RenderableToWorldTransform() -{ - static matrix3x4_t mat; - SetIdentityMatrix( mat ); - PositionMatrix( GetRenderOrigin(), mat ); - return mat; -} - -void C_EnvelopeFX::RemoveRenderable() -{ - ClientLeafSystem()->RemoveRenderable( m_hRenderHandle ); -} - -//----------------------------------------------------------------------------- -// Purpose: Updates the envelope being in the client's known entity list -//----------------------------------------------------------------------------- -void C_EnvelopeFX::Update( void ) -{ - if ( m_active ) - { - if ( m_hRenderHandle == INVALID_CLIENT_RENDER_HANDLE ) - { - ClientLeafSystem()->AddRenderable( this, RENDER_GROUP_TRANSLUCENT_ENTITY ); - } - else - { - ClientLeafSystem()->RenderableChanged( m_hRenderHandle ); - } - } - else - { - RemoveRenderable(); - } -} - -//----------------------------------------------------------------------------- -// Purpose: Starts up the effect -// Input : entityIndex - entity to be attached to -// attachment - attachment point (if any) to be attached to -//----------------------------------------------------------------------------- -void C_EnvelopeFX::EffectInit( int entityIndex, int attachment ) -{ - m_entityIndex = entityIndex; - m_attachment = attachment; - - m_active = 1; - m_t = 0; -} - -//----------------------------------------------------------------------------- -// Purpose: Shuts down the effect -//----------------------------------------------------------------------------- -void C_EnvelopeFX::EffectShutdown( void ) -{ - m_active = 0; - m_t = 0; -} +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#include "cbase.h" +#include "fx_envelope.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +//----------------------------------------------------------------------------- +// Constructor +//----------------------------------------------------------------------------- +C_EnvelopeFX::C_EnvelopeFX( void ) +{ + m_active = false; +} + +C_EnvelopeFX::~C_EnvelopeFX() +{ + RemoveRenderable(); +} + +const matrix3x4_t & C_EnvelopeFX::RenderableToWorldTransform() +{ + static matrix3x4_t mat; + SetIdentityMatrix( mat ); + PositionMatrix( GetRenderOrigin(), mat ); + return mat; +} + +void C_EnvelopeFX::RemoveRenderable() +{ + ClientLeafSystem()->RemoveRenderable( m_hRenderHandle ); +} + +//----------------------------------------------------------------------------- +// Purpose: Updates the envelope being in the client's known entity list +//----------------------------------------------------------------------------- +void C_EnvelopeFX::Update( void ) +{ + if ( m_active ) + { + if ( m_hRenderHandle == INVALID_CLIENT_RENDER_HANDLE ) + { + ClientLeafSystem()->AddRenderable( this, RENDER_GROUP_TRANSLUCENT_ENTITY ); + } + else + { + ClientLeafSystem()->RenderableChanged( m_hRenderHandle ); + } + } + else + { + RemoveRenderable(); + } +} + +//----------------------------------------------------------------------------- +// Purpose: Starts up the effect +// Input : entityIndex - entity to be attached to +// attachment - attachment point (if any) to be attached to +//----------------------------------------------------------------------------- +void C_EnvelopeFX::EffectInit( int entityIndex, int attachment ) +{ + m_entityIndex = entityIndex; + m_attachment = attachment; + + m_active = 1; + m_t = 0; +} + +//----------------------------------------------------------------------------- +// Purpose: Shuts down the effect +//----------------------------------------------------------------------------- +void C_EnvelopeFX::EffectShutdown( void ) +{ + m_active = 0; + m_t = 0; +} -- cgit v1.2.3