From a0c29e7dd67abb15c74c85f07741784877edfdcd Mon Sep 17 00:00:00 2001 From: Joe Ludwig Date: Mon, 2 Sep 2013 11:39:10 -0700 Subject: General: * Fixed a variety of server browser issues with mods based on this SDK * Fixed many warnings on various platforms * Added source code for fgdlib and raytrace * Updated many source files with the latest shared source from TF2. OSX: * Added support for Xcode 4.6 * Switched OSX builds to use Xcode instead of makefiles * Moved libs from src/lib/osx32 to src/lib/public/osx32 or src/lib/common/osx32 to match windows better. Linux: * Moved libs from src/lib/linux32 to src/lib/public/linux32 or src/lib/common/linux32 to match windows better. --- mp/src/game/client/cdll_client_int.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'mp/src/game/client/cdll_client_int.cpp') diff --git a/mp/src/game/client/cdll_client_int.cpp b/mp/src/game/client/cdll_client_int.cpp index c8f7f40b..4e856c95 100644 --- a/mp/src/game/client/cdll_client_int.cpp +++ b/mp/src/game/client/cdll_client_int.cpp @@ -116,6 +116,7 @@ #include "rtime.h" #include "tf_hud_disconnect_prompt.h" #include "../engine/audio/public/sound.h" +#include "tf_shared_content_manager.h" #endif #include "clientsteamcontext.h" #include "renamed_recvtable_compat.h" @@ -1018,6 +1019,7 @@ int CHLClient::Init( CreateInterfaceFn appSystemFactory, CreateInterfaceFn physi #if defined( TF_CLIENT_DLL ) IGameSystem::Add( CustomTextureToolCacheGameSystem() ); + IGameSystem::Add( TFSharedContentManager() ); #endif #if defined( TF_CLIENT_DLL ) -- cgit v1.2.3