From 0d8dceea4310fde5706b3ce1c70609d72a38efdf Mon Sep 17 00:00:00 2001 From: John Schoenick Date: Wed, 9 Sep 2015 18:35:41 -0700 Subject: Updated the SDK with the latest code from the TF and HL2 branches. --- mp/src/game/client/c_vote_controller.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'mp/src/game/client/c_vote_controller.cpp') diff --git a/mp/src/game/client/c_vote_controller.cpp b/mp/src/game/client/c_vote_controller.cpp index c900c27e..e99372da 100644 --- a/mp/src/game/client/c_vote_controller.cpp +++ b/mp/src/game/client/c_vote_controller.cpp @@ -81,7 +81,7 @@ C_VoteController::~C_VoteController() void C_VoteController::ResetData() { m_iActiveIssueIndex = INVALID_ISSUE; - m_iOnlyTeamToVote = TEAM_INVALID; + m_iOnlyTeamToVote = TEAM_UNASSIGNED; for( int index = 0; index < MAX_VOTE_OPTIONS; index++ ) { m_nVoteOptionCount[index] = 0; @@ -118,9 +118,11 @@ void C_VoteController::ClientThink() { if ( m_nPotentialVotes > 0 ) { +#ifdef STAGING_ONLY // Currently hard-coded to MAX_VOTE_COUNT options per issue DevMsg( "Votes: Option1 - %d, Option2 - %d, Option3 - %d, Option4 - %d, Option5 - %d\n", m_nVoteOptionCount[0], m_nVoteOptionCount[1], m_nVoteOptionCount[2], m_nVoteOptionCount[3], m_nVoteOptionCount[4] ); +#endif // STAGING_ONLY IGameEvent *event = gameeventmanager->CreateEvent( "vote_changed" ); if ( event ) -- cgit v1.2.3