From 39ed87570bdb2f86969d4be821c94b722dc71179 Mon Sep 17 00:00:00 2001 From: Joe Ludwig Date: Wed, 26 Jun 2013 15:22:04 -0700 Subject: First version of the SOurce SDK 2013 --- mp/src/game/client/c_physbox.cpp | 35 +++++++++++++++++++++++++++++++++++ 1 file changed, 35 insertions(+) create mode 100644 mp/src/game/client/c_physbox.cpp (limited to 'mp/src/game/client/c_physbox.cpp') diff --git a/mp/src/game/client/c_physbox.cpp b/mp/src/game/client/c_physbox.cpp new file mode 100644 index 00000000..a6e81092 --- /dev/null +++ b/mp/src/game/client/c_physbox.cpp @@ -0,0 +1,35 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// +#include "cbase.h" +#include "c_physbox.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +IMPLEMENT_CLIENTCLASS_DT(C_PhysBox, DT_PhysBox, CPhysBox) + RecvPropFloat(RECVINFO(m_mass), 0), // Test.. +END_RECV_TABLE() + + +C_PhysBox::C_PhysBox() +{ +} + +//----------------------------------------------------------------------------- +// Should this object cast shadows? +//----------------------------------------------------------------------------- +ShadowType_t C_PhysBox::ShadowCastType() +{ + if (IsEffectActive(EF_NODRAW | EF_NOSHADOW)) + return SHADOWS_NONE; + return SHADOWS_RENDER_TO_TEXTURE; +} + +C_PhysBox::~C_PhysBox() +{ +} + -- cgit v1.2.3