From 39ed87570bdb2f86969d4be821c94b722dc71179 Mon Sep 17 00:00:00 2001 From: Joe Ludwig Date: Wed, 26 Jun 2013 15:22:04 -0700 Subject: First version of the SOurce SDK 2013 --- mp/src/game/client/baseclientrendertargets.cpp | 78 ++++++++++++++++++++++++++ 1 file changed, 78 insertions(+) create mode 100644 mp/src/game/client/baseclientrendertargets.cpp (limited to 'mp/src/game/client/baseclientrendertargets.cpp') diff --git a/mp/src/game/client/baseclientrendertargets.cpp b/mp/src/game/client/baseclientrendertargets.cpp new file mode 100644 index 00000000..ebbd30cc --- /dev/null +++ b/mp/src/game/client/baseclientrendertargets.cpp @@ -0,0 +1,78 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: Implementation for CBaseClientRenderTargets class. +// Provides Init functions for common render textures used by the engine. +// Mod makers can inherit from this class, and call the Create functions for +// only the render textures the want for their mod. +//=============================================================================// + +#include "cbase.h" +#include "baseclientrendertargets.h" // header +#include "materialsystem/imaterialsystemhardwareconfig.h" // Hardware config checks +#include "tier0/icommandline.h" + +ITexture* CBaseClientRenderTargets::CreateWaterReflectionTexture( IMaterialSystem* pMaterialSystem, int iSize ) +{ + return pMaterialSystem->CreateNamedRenderTargetTextureEx2( + "_rt_WaterReflection", + iSize, iSize, RT_SIZE_PICMIP, + pMaterialSystem->GetBackBufferFormat(), + MATERIAL_RT_DEPTH_SHARED, + TEXTUREFLAGS_CLAMPS | TEXTUREFLAGS_CLAMPT, + CREATERENDERTARGETFLAGS_HDR ); +} + +ITexture* CBaseClientRenderTargets::CreateWaterRefractionTexture( IMaterialSystem* pMaterialSystem, int iSize ) +{ + return pMaterialSystem->CreateNamedRenderTargetTextureEx2( + "_rt_WaterRefraction", + iSize, iSize, RT_SIZE_PICMIP, + // This is different than reflection because it has to have alpha for fog factor. + IMAGE_FORMAT_RGBA8888, + MATERIAL_RT_DEPTH_SHARED, + TEXTUREFLAGS_CLAMPS | TEXTUREFLAGS_CLAMPT, + CREATERENDERTARGETFLAGS_HDR ); +} + +ITexture* CBaseClientRenderTargets::CreateCameraTexture( IMaterialSystem* pMaterialSystem, int iSize ) +{ + return pMaterialSystem->CreateNamedRenderTargetTextureEx2( + "_rt_Camera", + iSize, iSize, RT_SIZE_DEFAULT, + pMaterialSystem->GetBackBufferFormat(), + MATERIAL_RT_DEPTH_SHARED, + 0, + CREATERENDERTARGETFLAGS_HDR ); +} + +//----------------------------------------------------------------------------- +// Purpose: Called by the engine in material system init and shutdown. +// Clients should override this in their inherited version, but the base +// is to init all standard render targets for use. +// Input : pMaterialSystem - the engine's material system (our singleton is not yet inited at the time this is called) +// pHardwareConfig - the user hardware config, useful for conditional render target setup +//----------------------------------------------------------------------------- +void CBaseClientRenderTargets::InitClientRenderTargets( IMaterialSystem* pMaterialSystem, IMaterialSystemHardwareConfig* pHardwareConfig, int iWaterTextureSize, int iCameraTextureSize ) +{ + // Water effects + m_WaterReflectionTexture.Init( CreateWaterReflectionTexture( pMaterialSystem, iWaterTextureSize ) ); + m_WaterRefractionTexture.Init( CreateWaterRefractionTexture( pMaterialSystem, iWaterTextureSize ) ); + + // Monitors + m_CameraTexture.Init( CreateCameraTexture( pMaterialSystem, iCameraTextureSize ) ); +} + +//----------------------------------------------------------------------------- +// Purpose: Shut down each CTextureReference we created in InitClientRenderTargets. +// Called by the engine in material system shutdown. +// Input : - +//----------------------------------------------------------------------------- +void CBaseClientRenderTargets::ShutdownClientRenderTargets() +{ + // Water effects + m_WaterReflectionTexture.Shutdown(); + m_WaterRefractionTexture.Shutdown(); + + // Monitors + m_CameraTexture.Shutdown(); +} \ No newline at end of file -- cgit v1.2.3